Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Fabian Schlenz 2019-06-07 06:24:16 +02:00
parent b71faa3bcb
commit c5856a6f7a
41 changed files with 877 additions and 876 deletions

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@ -1,34 +1,34 @@
/** /**
Animations are structured in AnimationData as follows: Animations are structured in AnimationData as follows:
.colors contains .color_count*3 uint8_t values for R, G and B. .colors contains .color_count*3 uint8_t values for R, G and B.
.offsets contains the frame start offsets within .data + the length of the data. (So .offsets contains the frame start offsets within .data + the length of the data. (So
you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`. you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`.
Accordingly it has a length of .frame_count+1. Accordingly it has a length of .frame_count+1.
.data contains all frames data with a run-length compression with escape char 255. .data contains all frames data with a run-length compression with escape char 255.
This data references the index of one or multiple pixels in .colors. It starts at the This data references the index of one or multiple pixels in .colors. It starts at the
top left pixel and walks each row to the right before starting the next row. top left pixel and walks each row to the right before starting the next row.
To decode it: Start at a frame (indicated by .offsets). Get one byte as x. To decode it: Start at a frame (indicated by .offsets). Get one byte as x.
If x is <255: This is a single pixel of color x. If x is <255: This is a single pixel of color x.
if x is 255: Run-length-encoding. The next byte indicates of often the byte after that if x is 255: Run-length-encoding. The next byte indicates of often the byte after that
will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}. will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}.
A special case that may happen in larger GIFs is that there are more than 255 repetitions A special case that may happen in larger GIFs is that there are more than 255 repetitions
of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10}, of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10},
e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder. e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder.
Regarding colors in .data: Regarding colors in .data:
Color 0 means "keep the color from the previous frame". This color should never appear on frame #0. Color 0 means "keep the color from the previous frame". This color should never appear on frame #0.
Color 1 means "show the background color". Color 1 means "show the background color".
All other color values point to a color in .colors - with an offset of 2. All other color values point to a color in .colors - with an offset of 2.
So if in .data there's a color 3, paint this pixel in .colors[1]. So if in .data there's a color 3, paint this pixel in .colors[1].
.individual_delays contains either 1 or .frame_count delays. They are given in ms and .individual_delays contains either 1 or .frame_count delays. They are given in ms and
indicate how long the matching frame should be displayed. If all times are equal, then indicate how long the matching frame should be displayed. If all times are equal, then
it contains only one entry and .individual_delays will be false. it contains only one entry and .individual_delays will be false.
.w and .h contain the dimensions of the image. .w and .h contain the dimensions of the image.
**/ **/
#pragma once #pragma once
#include <Arduino.h> #include <Arduino.h>
@ -36,35 +36,35 @@
#include "my_fastled.h" #include "my_fastled.h"
class Animation { class Animation {
protected: protected:
AnimationData* data; AnimationData* data;
unsigned long currentFrameSince; unsigned long currentFrameSince;
uint8_t currentFrame = 0; uint8_t currentFrame = 0;
uint8_t* animation_data; uint8_t* animation_data;
CRGB* colors; CRGB* colors;
CRGB* fgColor; CRGB* fgColor;
CRGB* bgColor = new CRGB(0x000000); CRGB* bgColor = new CRGB(0x000000);
int8_t xOffset = 0; int8_t xOffset = 0;
int8_t yOffset = 0; int8_t yOffset = 0;
uint8_t startFrame; uint8_t startFrame;
uint8_t endFrame; uint8_t endFrame;
virtual CRGB* getColor(uint8_t color_index); virtual CRGB* getColor(uint8_t color_index);
void drawFrame(uint8_t frame_index); void drawFrame(uint8_t frame_index);
void drawPixel(int index, CRGB* color); void drawPixel(int index, CRGB* color);
uint16_t getFrameDelay(int frame); uint16_t getFrameDelay(int frame);
public: public:
Animation(AnimationData* d); Animation(AnimationData* d);
void setFgColor(CRGB*); void setFgColor(CRGB*);
void setBgColor(CRGB* bg_color); void setBgColor(CRGB* bg_color);
bool invert(); bool invert();
void setOffsets(int8_t x, int8_t y); void setOffsets(int8_t x, int8_t y);
void setStartFrame(uint8_t sf); void setStartFrame(uint8_t sf);
void setEndFrame(uint8_t ef); void setEndFrame(uint8_t ef);
void setFrameRange(uint8_t sf, uint8_t ef); void setFrameRange(uint8_t sf, uint8_t ef);
void setSingleFrame(uint8_t frame); void setSingleFrame(uint8_t frame);
virtual ~Animation(); virtual ~Animation();
void draw(); void draw();
void drawFrame(); void drawFrame();
virtual bool advance(); virtual bool advance();
}; };

