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Animation.h
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I just learned that unintialized variables in C can lead to lots of unexpected and hard-to-debug behaviour... :-/
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2019-06-12 06:30:26 +02:00 |
animations.h
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Added animation 'cake'.
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2019-06-14 05:32:55 +02:00 |
config.sample.h
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Added missing setting for GolEffect to config.sample.h
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2019-06-14 05:37:35 +02:00 |
effect_animation.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_bell.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_big_clock.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_clock.h
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
effect_confetti.h
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Added effect "confetti". Closes #16.
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2019-05-30 11:12:40 +02:00 |
effect_cycle.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
effect_dynamic.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_fire.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
effect_firework.h
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Added FireworkEffect, which needs a lot more tweaking.
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2019-06-05 06:27:55 +02:00 |
effect_gol.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
effect_matrix.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
effect_pixelclock.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
effect_sinematrix3.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_snake.h
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
effect_static.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effect_twirl.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
Effect.h
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Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
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2019-06-18 18:09:05 +02:00 |
EffectEntry.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
effects.h
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Splitting the code into single files is done. \o/
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2019-05-30 00:49:54 +02:00 |
fonts.h
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
functions.h
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
http_server.h
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Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
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2019-06-13 06:01:44 +02:00 |
my_color_palettes.h
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Changed MatrixEffect to use color palettes.
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2019-06-04 05:55:24 +02:00 |
my_fastled.h
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Splitting the code into single files is done. \o/
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2019-05-30 00:49:54 +02:00 |
my_mqtt.h
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Handling of incoming MQTT messages improved.
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2019-06-11 19:48:42 +02:00 |
my_wifi.h
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Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
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2019-06-13 06:01:44 +02:00 |
ntp.h
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Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
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2019-06-13 06:01:44 +02:00 |
ota.h
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Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
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2019-06-13 06:01:44 +02:00 |
prototypes.h
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Centralized the creation of a hostname to a global variable hostname, set in pitrix.cpp. Added an mDNS record for the webserver.
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2019-06-14 05:35:17 +02:00 |
sprites.h
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Whitespace stuff. Tabs rule!
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2019-06-07 06:24:16 +02:00 |
Window.h
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Added methods for drawing lines and circles to Window.
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2019-06-15 14:16:27 +02:00 |