Moved all individual effects into a subfolder {src,include}/effects/
This commit is contained in:
1 parent
b9cfc6568b
commit
7747e38253
52 files changed
+51
-51
No files matched your search
+2
-2
@@ -1,8 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
#include "Effect.h"
|
||||
#include "effect_clock.h"
|
||||
#include "effect_timer.h"
|
||||
#include "effects/clock.h"
|
||||
#include "effects/timer.h"
|
||||
|
||||
struct EffectEntry {
|
||||
const char* name;
|
||||
|
||||
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
File renamed without changes.
+24
-24
@@ -1,30 +1,30 @@
|
||||
#include "effects.h"
|
||||
#include "config.h"
|
||||
#include "my_fastled.h"
|
||||
#include "effect_bell.h"
|
||||
#include "effect_sinematrix3.h"
|
||||
#include "effect_big_clock.h"
|
||||
#include "effect_clock.h"
|
||||
#include "effect_static.h"
|
||||
#include "effect_animation.h"
|
||||
#include "effect_dynamic.h"
|
||||
#include "effect_matrix.h"
|
||||
#include "effect_twirl.h"
|
||||
#include "effect_cycle.h"
|
||||
#include "effect_snake.h"
|
||||
#include "effect_fire.h"
|
||||
#include "effect_firework.h"
|
||||
#include "effect_gol.h"
|
||||
#include "effect_pixelclock.h"
|
||||
#include "effect_dvd.h"
|
||||
#include "effect_analogclock.h"
|
||||
#include "effect_sines.h"
|
||||
#include "effect_marquee.h"
|
||||
#include "effect_blur2d.h"
|
||||
#include "effect_tv_static.h"
|
||||
#include "effect_lightspeed.h"
|
||||
#include "effect_diamond.h"
|
||||
#include "effect_tpm2_net.h"
|
||||
#include "effects/bell.h"
|
||||
#include "effects/sinematrix3.h"
|
||||
#include "effects/big_clock.h"
|
||||
#include "effects/clock.h"
|
||||
#include "effects/static.h"
|
||||
#include "effects/animation.h"
|
||||
#include "effects/dynamic.h"
|
||||
#include "effects/matrix.h"
|
||||
#include "effects/twirl.h"
|
||||
#include "effects/cycle.h"
|
||||
#include "effects/snake.h"
|
||||
#include "effects/fire.h"
|
||||
#include "effects/firework.h"
|
||||
#include "effects/gol.h"
|
||||
#include "effects/pixelclock.h"
|
||||
#include "effects/dvd.h"
|
||||
#include "effects/analogclock.h"
|
||||
#include "effects/sines.h"
|
||||
#include "effects/marquee.h"
|
||||
#include "effects/blur2d.h"
|
||||
#include "effects/tv_static.h"
|
||||
#include "effects/lightspeed.h"
|
||||
#include "effects/diamond.h"
|
||||
#include "effects/tpm2_net.h"
|
||||
#include "SimpleEffect.h"
|
||||
#include "effects/night_clock.h"
|
||||
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_analogclock.h"
|
||||
#include "effects/analogclock.h"
|
||||
#include "my_fastled.h"
|
||||
#include "ntp.h"
|
||||
#include <time.h>
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_animation.h"
|
||||
#include "effects/animation.h"
|
||||
#include "functions.h"
|
||||
|
||||
AnimationEffect::AnimationEffect(const char* name, uint32_t bg, int x, int y) {
|
||||
@@ -1,6 +1,6 @@
|
||||
#include "Effect.h"
|
||||
#include "functions.h"
|
||||
#include "effect_bell.h"
|
||||
#include "effects/bell.h"
|
||||
#include "sprites.h"
|
||||
|
||||
void BellEffect::loop(uint16_t ms) {
|
||||
@@ -1,5 +1,5 @@
|
||||
#include "Effect.h"
|
||||
#include "effect_big_clock.h"
|
||||
#include "effects/big_clock.h"
|
||||
#include "fonts.h"
|
||||
#include <time.h>
|
||||
#include "settings.h"
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_blur2d.h"
|
||||
#include "effects/blur2d.h"
|
||||
Blur2DBlob::Blur2DBlob() {
|
||||
_x_freq = random16(6<<8, 15<<8);
|
||||
_y_freq = random16(6<<8, 15<<8);
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_clock.h"
|
||||
#include "effects/clock.h"
|
||||
#include <FastLED.h>
|
||||
#include "functions.h"
|
||||
