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fabian
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pitrix
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cb4afa504332c59045742f02fcbb52126108d49d
pitrix
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include
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fabian
74b967392d
continuous-integration/drone/push
Build is failing
Details
Cleanup.
2019-06-18 18:18:07 +02:00
..
Animation.h
Animation now uses .pia files from SPIFFS instead of hardcoded C stuff.
2019-06-18 18:10:58 +02:00
config.sample.h
Log using printf with a String stored in PROGMEM. Always.
2019-06-18 18:13:37 +02:00
effect_animation.h
Animation now uses .pia files from SPIFFS instead of hardcoded C stuff.
2019-06-18 18:10:58 +02:00
effect_bell.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_big_clock.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_clock.h
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_confetti.h
Added effect "confetti".
Closes
#16
.
2019-05-30 11:12:40 +02:00
effect_cycle.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effect_dynamic.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_fire.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effect_firework.h
Added FireworkEffect, which needs a lot more tweaking.
2019-06-05 06:27:55 +02:00
effect_gol.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effect_matrix.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effect_pixelclock.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effect_sinematrix3.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_snake.h
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_static.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_twirl.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
Effect.h
Effects now use Constructor and Destructor to initialize or delete their data, instead of using start() and stop().
2019-06-18 18:09:05 +02:00
effects.h
Effects are now constructed when needed instead of having global objects of every effect flying around.
2019-06-18 18:14:59 +02:00
fonts.h
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
functions.h
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
http_server.h
Extended http server to list files in SPIFFS and allow you to upload and delete files.
2019-06-18 18:17:20 +02:00
my_color_palettes.h
Changed MatrixEffect to use color palettes.
2019-06-04 05:55:24 +02:00
my_fastled.h
Splitting the code into single files is done. \o/
2019-05-30 00:49:54 +02:00
my_mqtt.h
MQTT: Use new effect structure and logging.
2019-06-18 18:17:48 +02:00
my_wifi.h
Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
2019-06-13 06:01:44 +02:00
ntp.h
Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
2019-06-13 06:01:44 +02:00
ota.h
Moved platform-specific code related to WiFi and services to my_wifi.h. Also, made the HTTP server stuff compatible to ESP32.
2019-06-13 06:01:44 +02:00
prototypes.h
Effects are now constructed when needed instead of having global objects of every effect flying around.
2019-06-18 18:14:59 +02:00
sprites.h
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
Window.h
Added methods for drawing lines and circles to Window.
2019-06-15 14:16:27 +02:00