#include "prototypes.h" std::map animation_mode_names { {AM_CORNERS, "corners"}, {AM_FLASH, "flash"}, {AM_FIRST_CORNER, "first_corner"}, {AM_NODES, "nodes"}, {AM_FIRST_NODE, "first_node"}, {AM_OFF, "off"}, {AM_ERROR, "error"}, {AM_NONE, "NONE"}, {AM_STATIC, "static"} };