#pragma once #include "Effect.h" class BigClockEffect : public Effect { protected: CRGB _color_font = CRGB(0xAAAAAA); CRGB _color_seconds_light = CRGB(0xFFFF00); CRGB _color_seconds_dark = CRGB(0xAA0000); CRGB _color_seconds_moving_light = CRGB(0x666600); CRGB _color_seconds_moving_dark = CRGB(0x660000); virtual CRGB _get_color_font() { return CRGB(0xAAAAAA); } void _draw_seconds(uint8_t seconds); virtual void _draw_border_pixel(accum88 pos, CRGB* color); void _draw_colon(bool odd); public: virtual void loop(uint16_t ms); String get_name() override { return "big_clock"; } }; <<<<<<< HEAD:include/effects/big_clock.h ======= class NightClockEffect : public BigClockEffect { private: void _draw_border_pixel(accum88 pos, CRGB* color) { }; CRGB _get_color_font() { return CRGB(0x220000); } }; >>>>>>> ecf5998510bf1f8230d070cebccb4c89f95ce856:include/effect_big_clock.h