Added sleep mode for VS1053, HTTP server, tar upload, JSON status, RFID card removal debouncing, ...
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@ -10,6 +10,7 @@
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#define SCI_STATUS 0x01
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#define SCI_CLOCKF 0x03
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#define SCI_DECODE_TIME 0x04
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#define SCI_AUDATA 0x05
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#define SCI_VOL 0x0B
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#define SCI_WRAMADDR 0x07
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#define SCI_WRAM 0x06
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@ -30,7 +31,8 @@
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class Player {
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private:
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enum state { uninitialized, idle, playing, stopping,
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system_sound_while_playing, system_sound_while_stopped };
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system_sound_while_playing, system_sound_while_stopped,
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sleeping };
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struct album_state {
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uint8_t index;
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uint32_t position;
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@ -51,12 +53,15 @@ private:
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void _flush(uint count, int8_t fill_byte);
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void _set_last_track(const char* album, uint8_t track, uint32_t position);
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std::map<String, album_state> _last_tracks;
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String _random_album();
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void _play_file(String filename, uint32_t offset);
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uint32_t _id3_tag_offset(File f);
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void _finish_playing();
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void _finish_stopping();
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void _mute();
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void _unmute();
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void _sleep();
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void _wakeup();
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SPISettings _spi_settings_slow = SPISettings(250000, MSBFIRST, SPI_MODE0);
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SPISettings _spi_settings_fast = SPISettings(4000000, MSBFIRST, SPI_MODE0);
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@ -75,18 +80,25 @@ private:
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uint16_t _stop_delay;
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uint32_t _skip_to;
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MCP* _mcp;
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unsigned long _stopped_at;
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public:
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Player(MCP* m);
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void vol_up();
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void vol_down();
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void track_next();
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void track_prev();
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bool is_playing();
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bool play_album(String album);
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void play_random_album();
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bool play_song(String album, uint8_t song_index, uint32_t offset=0);
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void play_system_sound(String filename);
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void stop();
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bool loop();
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void set_volume(uint8_t vol, bool save = true);
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std::list<String> ls(String path);
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std::list<String> ls(String path, bool withFiles=true, bool withDirs=true, bool withHidden=false);
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String album() { return _playing_album; }
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uint8_t track() { return _playing_index; }
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uint32_t position() { return _current_play_position; }
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uint8_t volume() { return _volume; }
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};
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