pitrix/include/effects/clock.h

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#pragma once
#include "Effect.h"
#include "prototypes.h"
#include "my_fastled.h"
#include "Window.h"
class ClockEffect : public Effect {
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protected:
Window* window = &Window::window_clock;
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public:
virtual ~ClockEffect();
virtual void loop(uint16_t ms);
String get_name() override { return "clock"; }
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void loop_with_invert(bool invert);
void loop(boolean invert, CRGB fg_color, CRGB bg_color, uint8_t y);
};