pitrix/include/Window.h

54 lines
2.1 KiB
C++

#pragma once
#include "my_fastled.h"
#include "config.h"
#include "prototypes.h"
enum SubpixelRenderingMode {
SUBPIXEL_RENDERING_SET,
SUBPIXEL_RENDERING_ADD,
SUBPIXEL_RENDERING_RAISE
};
class Window {
private:
void _circle_point(int x0, int y0, int x1, int y1, CRGB* color);
void _subpixel_render(uint8_t x, uint8_t y, CRGB* color, SubpixelRenderingMode m);
public:
const uint8_t x, y;
const uint8_t width, height;
uint16_t count;
static Window* getFullWindow();
Window(): Window(0, 0, LED_WIDTH, LED_HEIGHT) {};
Window(uint8_t x, uint8_t y) : Window(x, y, LED_WIDTH-x, LED_HEIGHT-y) {};
Window(uint8_t x, uint8_t y, uint8_t width, uint8_t height) : x(x), y(y), width(width), height(height) { count = width*height; };
void clear();
void clear(CRGB* color);
void setPixel(uint8_t x, uint8_t y, CRGB* color);
void setSubPixel(accum88 x, accum88 y, CRGB* color, SubpixelRenderingMode m = SUBPIXEL_RENDERING_ADD);
void setPixelByIndex(uint16_t index, CRGB* color);
void raisePixel(uint8_t x, uint8_t y, CRGB* color);
void line(saccum78 x1, saccum78 y1, saccum78 x2, saccum78 y2, CRGB* color);
void lineWithAngle(uint8_t x, uint8_t y, uint16_t angle, uint8_t length, CRGB* color);
void lineWithAngle(uint8_t x, uint8_t y, uint16_t angle, uint8_t startdist, uint8_t length, CRGB* color);
void circle(uint8_t x, uint8_t y, uint8_t r, CRGB* color);
uint16_t coordsToGlobalIndex(uint8_t x, uint8_t y);
uint16_t localToGlobalIndex(uint16_t);
void drawChar(Font* f, accum88 x, accum88 y, const char c, CRGB* color, bool mask=false);
void drawText(Font* f, uint16_t x, uint16_t y, String s, CRGB* color);
void drawSubText(Font* f, accum88 x, accum88 y, String s, CRGB* color);
void addPixelColor(uint16_t index, CRGB* color);
void addPixelColor(uint8_t x, uint8_t y, CRGB* color);
CRGB get_pixel(uint8_t x, uint8_t y);
void fadeToBlackBy(fract8 speed);
void shift_down();
void shift_down_and_blur();
void clear_row(uint8_t y);
void blur(fract8 intensity);
void blur_rows(fract8 intensity);
void blur_row(uint8_t y, fract8 intensity);
void blur_columns(fract8 intensity);
void blur_column(uint8_t x, fract8 intensity);
};