/* #pragma once #include #include "player.h" #include "controller.h" #include #include #include #include class HTTPServer { private: ESP8266WebServer* _http_server; void _handle_upload(); uint16_t _chunk_length; uint8_t* _chunk; uint32_t _file_size; uint32_t _file_size_done; bool _need_header; uint32_t _upload_position; void _handle_index(); void _handle_status(); Player* _player; Controller* _controller; public: HTTPServer(Player* p, Controller* c); void loop(); }; */