Added PicelClockEffect.
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@ -17,6 +17,7 @@
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#include "effect_fire.h"
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#include "effect_firework.h"
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#include "effect_gol.h"
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#include "effect_pixelclock.h"
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SimpleList<EffectEntry>* effects;
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SimpleList<Effect*>* cycle_effects;
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@ -41,6 +42,7 @@ SnakeEffect effect_snake;
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FireEffect effect_fire;
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FireworkEffect effect_firework;
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GolEffect effect_gol;
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PixelClockEffect effect_pixelclock;
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Effect* current_effect;
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@ -67,6 +69,7 @@ void setup_effects() {
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effects->add((EffectEntry){"firework", (Effect *)&effect_firework});
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effects->add((EffectEntry){"gol", (Effect *)&effect_gol});
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effects->add((EffectEntry){"cake", (Effect *)&effect_anim_cake});
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effects->add((EffectEntry){"pixel_clock", (Effect *)&effect_pixelclock});
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cycle_effects->add(&effect_sinematrix3);
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cycle_effects->add(&effect_multi_dynamic);
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