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10be8ef7cc
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There are now global instances of Window which don't have to be created and deleted all the time.
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2020-04-30 06:41:30 +02:00 |
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f014fd7cae
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Changed NightClock to be a special form of BigClock.
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2020-04-29 20:19:26 +02:00 |
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c6b2a8a1d0
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Effect Clock * Trying to get the nightclock effect to work...
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2020-04-28 17:45:29 +02:00 |
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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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7ac681002e
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Added effect night_clock
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2019-09-25 18:11:52 +02:00 |
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36edb94ff0
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Metrics now include the current effect's name.
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2019-09-25 18:11:03 +02:00 |
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0163bbef6c
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Some memory leaks fixed.
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2019-06-19 22:23:49 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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c5856a6f7a
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Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing
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2019-06-07 06:24:16 +02:00 |
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2f58fd14d0
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Splitting the code into single files is done. \o/
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2019-05-30 00:49:54 +02:00 |
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