{Multi,Single}Dynamic will now start with a correctly colored board of tiles.
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@ -2,7 +2,7 @@
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#include "functions.h"
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#include "functions.h"
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SingleDynamicEffect::SingleDynamicEffect() {
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SingleDynamicEffect::SingleDynamicEffect() {
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for (int i=0; i<tile_count; i++) tiles[i] = CHSV(random8(), 180, 255);
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for (int i=0; i<tile_count; i++) tiles[i] = CHSV(baseHue + random8(64), 180, 255);
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}
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}
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int SingleDynamicEffect::getLoopTime() {
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int SingleDynamicEffect::getLoopTime() {
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return EFFECT_SINGLE_DYNAMIC_LOOP_TIME;
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return EFFECT_SINGLE_DYNAMIC_LOOP_TIME;
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