2019-05-29 22:49:54 +00:00
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#include "effect_matrix.h"
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2019-06-04 03:55:24 +00:00
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#include "my_color_palettes.h"
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2019-05-29 22:49:54 +00:00
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#include "functions.h"
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2019-06-19 20:22:03 +00:00
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MatrixEffectColumn::MatrixEffectColumn(Window* win, uint8_t dir, bool rand) {
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2019-06-07 04:24:16 +00:00
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window = win;
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2019-06-19 20:22:03 +00:00
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_direction = dir;
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_random_direction = rand;
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restart(true);
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2019-05-29 22:49:54 +00:00
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}
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2019-06-19 20:22:03 +00:00
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void MatrixEffectColumn::restart(bool completely_random) {
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if (_random_direction) {
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_direction = random8(4);
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}
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if (completely_random) {
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x = random8(window->width);
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y = random8(window->height);
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} else {
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switch(_direction) {
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case DIR_NORTH:
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x = random8(window->width);
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y = window->height - 1;
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break;
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case DIR_EAST:
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x = 0;
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y = random8(window->height);
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break;
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case DIR_SOUTH:
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x = random8(window->width);
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y = 0;
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break;
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case DIR_WEST:
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x = window->width - 1;
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y = random8(window->height);
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break;
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}
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}
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2019-06-07 04:24:16 +00:00
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length = random8(EFFECT_MATRIX_LENGTH_MIN, EFFECT_MATRIX_LENGTH_MAX);
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running = true;
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speed = random8(EFFECT_MATRIX_SPEED_MIN, EFFECT_MATRIX_SPEED_MAX);
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2019-05-29 22:49:54 +00:00
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}
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void MatrixEffectColumn::advance() {
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2019-06-19 20:22:03 +00:00
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switch(_direction) {
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case DIR_NORTH:
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y--;
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if (y > window->height && y + length > window->height) running=false;
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break;
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case DIR_EAST:
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x++;
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if (x - length > window->width) running=false;
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break;
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case DIR_SOUTH:
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y++;
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if (y - length > window->height) running=false;
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break;
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case DIR_WEST:
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x--;
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if (x > window->width && y + length > window->width) running=false;
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break;
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}
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2019-05-29 22:49:54 +00:00
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}
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void MatrixEffectColumn::draw() {
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2019-06-19 20:22:03 +00:00
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int8_t xdir = 0;
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int8_t ydir = 0;
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switch (_direction) {
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case DIR_NORTH: ydir = 1; break;
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case DIR_EAST: xdir = 1; break;
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case DIR_SOUTH: ydir = -1; break;
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case DIR_WEST: xdir = -1; break;
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}
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2019-06-07 04:24:16 +00:00
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for(int i=0; i<length; i++) {
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2019-06-16 10:43:05 +00:00
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CRGB color = _getColor(i);
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2019-06-19 20:22:03 +00:00
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window->raisePixel(x+(xdir*i), y+(ydir*i), &color);
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2019-06-04 04:51:36 +00:00
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}
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2019-05-29 22:49:54 +00:00
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}
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void MatrixEffectColumn::loop() {
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2019-06-07 04:24:16 +00:00
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if (!running) {
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if (random8() < 20) {
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// Start the column again.
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2019-06-19 20:22:03 +00:00
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restart(false);
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2019-06-07 04:24:16 +00:00
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}
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} else {
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if (millis() - last_move > speed) {
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advance();
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last_move = millis();
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}
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2019-05-29 22:49:54 +00:00
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2019-06-07 04:24:16 +00:00
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draw();
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}
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2019-05-29 22:49:54 +00:00
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}
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2019-06-16 10:43:05 +00:00
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CRGB MatrixEffectColumn::_getColor(uint8_t i) {
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CRGB color;
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if (i==0) {
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color = CRGB(255, 255, 255);
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} else {
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color = CHSV(83, 255, 255 * (length - i) / length);
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}
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return color;
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}
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CRGB RainbowMatrixEffectColumn::_getColor(uint8_t i) {
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CRGB color;
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if (i==0) {
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color = CRGB(255, 255, 255);
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} else {
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color = CHSV(255 * x / window->width, 255, 255 * (length - i) / length);
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}
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return color;
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}
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CRGB RandomMatrixEffectColumn::_getColor(uint8_t i) {
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CRGB color;
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//Serial.print("RandomMatrixEffectColumn::_getColor, hue="); Serial.println(_hue);
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if (i==0) {
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color = CRGB(255, 255, 255);
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} else {
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color = CHSV(_hue, 255, 255 * (length - i) / length);
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}
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return color;
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}
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2019-06-19 20:22:03 +00:00
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void RandomMatrixEffectColumn::restart(bool completely_random) {
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MatrixEffectColumn::restart(completely_random);
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2019-06-16 10:43:05 +00:00
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_hue = random8();
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}
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2019-05-29 22:49:54 +00:00
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boolean MatrixEffect::can_be_shown_with_clock() { return true; };
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MatrixEffect::MatrixEffect() {
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2019-06-18 16:09:05 +00:00
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_columns = new MatrixEffectColumn* [window->width];
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_init();
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2019-06-15 12:17:06 +00:00
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}
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2019-06-18 16:09:05 +00:00
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void MatrixEffect::_init() {
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2019-06-19 20:22:03 +00:00
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for (int i=0; i<window->width; i++) _columns[i] = new MatrixEffectColumn(window, MatrixEffectColumn::DIR_SOUTH);
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2019-06-16 10:43:05 +00:00
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}
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2019-06-18 16:09:05 +00:00
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void RandomMatrixEffect::_init() {
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2019-06-19 20:22:03 +00:00
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for (int i=0; i<window->width; i++) _columns[i] = new RandomMatrixEffectColumn(window, random8(4), true);
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2019-06-16 10:43:05 +00:00
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}
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2019-06-18 16:09:05 +00:00
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void RainbowMatrixEffect::_init() {
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2019-06-19 20:22:03 +00:00
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for (int i=0; i<window->width; i++) _columns[i] = new RainbowMatrixEffectColumn(window, MatrixEffectColumn::DIR_SOUTH);
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2019-06-15 12:17:06 +00:00
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}
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2019-06-18 16:09:05 +00:00
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MatrixEffect::~MatrixEffect() {
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2019-06-16 10:43:05 +00:00
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for (int i=0; i<window->width; i++) {
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delete _columns[i];
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}
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2019-06-15 12:17:06 +00:00
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delete[] _columns;
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2019-05-29 22:49:54 +00:00
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}
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void MatrixEffect::loop() {
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2019-06-11 17:48:09 +00:00
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window->clear();
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2019-06-16 10:43:05 +00:00
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for (int i=0; i<window->width; i++) _columns[i]->loop();
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2019-05-29 22:49:54 +00:00
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}
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