Better handling of eof_mp3 events: Keep playing as long as there is data remaining.
This commit is contained in:
parent
fb6b5bced6
commit
b9df55012f
@ -27,4 +27,5 @@ class Controller {
|
||||
void play();
|
||||
void play(String rfid_id);
|
||||
void stop();
|
||||
void eof_mp3();
|
||||
};
|
@ -209,3 +209,9 @@ bool Controller::is_button_pressed(uint8_t pin) {
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Controller::eof_mp3() {
|
||||
log_d("Handling eof. Keep playing until the file is finished.");
|
||||
while(audio.isRunning()) { audio.loop(); yield; }
|
||||
next_track();
|
||||
}
|
@ -109,7 +109,7 @@ void audio_id3data(const char *info){ //id3 metadata
|
||||
}
|
||||
void audio_eof_mp3(const char *info){ //end of file
|
||||
Serial.print("eof_mp3 ");Serial.println(info);
|
||||
controller.next_track();
|
||||
controller.eof_mp3();
|
||||
}
|
||||
void audio_showstation(const char *info){
|
||||
Serial.print("station ");Serial.println(info);
|
||||
|
Loading…
Reference in New Issue
Block a user