Effect lightspeed * More variable saturation for the stars
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This commit is contained in:
Fabian Schlenz 2020-04-28 17:47:43 +02:00
parent 0da161ccd1
commit 521e5f735d

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@ -47,7 +47,7 @@ void LightspeedEffectStar::_init() {
_start = 0;
_speed = random16(128, 2<<8);
_target = random16(25<<8, 35<<8);
_saturation = random8(20);
_saturation = random8(100);
}
void LightspeedEffectStar::loop(Window* win) {