#include "effect_clock.h" #include #include "functions.h" #include "fonts.h" #include "ntp.h" void ClockEffect::loop() { loop(false, CRGB(0xFFFFFF), CRGB(0x000000)); } void ClockEffect::loop(boolean invert, CRGB fg_color, CRGB bg_color) { if (!invert) { window->clear(&bg_color); } else { // Manually clear the needed parts for(int i=0; iwidth; i++) window->setPixel(i, 0, &bg_color); for(int y=0; y<6; y++) { window->setPixel(3, y, &bg_color); if (y!=2 && y!=4) { window->setPixel(7, y, &bg_color); } window->setPixel(8, y, &bg_color); window->setPixel(12, y, &bg_color); } fg_color = bg_color; } if (ntpClient.isTimeSet()==false && (ntpClient.getSeconds() & 1)==0) { window->clear(&bg_color); return; } int h = ntpClient.getHours(); //void drawChar(Font f, uint8_t x, uint8_t y, const char c, CRGB* color, bool mask=false); window->drawChar(&font_numbers3x5, 0, 1, '0' + (h / 10), &fg_color, invert); window->drawChar(&font_numbers3x5, 4, 1, '0' + (h % 10), &fg_color, invert); int m = ntpClient.getMinutes(); window->drawChar(&font_numbers3x5, 9, 1, '0' + (m / 10), &fg_color, invert); window->drawChar(&font_numbers3x5, 13, 1, '0' + (m % 10), &fg_color, invert); if (ntpClient.getSeconds() & 1) { window->setPixel(7, 2, &fg_color); window->setPixel(7, 4, &fg_color); } }