#include "my_color_palettes.h" __attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_fire[] FL_PROGMEM = { 0, 0, 0, 0, //black 128, 255, 0, 0, //red 224, 255,255, 0, //bright yellow 255, 255,255,255 }; //full white __attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_matrix[] FL_PROGMEM = { 0, 0, 0, 0, // black 255, 0,255, 0 }; // green