Cleanup of stuff.
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@ -49,7 +49,6 @@ Node* Node::create_neighbour(uint8_t edge) {
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}
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void Node::blend_to(CRGB color, uint16_t effect_id, uint8_t effect_speed) {
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//LOGln("Node::blend_to called. this:%p", this);
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if (effect_speed == 0) effect_speed = random8(2)+1;
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if (effect_id == 0) effect_id = random16();
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for(Corner* corner : this->_corners) {
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