Extended platrofmio.ini to use libraries from the internet. Those are all forks by me, needing some small fixes or pull requests applied here and there.
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@ -16,7 +16,9 @@ env_default = ota
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[extra]
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lib_deps =
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PubSubClient
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FastLED
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https://github.com/fabianonline/FastLED.git
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https://github.com/fabianonline/simplelist.git
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https://github.com/fabianonline/NTPClient.git
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[env:ota]
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upload_port = 10.10.2.78
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@ -1,246 +0,0 @@
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/**
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* The MIT License (MIT)
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* Copyright (c) 2015 by Fabrice Weinberg
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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* The above copyright notice and this permission notice shall be included in all
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* copies or substantial portions of the Software.
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "NTPClient.h"
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#include "my_fastled.h"
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NTPClient::NTPClient(UDP& udp) {
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this->_udp = &udp;
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}
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NTPClient::NTPClient(UDP& udp, int timeOffset) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName) {
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this->_udp = &udp;
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, int timeOffset) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerName = poolServerName;
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}
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NTPClient::NTPClient(UDP& udp, const char* poolServerName, int timeOffset, int updateInterval) {
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this->_udp = &udp;
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this->_timeOffset = timeOffset;
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this->_poolServerName = poolServerName;
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this->_updateInterval = updateInterval;
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}
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void NTPClient::begin() {
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this->begin(NTP_DEFAULT_LOCAL_PORT);
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}
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void NTPClient::begin(int port) {
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this->_port = port;
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this->_udp->begin(this->_port);
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this->_udpSetup = true;
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}
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bool NTPClient::checkResponse() {
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if (this->_udp->parsePacket()) {
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this->_lastUpdate = millis();
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this->_lastRequest = 0; // no outstanding request
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this->_udp->read(this->_packetBuffer, NTP_PACKET_SIZE);
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unsigned long highWord = word(this->_packetBuffer[40], this->_packetBuffer[41]);
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unsigned long lowWord = word(this->_packetBuffer[42], this->_packetBuffer[43]);
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// combine the four bytes (two words) into a long integer
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// this is NTP time (seconds since Jan 1 1900):
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unsigned long secsSince1900 = highWord << 16 | lowWord;
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this->_currentEpoc = secsSince1900 - SEVENZYYEARS;
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highWord = word(this->_packetBuffer[44], this->_packetBuffer[45]);
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lowWord = word(this->_packetBuffer[46], this->_packetBuffer[47]);
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this->_currentFraction = highWord << 16 | lowWord;
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random16_add_entropy(this->_packetBuffer[44]<<8 | this->_packetBuffer[45]);
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random16_add_entropy(this->_packetBuffer[46]<<8 | this->_packetBuffer[47]);
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// if the user has set a callback function for when the time is updated, call it
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if (_updateCallback) { _updateCallback(this); }
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this->_timeValid = true;
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return true;
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} else {
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return false;
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}
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}
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bool NTPClient::forceUpdate() {
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#ifdef DEBUG_NTPClient
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Serial.println("Update from NTP Server");
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#endif
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this->_timeValid = false;
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while(this->_udp->parsePacket() != 0) this->_udp->flush();
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this->sendNTPPacket();
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// Wait till data is there or timeout...
