Fabian Schlenz
382631d7d7
the effects to show animations that stay fluid independent of the current frame rate.
20 lines
502 B
C++
20 lines
502 B
C++
#pragma once
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#include "prototypes.h"
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#include "functions.h"
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#include "Effect.h"
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class MarqueeEffect : public Effect {
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private:
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Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6);
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String _text = String("No text set +++ ");
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saccum78 _position = (window->width<<8);
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public:
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boolean supports_window = true;
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boolean can_be_shown_with_clock();
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void loop(uint16_t ms);
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void apply_option(String key, String value) override;
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String get_name() override { return "marquee"; }
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};
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