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@ -22,53 +22,53 @@ struct Settings {
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uint16_t time = 300;
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uint16_t random = 1;
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} cycle ;
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struct /* matrix */ {
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uint16_t length_min = 4;
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uint16_t length_max = 20;
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uint16_t speed_min = 3;
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uint16_t speed_max = 7;
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} matrix;
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struct /* confetti */ {
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uint16_t pixels_per_loop = 2;
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} confetti;
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struct /* dvd */ {
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uint16_t width = 3;
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uint16_t height = 2;
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uint16_t speed = 50;
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} dvd;
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struct /* dynamic */ {
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uint16_t single_loop_time = 40;
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uint16_t multi_loop_time = 1400;
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uint16_t big_loop_time = 50;
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uint16_t big_size = 3;
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} dynamic;
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struct /* fire */ {
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uint16_t cooldown = 192;
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uint16_t spark_chance = 5;
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} fire;
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struct /* firework */ {
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uint16_t drag = 255;
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uint16_t bounce = 200;
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uint16_t gravity = 10;
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uint16_t sparks = 12;
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} firework;
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struct /* gol */ {
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uint16_t start_percentage = 90;
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uint16_t blend_speed = 10;
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uint16_t restart_after_steps = 100;
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} gol;
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struct /* sines */ {
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uint16_t count = 5;
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} sines;
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struct /* snake */ {
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uint16_t direction_change = 5;
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uint16_t slowdown = 2;
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