Added recording mode to detect volumes.
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2d1f049444
commit
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@ -4,7 +4,6 @@
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#include <SD.h>
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#include <list>
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#include <map>
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#include <Adafruit_MCP23017.h>
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#include "spi_master.h"
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#define SCI_MODE 0x00
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@ -15,20 +14,28 @@
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#define SCI_VOL 0x0B
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#define SCI_WRAMADDR 0x07
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#define SCI_WRAM 0x06
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#define SCI_HDAT0 0x08
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#define SCI_HDAT1 0x09
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#define SCI_AICTRL0 0x0C
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#define SCI_AICTRL1 0x0D
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#define SCI_AICTRL2 0x0E
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#define SCI_AICTRL3 0x0F
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#define CMD_WRITE 0x02
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#define CMD_READ 0x03
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#define ADDR_ENDBYTE 0x1E06
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#define SM_RESET 0x0004
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#define SM_CANCEL 0x0008
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#define SM_ADPCM 0x1000
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#define SS_DO_NOT_JUMP 0x8000
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class Player {
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private:
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enum state { uninitialized, idle, playing, stopping,
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system_sound_while_playing, system_sound_while_stopped,
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sleeping };
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sleeping, recording };
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struct album_state {
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uint8_t index;
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uint32_t position;
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@ -39,6 +46,7 @@ private:
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void _wait();
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uint16_t _read_control_register(uint8_t address);
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void _write_control_register(uint8_t address, uint16_t value);
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void _write_direct(uint8_t address, uint16_t value);
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void _write_data(uint8_t* data);
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uint16_t _read_wram(uint16_t address);
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state _state = state::uninitialized;
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@ -58,6 +66,8 @@ private:
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void _unmute();
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void _sleep();
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void _wakeup();
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void _record();
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void _patch_adpcm();
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void _speaker_off();
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void _speaker_on();
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@ -108,12 +108,25 @@ void Player::_wakeup() {
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set_volume(_volume, false);
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_write_control_register(SCI_AUDATA, 0x0000);
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_write_control_register(SCI_CLOCKF, 0x6000);
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_write_control_register(SCI_MODE, 0x4800 | SM_RESET);
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delay(10);
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//_speaker_on();
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_spi_settings = &_spi_settings_fast;
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_state = idle;
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}
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void Player::_record() {
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_write_control_register(SCI_AICTRL0, 8000U); // Sampling rate 8000 Hz
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_write_control_register(SCI_AICTRL1, 2048U); // Manual gain, 2x
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_write_control_register(SCI_AICTRL2, 2048U); // Maximum gain for autogain - ignored
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_write_control_register(SCI_AICTRL3, 6); // 2 (left channel) + 4 (PCM)
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uint16_t mode = _read_control_register(SCI_MODE);
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mode = mode | SM_RESET | SM_ADPCM;
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_write_control_register(SCI_MODE, mode);
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_patch_adpcm();
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_state = recording;
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}
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void Player::_check_system_sound(String filename) {
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String path = String("/system/") + filename;
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if (!SD.exists(path)) {
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@ -144,16 +157,57 @@ uint16_t Player::_read_control_register(uint8_t address) {
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}
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void Player::_write_control_register(uint8_t address, uint16_t value) {
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uint8_t b1 = value >> 8;
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uint8_t b2 = value & 0xFF;
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_wait();
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_spi->select_vs1053_xcs();
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SPI.beginTransaction(*_spi_settings);
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_write_direct(address, value);
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SPI.endTransaction();
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_spi->select_vs1053_xcs(false);
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}
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void Player::_write_direct(uint8_t target, uint16_t value) {
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SPI.transfer(CMD_WRITE);
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SPI.transfer(address);
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SPI.transfer(b1);
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SPI.transfer(b2);
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SPI.transfer(target);
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SPI.transfer(value >> 8);
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SPI.transfer(value & 0xFF);
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_wait();
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}
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void Player::_patch_adpcm() {
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_spi->select_vs1053_xcs();
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SPI.beginTransaction(*_spi_settings);
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_write_direct(SCI_WRAMADDR, 0x8010);
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_write_direct(SCI_WRAM, 0x3e12);
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_write_direct(SCI_WRAM, 0xb817);
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_write_direct(SCI_WRAM, 0x3e14);
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_write_direct(SCI_WRAM, 0xf812);
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_write_direct(SCI_WRAM, 0x3e01);
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_write_direct(SCI_WRAM, 0xb811);
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_write_direct(SCI_WRAM, 0x0007);
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_write_direct(SCI_WRAM, 0x9717);
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_write_direct(SCI_WRAM, 0x0020);
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_write_direct(SCI_WRAM, 0xffd2);
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_write_direct(SCI_WRAM, 0x0030);
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_write_direct(SCI_WRAM, 0x11d1);
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_write_direct(SCI_WRAM, 0x3111);
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_write_direct(SCI_WRAM, 0x8024);
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_write_direct(SCI_WRAM, 0x3704);
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_write_direct(SCI_WRAM, 0xc024);
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_write_direct(SCI_WRAM, 0x3b81);
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_write_direct(SCI_WRAM, 0x8024);
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_write_direct(SCI_WRAM, 0x3101);
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_write_direct(SCI_WRAM, 0x8024);
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_write_direct(SCI_WRAM, 0x3b81);
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_write_direct(SCI_WRAM, 0x8024);
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_write_direct(SCI_WRAM, 0x3f04);
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_write_direct(SCI_WRAM, 0xc024);
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_write_direct(SCI_WRAM, 0x2808);
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_write_direct(SCI_WRAM, 0x4800);
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_write_direct(SCI_WRAM, 0x36f1);
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_write_direct(SCI_WRAM, 0x9811);
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_write_direct(SCI_WRAMADDR, 0x8028);
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_write_direct(SCI_WRAM, 0x2a00);
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_write_direct(SCI_WRAM, 0x040e);
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SPI.endTransaction();
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_spi->select_vs1053_xcs(false);
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}
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@ -354,7 +408,7 @@ bool Player::play_album(String album) {
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}
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bool Player::play_song(String album, uint8_t index, uint32_t skip_to) {
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if (_state == sleeping) _wakeup();
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if (_state == sleeping || _state == recording) _wakeup();
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if (_state != idle) return false;
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DEBUG("Trying to play song at index %d, offset %d of album %s\n", index, skip_to, album.c_str());
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String path = _find_album_dir(album);
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@ -573,8 +627,22 @@ bool Player::loop() {
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return true;
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}
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if (_state == recording) {
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uint16_t samples_available = _read_control_register(SCI_HDAT1);
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if (samples_available >= 500) {
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unsigned long sum = 0;
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for (int i=0; i<500; i++) {
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uint16_t sample = _read_control_register(SCI_HDAT0);
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sum += sample * sample;
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}
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double result = sqrt(sum / 500);
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DEBUG("Loudness: %f", result);
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}
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}
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if (_state == idle && _stopped_at < millis() - VS1053_SLEEP_DELAY) {
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_sleep();
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//_sleep();
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_record();
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}
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return false;
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}
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