98 lines
2.3 KiB
C++
98 lines
2.3 KiB
C++
#include <Arduino.h>
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#include <SPI.h>
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#include <SD.h>
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#include <WiFi.h>
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#include <ESPmDNS.h>
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#include <SPIFFS.h>
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#include "config.h"
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#include "controller.h"
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#include "player.h"
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#include "spi_master.h"
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#include "http_server.h"
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#include "playlist_manager.h"
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Controller* controller;
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Player* player;
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PlaylistManager* pm;
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HTTPServer* http_server;
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uint8_t SPIMaster::state = 0;
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void setup() {
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delay(500);
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Serial.begin(74880);
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Serial.println("Starting...");
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Serial.println("Started.");
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INFO("Starting.\n");
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#ifdef VERSION
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INFO("ESMP3 version %s\n", VERSION);
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#else
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INFO("ESMP3, version unknown\n");
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#endif
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INFO("Initializing...\n");
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DEBUG("Setting up SPI...\n");
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SPI.begin();
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SPI.setHwCs(false);
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SPIMaster::init();
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SPIMaster* spi = new SPIMaster();
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INFO("SPI initialized.\n");
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DEBUG("Setting up SD card...\n");
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spi->select_sd();
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if (SD.begin(42, SPI, 25000000)) {
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INFO("SD card initialized.\n");
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} else {
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ERROR("Could not initialize SD card.\n");
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}
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spi->select_sd(false);
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DEBUG("Starting SPIFFS...\n");
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SPIFFS.begin(true);
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DEBUG("Initializing PlaylistManager...\n");
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pm = new PlaylistManager();
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DEBUG("Initializing Player and Controller...\n");
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player = new Player(spi);
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controller = new Controller(player, pm);
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INFO("Player and controller initialized.\n");
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DEBUG("Connecting to wifi \"%s\"...\n", WIFI_SSID);
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WiFi.mode(WIFI_AP_STA);
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WiFi.begin(WIFI_SSID, WIFI_PASS);
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if (WiFi.waitForConnectResult() != WL_CONNECTED) {
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ERROR("Could not connect to Wifi. Rebooting.");
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delay(1000);
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ESP.restart();
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}
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INFO("WiFi connected. IP address: %s\n", WiFi.localIP().toString().c_str());
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MDNS.begin("esmp3");
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DEBUG("Setting up HTTP server...\n");
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http_server = new HTTPServer(player, controller);
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controller->register_http_server(http_server);
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DEBUG("Starting NTP client...\n");
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// Taken from https://github.com/esp8266/Arduino/blob/master/cores/esp8266/TZ.h
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configTzTime("CET-1CEST,M3.5.0,M10.5.0/3", "europe.pool.ntp.org");
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struct tm time;
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if (getLocalTime(&time, 10000)) {
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char buffer[100];
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strftime(buffer, 100, "%Y-%m-%d %H:%M:%S", &time);
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DEBUG("Got time: %s\n", buffer);
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} else {
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INFO("Could not fetch current time via NTP.\n");
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}
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INFO("Initialization completed.\n");
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}
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void loop() {
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bool more_data_needed = player->loop();
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if (more_data_needed) return;
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controller->loop();
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}
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