pitrix/include/effect_blur2d.h

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2019-09-25 04:26:27 +00:00
#pragma once
#include "prototypes.h"
#include "functions.h"
#include "Effect.h"
class Blur2DEffect : public Effect {
private:
Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6);
public:
~Blur2DEffect();
boolean supports_window = true;
boolean can_be_shown_with_clock();
void loop();
String get_name() override { return "blur2d"; }
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};