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byte timeout = 0;
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bool cb = 0;
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do {
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delay ( 10 );
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cb = this->checkResponse();
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if (timeout > 100) return false; // timeout after 1000 ms
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timeout++;
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} while (cb == false);
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return true;
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}
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bool NTPClient::update() {
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bool updated = false;
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unsigned long now = millis();
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if ( ((_lastRequest == 0) && (_lastUpdate == 0)) // Never requested or updated
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|| ((_lastRequest == 0) && ((now - _lastUpdate) >= _updateInterval)) // Update after _updateInterval
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|| ((_lastRequest != 0) && ((now - _lastRequest) > _retryInterval)) ) { // Update if there was no response to the request
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this->_timeValid = false;
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// setup the UDP client if needed
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if (!this->_udpSetup) {
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this->begin();
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}
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while(this->_udp->parsePacket() != 0) this->_udp->flush();
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this->sendNTPPacket();
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}
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if (_lastRequest) {
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updated = checkResponse();
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}
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return updated;
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}
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bool NTPClient::updated() {
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return (_currentEpoc != 0);
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}
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bool NTPClient::getTimeValid() {
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return this->_timeValid;
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}
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unsigned long NTPClient::getEpochTime() {
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return this->_timeOffset + // User offset
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this->_currentEpoc + // Epoc returned by the NTP server
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((millis() - this->_lastUpdate + (_currentFraction / FRACTIONSPERMILLI)) / 1000); // Time since last update
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}
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unsigned long long NTPClient::getEpochMillis() {
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unsigned long long epoch;
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epoch = this->_timeOffset; // user offset
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epoch += _currentEpoc; // last time returned via server
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epoch *= 1000; // convert to millis
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epoch += _currentFraction / FRACTIONSPERMILLI; // add the fraction from the server
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epoch += millis() - this->_lastUpdate; // add the millis that have passed since the last update
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return epoch;
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}
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int NTPClient::getDay() {
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return (((this->getEpochTime() / 86400L) + 4 ) % 7); //0 is Sunday
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}
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int NTPClient::getHours() {
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return ((this->getEpochTime() % 86400L) / 3600);
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}
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int NTPClient::getMinutes() {
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return ((this->getEpochTime() % 3600) / 60);
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}
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int NTPClient::getSeconds() {
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return (this->getEpochTime() % 60);
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}
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String NTPClient::getFormattedTime() {
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unsigned long rawTime = this->getEpochTime();
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unsigned long hours = (rawTime % 86400L) / 3600;
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String hoursStr = hours < 10 ? "0" + String(hours) : String(hours);
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unsigned long minutes = (rawTime % 3600) / 60;
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String minuteStr = minutes < 10 ? "0" + String(minutes) : String(minutes);
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unsigned long seconds = rawTime % 60;
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String secondStr = seconds < 10 ? "0" + String(seconds) : String(seconds);
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return hoursStr + ":" + minuteStr + ":" + secondStr;
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}
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void NTPClient::end() {
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this->_udp->stop();
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this->_udpSetup = false;
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}
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void NTPClient::setTimeOffset(int timeOffset) {
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this->_timeOffset = timeOffset;
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}
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void NTPClient::setUpdateInterval(int updateInterval) {
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this->_updateInterval = updateInterval;
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}
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void NTPClient::setRetryInterval(int retryInterval) {
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_retryInterval = retryInterval;
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}
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void NTPClient::setUpdateCallback(NTPUpdateCallbackFunction f) {
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_updateCallback = f;
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}
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void NTPClient::sendNTPPacket() {
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// set all bytes in the buffer to 0
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memset(this->_packetBuffer, 0, NTP_PACKET_SIZE);
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// Initialize values needed to form NTP request
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// (see URL above for details on the packets)
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this->_packetBuffer[0] = 0b11100011; // LI, Version, Mode
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this->_packetBuffer[1] = 0; // Stratum, or type of clock
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this->_packetBuffer[2] = 6; // Polling Interval
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this->_packetBuffer[3] = 0xEC; // Peer Clock Precision
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// 8 bytes of zero for Root Delay & Root Dispersion
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this->_packetBuffer[12] = 49;
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this->_packetBuffer[13] = 0x4E;
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this->_packetBuffer[14] = 49;
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this->_packetBuffer[15] = 52;
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// all NTP fields have been given values, now
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// you can send a packet requesting a timestamp:
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this->_udp->beginPacket(this->_poolServerName, 123); //NTP requests are to port 123
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this->_udp->write(this->_packetBuffer, NTP_PACKET_SIZE);
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this->_udp->endPacket();
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this->_lastRequest = millis();
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}
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