2019-09-25 04:26:27 +00:00
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#pragma once
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#include "prototypes.h"
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#include "functions.h"
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#include "Effect.h"
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class Blur2DEffect : public Effect {
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private:
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Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6);
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public:
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~Blur2DEffect();
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boolean supports_window = true;
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boolean can_be_shown_with_clock();
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2019-10-01 04:29:32 +00:00
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void loop(uint16_t ms);
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2019-09-25 16:11:03 +00:00
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String get_name() override { return "blur2d"; }
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2019-09-25 04:26:27 +00:00
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};
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