Fixed Animation stuff by not sending so many debug messages via MQTT.
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@ -96,22 +96,18 @@
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Serial.println(buffer);\
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} while (0);
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#else
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#define LOG(msg, ...) do { \
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char buffer[128]; \
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snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
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Serial.print(buffer);\
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} while (0);
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#define LOGln(msg, ...) do { \
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char buffer[128]; \
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snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
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Serial.println(buffer);\
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} while (0);
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#define LOG(x, ...) Serial.printf(x, ##__VA_ARGS__);
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#define LOGln(x, ...) Serial.printf(x, ##__VA_ARGS__); Serial.println();
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#endif
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#define DBG(msg, ...) Serial.printf(msg, ##__VA_ARGS__); Serial.println();
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#else
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#define LOG(msg, ...) do {} while(0);
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#define LOGln(msg, ...) do {} while(0);
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#define LOG(x) do {} while(0);
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#define LOGln(x) do {} while(0);
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#define DBG(msg, ...) do {} while(0);
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#endif
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#if !defined( ESP8266 ) && !defined( ESP32 )
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#error "Neither ESP8266 nor ESP32 are set. Maybe you are compiling this for another platform...?"
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#endif
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@ -84,16 +84,16 @@ bool Animation::_load_from_file(const char* filename) {
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// Now we can be sure to have the right amount of bytes available for reading
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_width = file.read();
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LOGln("Animation * width: %d", _width);
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DBG("Animation * width: %d", _width);
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_height = file.read();
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LOGln("Animation * height: %d", _height);
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DBG("Animation * height: %d", _height);
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_frame_count = file.read();
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LOGln("Animation * frame_count: %d", _frame_count);
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DBG("Animation * frame_count: %d", _frame_count);
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_color_count = file.read();
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LOGln("Animation * color_count: %d", _color_count);
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DBG("Animation * color_count: %d", _color_count);
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LOGln("Animation * Loading colors...");
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DBG("Animation * Loading colors...");
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_colors = new CRGB*[_color_count];
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char* temp = new char[_color_count*3];
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int bytes_read = file.readBytes(temp, _color_count*3);
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@ -102,36 +102,33 @@ bool Animation::_load_from_file(const char* filename) {
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_colors[i] = new CRGB(temp[i*3], temp[i*3+1], temp[i*3+2]);
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}
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delete [] temp;
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LOGln("Animation * Color loading done.");
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DBG("Animation * Color loading done.");
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LOG("Animation * Loading frame times...");
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DBG("Animation * Loading frame times...");
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_frame_times = new uint16_t[_frame_count];
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for (int i=0; i<_frame_count; i++) {
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_frame_times[i] = (file.read() << 8) | file.read();
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}
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LOGln(" done.");
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DBG(" done.");
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LOGln("Animation * Loading frame lengths...");
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DBG("Animation * Loading frame lengths...");
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_frame_data_lengths = new uint16_t[_frame_count];
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temp = new char[_frame_count*2];
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bytes_read = file.readBytes(temp, _frame_count*2);
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LOGln("Animation * Read %d bytes.", bytes_read);
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DBG("Animation * Read %d bytes.", bytes_read);
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for (int i=0; i<_frame_count; i++) {
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//LOGln("Animation * Raw frame lengths: %d, %d", temp[i*2], temp[i*2+1]);
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_frame_data_lengths[i] = (temp[i*2]<<8) | temp[i*2+1];
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}
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delete [] temp;
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LOGln("Animation * Frame length loading done.");
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DBG("Animation * Frame length loading done.");
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LOGln("Animation * Loading frame data...");
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DBG("Animation * Loading frame data...");
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_frame_data = new uint8_t*[_frame_count];
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for (int i=0; i<_frame_count; i++) {
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uint16_t fl = _frame_data_lengths[i];
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LOGln("Animation * Loading frame %d with %d bytes...", i, fl);
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DBG("Animation * Loading frame %d/%d with %d bytes...", i, _frame_count, fl);
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_frame_data[i] = new uint8_t[fl];
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/*for (int b=0; b<fl; b++) {
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_frame_data[i][b] = file.read();
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}*/
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file.readBytes((char*)_frame_data[i], fl);
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}
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LOGln("Animation * Frame data loaded.");
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@ -208,27 +205,25 @@ void Animation::setSingleFrame(uint8_t frame) {
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Animation::~Animation() {
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for (int i=0; i<_color_count; i++) delete _colors[i];
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LOGln("Animation * Deleting _colors...");
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if (_colors) delete [] _colors;
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DBG("Animation * Deleting _colors...");
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if (_colors) delete[] _colors;
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LOGln("Animation * Deleting fgColor...");
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DBG("Animation * Deleting fgColor...");
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if (fgColor != NULL) delete fgColor;
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LOGln("Animation * Deleting bgColor...");
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DBG("Animation * Deleting bgColor...");
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if (bgColor != NULL) delete bgColor;
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LOGln("Animation * Deleting _frame_data_lengths...");
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if (_frame_data_lengths) delete [] _frame_data_lengths;
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DBG("Animation * Deleting _frame_data_lengths...");
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if (_frame_data_lengths) delete[] _frame_data_lengths;
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LOGln("Animation * Deleting _frame_times...");
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if (_frame_times) delete [] _frame_times;
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DBG("Animation * Deleting _frame_times...");
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if (_frame_times) delete[] _frame_times;
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for (int i=0; i<_frame_count; i++) {
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delete [] _frame_data[i];
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delete[] _frame_data[i];
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}
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LOGln("Animation * Deleting _frame_data...");
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if (_frame_data) delete [] _frame_data;
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DBG("Animation * Deleting _frame_data...");
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if (_frame_data) delete[] _frame_data;
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LOGln("Animation * Deletion done.");
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}
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