pitrix/include/effect_animation.h

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#ifndef effect_animation_H
#define effect_animation_H
#include "Effect.h"
#include "prototypes.h"
#include "my_fastled.h"
class AnimationEffect : public Effect {
private:
AnimationData *animation;
int frame = 0;
CRGB background_color;
int xOffset, yOffset;
unsigned long frameSince = 0;
public:
AnimationEffect(AnimationData *anim);
AnimationEffect(AnimationData *anim, CRGB background_color);
AnimationEffect(AnimationData *anim, CRGB bg_color, int x, int y);
void loop();
void set(int i, CRGB* color);
uint16_t frameDelay(AnimationData* animation, int frame);
};
#endif