90 lines
2.2 KiB
C++
90 lines
2.2 KiB
C++
#include "Effect.h"
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#include "effect_big_clock.h"
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#include "fonts.h"
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#include "ntp.h"
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void BigClockEffect::loop(uint16_t ms) {
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window->clear();
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uint8_t h = ntpClient.getHours();
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window->drawChar(&font_numbers3x5_blocky, 6<<8, 2<<8, '0' + (h / 10), &_color_font);
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window->drawChar(&font_numbers3x5_blocky, 11<<8, 2<<8, '0' + (h % 10), &_color_font);
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uint8_t m = ntpClient.getMinutes();
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window->drawChar(&font_numbers3x5_blocky, 6<<8, 9<<8, '0' + (m / 10), &_color_font);
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window->drawChar(&font_numbers3x5_blocky, 11<<8, 9<<8, '0' + (m % 10), &_color_font);
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uint8_t s = ntpClient.getSeconds();
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if (s & 1) {
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window->setPixel(3, 10, &_color_font);
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window->setPixel(3, 12, &_color_font);
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}
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_draw_seconds();
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}
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void BigClockEffect::_draw_seconds() {
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uint8_t seconds = ntpClient.getSeconds();
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for (int i=1; i<=seconds; i++) {
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_draw_border_pixel(i, 0, (i%5==0) ? &_color_seconds_light : &_color_seconds_dark);
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}
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uint16_t millis = ntpClient.getEpochMillis() % 1000;
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/*
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// Enable this to have the next pixel move smoothly to its position
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if (millis > 0) {
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uint8_t part = 60 - ((60 - seconds) * millis / 1000);
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_draw_border_pixel(part, &_color_seconds);
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}
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*/
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uint8_t offset = 5 - ((millis % 1000) / 200);
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uint8_t part = scale8(millis % 200, 200);
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uint8_t number_to_show = (60 - seconds - offset) / 5 + 1;
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for(uint8_t i = 0; i<number_to_show; i++) {
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uint8_t pos = seconds + offset + i*5;
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_draw_border_pixel(pos, part, (seconds + i + 1)%5==0 ? &_color_seconds_light : &_color_seconds_dark);
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}
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}
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void BigClockEffect::_draw_border_pixel(uint8_t i, uint8_t part, CRGB* color) {
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/*uint8_t x, y;
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if (i<=8) {
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x = 7 + i;
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y = 0;
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} else if (i<=23) {
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x = 15;
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y = i - 8;
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} else if (i<= 38) {
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x = 15 - i + 23;
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y = 15;
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} else if (i <= 53) {
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x = 0;
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y = 15 - i + 38;
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} else if (i <= 60) {
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x = i - 53;
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y = 0;
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} else {
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return;
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}
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window->setPixel(x, y, color);*/
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accum88 x, y;
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if (i<=8) {
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x = ((7+i)<<8) + part;
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y = 0;
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} else if (i<=23) {
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x = 15<<8;
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y = ((i-8)<<8) + part;
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} else if (i<=38) {
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x = ((38-i)<<8) - part;
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y = 15<<8;
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} else if (i<=53) {
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x = 0;
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y = ((53-i)<<8) - part;
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} else if (i<=60) {
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x = ((i-53)<<8) + part;
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y = 0;
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} else {
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return;
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}
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window->setSubPixel(x, y, color);
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}
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