Fixed big_clock effect and made it a lot nicer with moving pixels for seconds.
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parent
1122546853
commit
2ddd77eb5c
@ -5,17 +5,11 @@
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class BigClockEffect : public Effect {
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private:
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CRGB color_h = CRGB(0xFF0000);
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CRGB color_m = CRGB(0x00FF00);
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CRGB color_colon = CRGB(0xFFFF00);
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CRGB _color_font = CRGB(0xAAAAAA);
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CRGB _color_seconds = CRGB(0xFF0000);
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void drawNumber(uint8_t number, int x, int y, CRGB color);
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void drawText(char *text, int x, int y, CRGB color);
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const unsigned char* font_char(const unsigned char* font, char c);
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void drawSprite(const unsigned char* sprite, int xOffset, int yOffset, CRGB color);
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void _draw_seconds();
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void _draw_border_pixel(uint8_t second, CRGB* color);
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public:
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void loop();
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@ -3,21 +3,54 @@
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#include "fonts.h"
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#include "ntp.h"
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void BigClockEffect::drawNumber(uint8_t number, int x, int y, CRGB color) {
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char buffer[7];
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sprintf(buffer, "%02d", number);
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drawText(buffer, x, y, color);
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}
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void BigClockEffect::drawText(char *text, int x, int y, CRGB color) {
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for (uint8_t i = 0; i < strlen(text); i++) {
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window->drawChar(&font_numbers4x7, text[i], x + i * 4, y, &color);
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}
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}
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void BigClockEffect::loop() {
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window->clear();
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drawNumber(ntpClient.getHours(), 0, 0, color_h);
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drawNumber(ntpClient.getMinutes(), 8, 0, color_m);
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drawNumber(ntpClient.getSeconds(), 8, 8, color_colon);
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uint8_t h = ntpClient.getHours();
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window->drawChar(&font_numbers3x5_blocky, 6, 2, '0' + (h / 10), &_color_font);
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window->drawChar(&font_numbers3x5_blocky, 11, 2, '0' + (h % 10), &_color_font);
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uint8_t m = ntpClient.getMinutes();
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window->drawChar(&font_numbers3x5_blocky, 6, 9, '0' + (m / 10), &_color_font);
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window->drawChar(&font_numbers3x5_blocky, 11, 9, '0' + (m % 10), &_color_font);
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uint8_t s = ntpClient.getSeconds();
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if (s & 1) {
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window->setPixel(3, 10, &_color_font);
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window->setPixel(3, 12, &_color_font);
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}
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_draw_seconds();
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}
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void BigClockEffect::_draw_seconds() {
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uint8_t seconds = ntpClient.getSeconds();
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for (int i=1; i<=seconds; i++) {
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_draw_border_pixel(i, &_color_seconds);
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}
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uint16_t millis = ntpClient.getEpochMillis() % 1000;
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if (millis > 0) {
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uint8_t part = 60 - ((60 - seconds) * millis / 1000);
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_draw_border_pixel(part, &_color_seconds);
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}
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}
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void BigClockEffect::_draw_border_pixel(uint8_t i, CRGB* color) {
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uint8_t x, y;
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if (i<=8) {
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x = 7 + i;
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y = 0;
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} else if (i<=23) {
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x = 15;
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y = i - 8;
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} else if (i<= 38) {
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x = 15 - i + 23;
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y = 15;
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} else if (i <= 53) {
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x = 0;
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y = 15 - i + 38;
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} else {
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x = i - 53;
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y = 0;
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}
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window->setPixel(x, y, color);
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}
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