#include "effect_firework.h" #include "my_fastled.h" #include "functions.h" #include "config.h" void FireworkEffect::loop() { if (random8(EFFECT_FIREWORK_SHOT_CHANCE)==0) { leds[random16(LED_COUNT)] = CHSV(random8(), 255, 255); } blur(EFFECT_FIREWORK_BLUR); }