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dfe99408c9
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Small fixes.
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2019-10-23 05:41:39 +02:00 |
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7b8dabee43
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Added another potentially good neural net to effect matrix.
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2019-10-18 17:02:54 +02:00 |
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54925dfc0e
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Snake effect now uses a neural net with a hidden layer; a bug in _is_free() that lead to lots of snakes committing suicide was fixed; neural net weights are now given as binary representation of a float to prevent rounding errors.
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2019-10-18 06:40:09 +02:00 |
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306f72d838
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Added another, slightly better neural net to effect_snake.
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2019-10-17 05:37:20 +02:00 |
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230a1f1a91
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Effect snake now uses a "proper", albeit simple neural network instead of simple decisions.
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2019-10-16 12:27:58 +02:00 |
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ec379c009e
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Effect snake is now a real snake game, with apples, dying and even a more or less smart AI.
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2019-10-15 20:06:19 +02:00 |
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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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36edb94ff0
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Metrics now include the current effect's name.
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2019-09-25 18:11:03 +02:00 |
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0163bbef6c
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Some memory leaks fixed.
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2019-06-19 22:23:49 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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96442b48cc
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SnakeEffect now turns into a random direction when hitting a wall. The code is now also a whole lot cleaner.
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2019-06-04 05:57:27 +02:00 |
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a2fe1461ad
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Added effect "snake".
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2019-05-31 05:45:07 +02:00 |
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