Fixed Animation stuff by not sending so many debug messages via MQTT.

This commit is contained in:
2020-04-29 20:23:57 +02:00
parent f014fd7cae
commit 65dd09ca0d
2 changed files with 32 additions and 41 deletions

View File

@ -96,22 +96,18 @@
Serial.println(buffer);\
} while (0);
#else
#define LOG(msg, ...) do { \
char buffer[128]; \
snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
Serial.print(buffer);\
} while (0);
#define LOGln(msg, ...) do { \
char buffer[128]; \
snprintf_P(buffer, 128, PSTR(msg), ##__VA_ARGS__);\
Serial.println(buffer);\
} while (0);
#define LOG(x, ...) Serial.printf(x, ##__VA_ARGS__);
#define LOGln(x, ...) Serial.printf(x, ##__VA_ARGS__); Serial.println();
#endif
#define DBG(msg, ...) Serial.printf(msg, ##__VA_ARGS__); Serial.println();
#else
#define LOG(msg, ...) do {} while(0);
#define LOGln(msg, ...) do {} while(0);
#define LOG(x) do {} while(0);
#define LOGln(x) do {} while(0);
#define DBG(msg, ...) do {} while(0);
#endif
#if !defined( ESP8266 ) && !defined( ESP32 )
#error "Neither ESP8266 nor ESP32 are set. Maybe you are compiling this for another platform...?"
#endif