static unsigned char sprite_bell[] = { 0b00000001, 0b10000000, 0b00000010, 0b01000000, 0b00001111, 0b11110000, 0b00010000, 0b00001000, 0b00100000, 0b00100100, 0b00100000, 0b00110100, 0b00100000, 0b00110100, 0b00100000, 0b00110100, 0b00100000, 0b00110100, 0b00100000, 0b00110100, 0b00100000, 0b00000100, 0b01000000, 0b11111010, 0b01000000, 0b00000010, 0b00111111, 0b11111100, 0b00000100, 0b00100000, 0b00000011, 0b11000000 };