Re-organized Animation code to move from multiple different constructors to one constructor and a handfull of setters for options.

This commit is contained in:
2019-06-07 06:07:29 +02:00
parent 560b71425d
commit a821985479
3 changed files with 58 additions and 39 deletions

View File

@ -43,7 +43,7 @@ class Animation {
uint8_t* animation_data;
CRGB* colors;
CRGB* fgColor;
CRGB* bgColor;
CRGB* bgColor = new CRGB(0x000000);
int8_t xOffset = 0;
int8_t yOffset = 0;
uint8_t startFrame;
@ -54,34 +54,17 @@ class Animation {
void drawPixel(int index, CRGB* color);
uint16_t getFrameDelay(int frame);
public:
Animation(AnimationData* d) : Animation(d, new CRGB(0x000000), 0, 0) {};
Animation(AnimationData* d, CRGB* bg_color): Animation(d, bg_color, 0, 0) {};
Animation(AnimationData* d, CRGB* bg_color, int8_t xOffset, int8_t yOffset);
Animation(AnimationData* d);
void setFgColor(CRGB*);
void setBgColor(CRGB* bg_color);
bool invert();
void setOffsets(int8_t x, int8_t y);
void setStartFrame(uint8_t sf);
void setEndFrame(uint8_t ef);
void setFrameRange(uint8_t sf, uint8_t ef);
void setSingleFrame(uint8_t frame);
virtual ~Animation();
void draw();
void drawFrame();
virtual bool advance();
};
class AnimationSlice : public Animation {
public:
AnimationSlice(AnimationData* d, uint8_t start, uint8_t end) : AnimationSlice(d, start, end, new CRGB(0x000000), 0, 0) {};
AnimationSlice(AnimationData* d, uint8_t start, uint8_t end, CRGB* color) : AnimationSlice(d, start, end, color, 0, 0) {};
AnimationSlice(AnimationData* d, uint8_t start, uint8_t end, CRGB* color, int8_t x, int8_t y);
};
class Image : public AnimationSlice {
public:
Image(AnimationData* d) : AnimationSlice(d, 0, 0, new CRGB(0x000000), 0, 0) {};
Image(AnimationData* d, CRGB* color) : AnimationSlice(d, 0, 0, color, 0, 0) {};
Image(AnimationData* d, CRGB* color, int8_t x, int8_t y) : AnimationSlice(d, 0, 0, color, x, y) {};
};
class Sprite : public Image {
protected:
virtual CRGB* getColor(uint8_t color_index);
public:
void setFgColor(CRGB c);
void setBgColor(CRGB c);
void setColors(CRGB c1, CRGB c2);
};