2019-06-11 17:48:09 +00:00
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#pragma once
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#include "my_fastled.h"
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#include "config.h"
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#include "prototypes.h"
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class Window {
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public:
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const uint8_t x, y;
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const uint8_t width, height;
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2019-06-14 03:32:17 +00:00
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uint16_t count;
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2019-06-11 17:48:09 +00:00
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static Window* getFullWindow();
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Window(): Window(0, 0, LED_WIDTH, LED_HEIGHT) {};
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Window(uint8_t x, uint8_t y) : Window(x, y, LED_WIDTH-x, LED_HEIGHT-y) {};
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2019-06-14 03:32:17 +00:00
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Window(uint8_t x, uint8_t y, uint8_t width, uint8_t height) : x(x), y(y), width(width), height(height) { count = width*height; };
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2019-06-11 17:48:09 +00:00
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void clear();
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void clear(CRGB* color);
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void setPixel(uint8_t x, uint8_t y, CRGB* color);
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void setPixelByIndex(uint16_t index, CRGB* color);
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2019-06-15 12:16:27 +00:00
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void line(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, CRGB* color);
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void lineWithAngle(uint8_t x, uint8_t y, uint8_t angle, uint8_t length, CRGB* color);
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void lineWithAngle(uint8_t x, uint8_t y, uint8_t angle, uint8_t startdist, uint8_t length, CRGB* color);
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void circle(uint8_t x, uint8_t y, uint8_t r, CRGB* color);
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2019-06-11 17:48:09 +00:00
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uint16_t coordsToGlobalIndex(uint8_t x, uint8_t y);
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uint16_t localToGlobalIndex(uint16_t);
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void drawChar(Font* f, uint8_t x, uint8_t y, const char c, CRGB* color, bool mask=false);
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void addPixelColor(uint16_t index, CRGB* color);
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void fadeToBlackBy(fract8 speed);
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};
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