esmp3/src/controller.cpp

100 lines
2.4 KiB
C++

#include "controller.h"
#include "esmp3.h"
void Controller::handle() {
if (last_rfid_check + 500 < millis() || last_rfid_check > millis()) {
handle_rfid();
last_rfid_check = millis();
}
}
void Controller::handle_buttons() {
if (is_button_pressed(PIN_BTN_VOL_UP)) {
audio.setVolume(min(audio.getVolume()+1, 21));
} else if (is_button_pressed(PIN_BTN_VOL_DOWN)) {
audio.setVolume(max(audio.getVolume()-1, 1));
} else if (is_button_pressed(PIN_BTN_TRACK_NEXT)) {
next_track();
} else if (is_button_pressed(PIN_BTN_TRACK_PREV)) {
prev_track();
}
}
void Controller::handle_rfid() {
if (is_rfid_present) {
byte buffer[2];
byte buffer_size = 2;
MFRC522Constants::StatusCode status = rfid->PICC_WakeupA(buffer, &buffer_size);
if (status == MFRC522Constants::STATUS_OK) {
// Card is still present.
rfid->PICC_HaltA();
} else {
Serial.printf("RFID status is %s\n", MFRC522Debug::GetStatusCodeName(status));
is_rfid_present = false;
Serial.println("No more RFID card.\n");
stop();
}
} else {
if (rfid->PICC_IsNewCardPresent()) {
if (rfid->PICC_ReadCardSerial()) {
uint32_t uid = rfid->uid.uidByte[0]<<24 | rfid->uid.uidByte[1]<<16 | rfid->uid.uidByte[2]<<8 | rfid->uid.uidByte[3];
Serial.printf("Found new rfid card with uid %x\n", uid);
is_rfid_present = true;
if (uid > 0) {
String temp = String(uid, HEX);
String s_uid = "";
for (int i=0; i<(8-temp.length()); i++) {
s_uid.concat("0");
}
s_uid.concat(temp);
play(s_uid);
}
rfid->PICC_HaltA();
}
}
}
}
void Controller::play(String rfid_id) {
if (!rfid_id.equals(current_playlist.get_rfid_id())) {
if (pm->has_playlist(rfid_id)) {
current_playlist = pm->get_playlist(rfid_id);
play();
} else {
Serial.printf("There is no playlist for rfid_id %s\n", rfid_id.c_str());
}
} else {
if (!audio.isRunning()) {
play();
}
}
}
void Controller::play() {
String file = current_playlist.get_current_file_name();
Serial.printf("Playing file: %s\n", file.c_str());
audio.connecttoFS(SD, file.c_str(), current_playlist.get_current_time());
}
void Controller::next_track() {
if (current_playlist.next_track()) {
play();
}
}
void Controller::prev_track() {
if (audio.getAudioCurrentTime() <= 5) {
current_playlist.restart();
play();
} else {
if (current_playlist.prev_track()) {
play();
}
}
}
void Controller::stop() {
if (audio.isRunning()) {
current_playlist.set_current_time(audio.stopSong());
}
}