Fixed RFID scanning and implemented calling actions on Player.
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@ -11,6 +11,8 @@ private:
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bool _rfid_enabled = true;
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void _check_rfid();
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void _check_serial();
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uint32_t _get_rfid_card_uid();
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uint32_t _last_rfid_card_uid = 0;
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Player* _player;
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unsigned long _last_rfid_scan_at = 0;
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public:
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