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3f6d4cb0be
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Moved settings from preprocessor directives to variables. Also added a way to (for now only) display them via HTTP server.
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2019-10-02 06:13:55 +02:00 |
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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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1912772da3
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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59a987f7e6
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FireEffect does look a bit better, but still not right.
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2019-06-05 06:28:36 +02:00 |
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f95589763e
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Added FireEffect. Its values still need a bit of tweaking to look right...
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2019-06-04 05:58:23 +02:00 |
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