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@ -6,15 +6,15 @@
#include <Arduino.h> #include <Arduino.h>
class Effect { class Effect {
protected: protected:
Window window = {0, 0, LED_WIDTH, LED_HEIGHT}; // Use a full screen window per default. Window window = {0, 0, LED_WIDTH, LED_HEIGHT}; // Use a full screen window per default.
public: public:
virtual void loop() = 0; virtual void loop() = 0;
boolean supports_window = false; boolean supports_window = false;
virtual boolean can_be_shown_with_clock() { return false; }; virtual boolean can_be_shown_with_clock() { return false; };
virtual boolean clock_as_mask() { return false; }; virtual boolean clock_as_mask() { return false; };
void setWindow(Window win) { void setWindow(Window win) {
window = win; window = win;
}; };
virtual void start() {} virtual void start() {}
virtual void stop() {} virtual void stop() {}

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@ -4,8 +4,8 @@
#include "Effect.h" #include "Effect.h"
typedef struct { typedef struct {
const char* name; const char* name;
Effect* effect; Effect* effect;
} EffectEntry; } EffectEntry;
#endif #endif

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@ -1,34 +1,34 @@
/** /**
Animations are structured in AnimationData as follows: Animations are structured in AnimationData as follows:
.colors contains .color_count*3 uint8_t values for R, G and B. .colors contains .color_count*3 uint8_t values for R, G and B.
.offsets contains the frame start offsets within .data + the length of the data. (So .offsets contains the frame start offsets within .data + the length of the data. (So
you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`. you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`.
Accordingly it has a length of .frame_count+1. Accordingly it has a length of .frame_count+1.
.data contains all frames data with a run-length compression with escape char 255. .data contains all frames data with a run-length compression with escape char 255.
This data references the index of one or multiple pixels in .colors. It starts at the This data references the index of one or multiple pixels in .colors. It starts at the
top left pixel and walks each row to the right before starting the next row. top left pixel and walks each row to the right before starting the next row.
To decode it: Start at a frame (indicated by .offsets). Get one byte as x. To decode it: Start at a frame (indicated by .offsets). Get one byte as x.
If x is <255: This is a single pixel of color x. If x is <255: This is a single pixel of color x.
if x is 255: Run-length-encoding. The next byte indicates of often the byte after that if x is 255: Run-length-encoding. The next byte indicates of often the byte after that
will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}. will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}.
A special case that may happen in larger GIFs is that there are more than 255 repetitions A special case that may happen in larger GIFs is that there are more than 255 repetitions
of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10}, of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10},
e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder. e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder.
Regarding colors in .data: Regarding colors in .data:
Color 0 means "keep the color from the previous frame". This color should never appear on frame #0. Color 0 means "keep the color from the previous frame". This color should never appear on frame #0.
Color 1 means "show the background color". Color 1 means "show the background color".
All other color values point to a color in .colors - with an offset of 2. All other color values point to a color in .colors - with an offset of 2.
So if in .data there's a color 3, paint this pixel in .colors[1]. So if in .data there's a color 3, paint this pixel in .colors[1].
.individual_delays contains either 1 or .frame_count delays. They are given in ms and .individual_delays contains either 1 or .frame_count delays. They are given in ms and
indicate how long the matching frame should be displayed. If all times are equal, then indicate how long the matching frame should be displayed. If all times are equal, then
it contains only one entry and .individual_delays will be false. it contains only one entry and .individual_delays will be false.
.w and .h contain the dimensions of the image. .w and .h contain the dimensions of the image.
**/ **/
#pragma once #pragma once
#include <Arduino.h> #include <Arduino.h>

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@ -63,24 +63,24 @@
#define EFFECT_FIREWORK_SHOT_CHANCE 200 #define EFFECT_FIREWORK_SHOT_CHANCE 200
#define EFFECT_FIREWORK_BLUR 200 #define EFFECT_FIREWORK_BLUR 200
#define EFFECT_FIREWORK_FADEOUT_SPEED 5 #define EFFECT_FIREWORK_FADEOUT_SPEED 5
// Stop editing here // Stop editing here
#ifdef DEBUG #ifdef DEBUG
#ifdef MQTT_ENABLE #ifdef MQTT_ENABLE
#include "my_mqtt.h" #include "my_mqtt.h"
#define LOG(x) mqtt_log(x); Serial.print(x); #define LOG(x) mqtt_log(x); Serial.print(x);
#define LOGln(x) mqtt_log_ln(x); Serial.println(x); #define LOGln(x) mqtt_log_ln(x); Serial.println(x);
#else #else
#define LOG(x) Serial.print(x); #define LOG(x) Serial.print(x);
#define LOGln(x) Serial.println(x); #define LOGln(x) Serial.println(x);
#endif #endif
#else #else
#define LOG(x) do {} while(0); #define LOG(x) do {} while(0);
#define LOGln(x) do {} while(0); #define LOGln(x) do {} while(0);
#endif #endif
#ifndef CONFIG_USABLE #ifndef CONFIG_USABLE
#error "CONFIG_USABLE isn't set!" #error "CONFIG_USABLE isn't set!"
#endif #endif