#include "fonts.h"
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_cycle.h"
|
||||
#include "effects/cycle.h"
|
||||
#include "effects.h"
|
||||
|
||||
CycleEffect::CycleEffect() {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_diamond.h"
|
||||
#include "effects/diamond.h"
|
||||
#include "my_fastled.h"
|
||||
|
||||
void DiamondEffect::loop(uint16_t ms) {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_dvd.h"
|
||||
#include "effects/dvd.h"
|
||||
#include "my_fastled.h"
|
||||
|
||||
void DvdEffect::loop(uint16_t ms) {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_dynamic.h"
|
||||
#include "effects/dynamic.h"
|
||||
#include "functions.h"
|
||||
#include "config.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_fire.h"
|
||||
#include "effects/fire.h"
|
||||
#include "my_color_palettes.h"
|
||||
#include "config.h"
|
||||
#include "my_fastled.h"
|
||||
@@ -1,5 +1,5 @@
|
||||
// Based on https://gist.github.com/kriegsman/68929cbd1d6de4535b20
|
||||
#include "effect_firework.h"
|
||||
#include "effects/firework.h"
|
||||
|
||||
FireworkEffectDot::FireworkEffectDot(Window* w, FireworkEffect* e) {
|
||||
_window = w;
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_gol.h"
|
||||
#include "effects/gol.h"
|
||||
#include "my_fastled.h"
|
||||
|
||||
GolEffect::GolEffect() {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_lightspeed.h"
|
||||
#include "effects/lightspeed.h"
|
||||
#include "config.h"
|
||||
#include "functions.h"
|
||||
#include "prototypes.h"
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_marquee.h"
|
||||
#include "effects/marquee.h"
|
||||
#include "fonts.h"
|
||||
|
||||
boolean MarqueeEffect::can_be_shown_with_clock() {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_matrix.h"
|
||||
#include "effects/matrix.h"
|
||||
#include "my_color_palettes.h"
|
||||
#include "functions.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_pixelclock.h"
|
||||
#include "effects/pixelclock.h"
|
||||
#include "ntp.h"
|
||||
|
||||
PixelClockEffect::PixelClockEffect() {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_sinematrix3.h"
|
||||
#include "effects/sinematrix3.h"
|
||||
#include "prototypes.h"
|
||||
#include "functions.h"
|
||||
#include "Effect.h"
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_sines.h"
|
||||
#include "effects/sines.h"
|
||||
|
||||
SinesEffectSinus::SinesEffectSinus(Window* w) {
|
||||
_window = w;
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_snake.h"
|
||||
#include "effects/snake.h"
|
||||
#include "functions.h"
|
||||
|
||||
SnakeEffect::SnakeEffect() {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_static.h"
|
||||
#include "effects/static.h"
|
||||
#include "functions.h"
|
||||
#include "my_fastled.h"
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_timer.h"
|
||||
#include "effects/timer.h"
|
||||
#include <FastLED.h>
|
||||
#include "functions.h"
|
||||
#include "fonts.h"
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_tpm2_net.h"
|
||||
#include "effects/tpm2_net.h"
|
||||
#include "my_fastled.h"
|
||||
|
||||
void Tpm2NetEffect::loop(uint16_t ms) {
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_tv_static.h"
|
||||
#include "effects/tv_static.h"
|
||||
|
||||
void TvStaticEffect::loop(uint16_t ms) {
|
||||
//uint8_t dark_position = (millis() % settings.effects.tv_static.black_bar_speed) * _window->width / settings.effects.tv_static.black_bar_speed;
|
||||
@@ -1,4 +1,4 @@
|
||||
#include "effect_twirl.h"
|
||||
#include "effects/twirl.h"
|
||||
#include "functions.h"
|
||||
|
||||
boolean TwirlEffect::can_be_shown_with_clock() { return true; };
|
||||
Reference in new issue
Block a user