From 2395e51e88c29ddbef15f387f296bf7194c866b6 Mon Sep 17 00:00:00 2001 From: Fabian Schlenz Date: Wed, 25 Sep 2019 20:04:17 +0200 Subject: [PATCH] Added different rendering modes for the subpixel stuff. --- include/Window.h | 9 ++++++++- src/Window.cpp | 41 +++++++++++++++++++++++++---------------- 2 files changed, 33 insertions(+), 17 deletions(-) diff --git a/include/Window.h b/include/Window.h index 571dafb..9c98d2a 100644 --- a/include/Window.h +++ b/include/Window.h @@ -3,9 +3,16 @@ #include "config.h" #include "prototypes.h" +enum SubpixelRenderingMode { + SUBPIXEL_RENDERING_SET, + SUBPIXEL_RENDERING_ADD, + SUBPIXEL_RENDERING_RAISE +}; + class Window { private: void _circle_point(int x0, int y0, int x1, int y1, CRGB* color); + void _subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderingMode m); public: const uint8_t x, y; const uint8_t width, height; @@ -19,7 +26,7 @@ public: void clear(); void clear(CRGB* color); void setPixel(uint8_t x, uint8_t y, CRGB* color); - void setSubPixel(accum88 x, accum88 y, CRGB* color); + void setSubPixel(accum88 x, accum88 y, CRGB* color, SubpixelRenderingMode m = SUBPIXEL_RENDERING_ADD); void setPixelByIndex(uint16_t index, CRGB* color); void raisePixel(uint8_t x, uint8_t y, CRGB* color); void line(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, CRGB* color); diff --git a/src/Window.cpp b/src/Window.cpp index fe080b8..4448b28 100644 --- a/src/Window.cpp +++ b/src/Window.cpp @@ -54,6 +54,7 @@ void Window::drawSubText(Font* font, accum88 x, accum88 y, String text, CRGB* co } void Window::drawChar(Font* font, accum88 xPos, accum88 yPos, const char c, CRGB* color, bool mask) { + SubpixelRenderingMode mode = mask ? SUBPIXEL_RENDERING_SET : SUBPIXEL_RENDERING_ADD; if (!font->isCharAllowed(c)) return; uint16_t position = font->getCharPosition(c); uint8_t* data = new uint8_t[font->width]; @@ -62,7 +63,7 @@ void Window::drawChar(Font* font, accum88 xPos, accum88 yPos, const char c, CRGB for(uint8_t y=0; yheight; y++) for(uint8_t x=0; xwidth; x++) { bool on = (data[x]>>(font->height - 1 - y) & 1) * 255; if (mask) on = !on; - if (on) this->setSubPixel(xPos + (x<<8), yPos + (y<<8), color); + if (on) this->setSubPixel(xPos + (x<<8), yPos + (y<<8), color, mode); } free(data); @@ -79,7 +80,7 @@ void Window::shift_down() { leds[coordsToGlobalIndex(x, y)] = leds[coordsToGlobalIndex(x, y-1)]; } } - + clear_row(0); } @@ -153,12 +154,12 @@ void Window::line(uint8_t x1, uint8_t y1, uint8_t x2, uint8_t y2, CRGB* color) { // Bresenham algorithm int dx = x2-x1; int dy = y2-y1; - + int x = x1; int y = y1; - + int p = 2*dy - dx; - + while (x < x2) { if (p >= 0) { setPixel(x, y, color); @@ -219,7 +220,7 @@ void Window::lineWithAngle(uint8_t x, uint8_t y, uint8_t angle, uint8_t startdis line(x1, y1, x2, y2, color); } -void Window::setSubPixel(accum88 x, accum88 y, CRGB* color) { +void Window::setSubPixel(accum88 x, accum88 y, CRGB* color, SubpixelRenderingMode mode) { uint8_t px, py; // px = Part of next pixel to fill // x = "Origin pixel" @@ -227,31 +228,39 @@ void Window::setSubPixel(accum88 x, accum88 y, CRGB* color) { py = y & 0xFF; x = x >> 8; y = y >> 8; - + CRGB c; c = CRGB(scale8( scale8( color->r, 255-py), 255-px), scale8( scale8( color->g, 255-py), 255-px), scale8( scale8( color->b, 255-py), 255-px)); - this->addPixelColor(x, y, &c); - + _subpixel_render(x, y, &c, mode); + if (px) { c = CRGB(scale8( scale8( color->r, 255-py), px), scale8( scale8( color->g, 255-py), px), scale8( scale8( color->b, 255-py), px)); - this->addPixelColor(x+1, y, &c); + _subpixel_render(x+1, y, &c, mode); } - + if (py) { - c = CRGB(scale8( scale8( color->r, py), 255-px), + c = CRGB(scale8( scale8( color->r, py), 255-px), scale8( scale8( color->g, py), 255-px), scale8( scale8( color->b, py), 255-px)); - this->addPixelColor(x, y+1, &c); + _subpixel_render(x, y+1, &c, mode); } - + if (px || py) { - c = CRGB(scale8( scale8( color->r, py), px), + c = CRGB(scale8( scale8( color->r, py), px), scale8( scale8( color->g, py), px), scale8( scale8( color->b, py), px)); - this->addPixelColor(x+1, y+1, &c); + _subpixel_render(x+1, y+1, &c, mode); + } +} + +void Window::_subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderingMode mode) { + switch(mode) { + case SUBPIXEL_RENDERING_ADD: addPixelColor(x, y, color); break; + case SUBPIXEL_RENDERING_RAISE: raisePixel(x, y, color); break; + case SUBPIXEL_RENDERING_SET: setPixel(x, y, color); break; } }