2019-05-29 22:49:54 +00:00
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#include "Effect.h"
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#include "functions.h"
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#include "effect_bell.h"
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#include "sprites.h"
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void BellEffect::loop() {
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Serial.println("This is Bell.loop()");
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for (int y = 0; y < 16; y++) {
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2019-06-07 04:24:16 +00:00
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for (int x = 0; x < 2; x++) {
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for (int z = 0; z < 8; z++) {
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leds[XYsafe(x * 8 + z, y)] = (sprite_bell[y * 2 + x] >> (7 - z) & 1) ^ invert ? color_on : color_off;
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}
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2019-05-29 22:49:54 +00:00
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}
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}
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EVERY_N_MILLISECONDS(300) {
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2019-06-07 04:24:16 +00:00
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invert = !invert;
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2019-05-29 22:49:54 +00:00
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}
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}
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