Fixed memory leak in random_matrix and rainbow_matrix.
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@ -144,13 +144,19 @@ MatrixEffect::MatrixEffect() {
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}
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RandomMatrixEffect::RandomMatrixEffect() {
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RandomMatrixEffect::RandomMatrixEffect() {
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_columns = new MatrixEffectColumn* [window->width];
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// No need to initialize _columns, because that will have been done by ctor of MatrixEffect.
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for (int i=0; i<window->width; i++) _columns[i] = new RandomMatrixEffectColumn(window, random8(4), true);
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for (int i=0; i<window->width; i++) {
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delete _columns[i];
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_columns[i] = new RandomMatrixEffectColumn(window, random8(4), true);
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}
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}
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}
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RainbowMatrixEffect::RainbowMatrixEffect() {
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RainbowMatrixEffect::RainbowMatrixEffect() {
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_columns = new MatrixEffectColumn* [window->width];
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// No need to initialize _columns, because that will have been done by ctor of MatrixEffect.
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for (int i=0; i<window->width; i++) _columns[i] = new RainbowMatrixEffectColumn(window, MatrixEffectColumn::DIR_SOUTH);
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for (int i=0; i<window->width; i++) {
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delete columns[i];
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_columns[i] = new RainbowMatrixEffectColumn(window, MatrixEffectColumn::DIR_SOUTH);
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}
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}
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}
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MatrixEffect::~MatrixEffect() {
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MatrixEffect::~MatrixEffect() {
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