Attempted to make the border of big_clock use subpixel rendering. This is still work in progress.
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@ -8,7 +8,7 @@ private:
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CRGB _color_seconds = CRGB(0xFF0000);
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void _draw_seconds();
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void _draw_border_pixel(uint8_t second, CRGB* color);
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void _draw_border_pixel(uint8_t second, uint8_t part, CRGB* color);
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public:
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void loop();
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