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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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36edb94ff0
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Metrics now include the current effect's name.
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2019-09-25 18:11:03 +02:00 |
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0163bbef6c
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Some memory leaks fixed.
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2019-06-19 22:23:49 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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96442b48cc
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SnakeEffect now turns into a random direction when hitting a wall. The code is now also a whole lot cleaner.
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2019-06-04 05:57:27 +02:00 |
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a2fe1461ad
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Added effect "snake".
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2019-05-31 05:45:07 +02:00 |
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