Amount of new Pixels per loop for confetti effect is now configurable. Also, the color is based on a slowly rotating baseHue.

This commit is contained in:
2019-05-30 13:08:24 +02:00
parent 8e46327549
commit 646d3369fb
3 changed files with 11 additions and 1 deletions

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@ -34,4 +34,6 @@ typedef struct Matrix {
double a22;
} Matrix;
extern uint8_t baseHue;
#endif