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@ -6,13 +6,13 @@
#include "Animation.h" #include "Animation.h"
class AnimationEffect : public Effect { class AnimationEffect : public Effect {
private: private:
Animation *animation; Animation *animation;
AnimationData *animation_data; AnimationData *animation_data;
CRGB *bg_color; CRGB *bg_color;
uint16_t xOffset; uint16_t xOffset;
uint16_t yOffset; uint16_t yOffset;
public: public:
AnimationEffect(AnimationData* anim) : AnimationEffect(anim, new CRGB(0x000000), 0, 0) {} AnimationEffect(AnimationData* anim) : AnimationEffect(anim, new CRGB(0x000000), 0, 0) {}
AnimationEffect(AnimationData* anim, CRGB* background_color) : AnimationEffect(anim, background_color, 0, 0) {} AnimationEffect(AnimationData* anim, CRGB* background_color) : AnimationEffect(anim, background_color, 0, 0) {}
AnimationEffect(AnimationData* anim, CRGB* bg_color, int x, int y); AnimationEffect(AnimationData* anim, CRGB* bg_color, int x, int y);

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@ -5,11 +5,11 @@
#include "functions.h" #include "functions.h"
class BellEffect : public Effect { class BellEffect : public Effect {
private: private:
CRGB color_on = CRGB(0xFFFF00); CRGB color_on = CRGB(0xFFFF00);
CRGB color_off = CRGB(0x000000); CRGB color_off = CRGB(0x000000);
boolean invert = false; boolean invert = false;
public: public:
void loop(); void loop();
}; };

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@ -4,7 +4,7 @@
#include "Effect.h" #include "Effect.h"
class BigClockEffect : public Effect { class BigClockEffect : public Effect {
private: private:
CRGB color_h = CRGB(0xFF0000); CRGB color_h = CRGB(0xFF0000);
CRGB color_m = CRGB(0x00FF00); CRGB color_m = CRGB(0x00FF00);
CRGB color_colon = CRGB(0xFFFF00); CRGB color_colon = CRGB(0xFFFF00);
@ -17,7 +17,7 @@ class BigClockEffect : public Effect {
void drawSprite(const unsigned char* sprite, int xOffset, int yOffset, CRGB color); void drawSprite(const unsigned char* sprite, int xOffset, int yOffset, CRGB color);
public: public:
void loop(); void loop();
}; };

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@ -6,10 +6,10 @@
#include <FastLED.h> #include <FastLED.h>
class ClockEffect : public Effect { class ClockEffect : public Effect {
private: private:
Window window = {0, LED_HEIGHT - 6, LED_WIDTH, 6}; Window window = {0, LED_HEIGHT - 6, LED_WIDTH, 6};
public: public:
void loop(); void loop();
void loop(boolean invert, CRGB fg_color, CRGB bg_color); void loop(boolean invert, CRGB fg_color, CRGB bg_color);
}; };

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@ -5,11 +5,11 @@
#include "effects.h" #include "effects.h"
class CycleEffect : public Effect { class CycleEffect : public Effect {
private: private:
Effect* effect; Effect* effect;
uint16_t effect_id = -1; uint16_t effect_id = -1;
unsigned long effectSince = 0; unsigned long effectSince = 0;
public: public:
void changeEffect(); void changeEffect();
void start(); void start();
void stop(); void stop();

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@ -3,13 +3,13 @@
#include "config.h" #include "config.h"
class SingleDynamicEffect : public Effect { class SingleDynamicEffect : public Effect {
protected: protected:
static const int factor = 2; static const int factor = 2;
static const int tile_count = LED_WIDTH/factor * LED_HEIGHT/factor; static const int tile_count = LED_WIDTH/factor * LED_HEIGHT/factor;
CRGB tiles[tile_count]; CRGB tiles[tile_count];
CRGB old_tiles[tile_count]; CRGB old_tiles[tile_count];
uint8_t blend = 0; uint8_t blend = 0;
public: public:
SingleDynamicEffect(); SingleDynamicEffect();
void init(); void init();
boolean can_be_shown_with_clock(); boolean can_be_shown_with_clock();
@ -18,6 +18,6 @@ class SingleDynamicEffect : public Effect {
}; };
class MultiDynamicEffect : public SingleDynamicEffect { class MultiDynamicEffect : public SingleDynamicEffect {
public: public:
void loop(); void loop();
}; };

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@ -3,17 +3,17 @@
#include "my_fastled.h" #include "my_fastled.h"
class FireEffect : public Effect { class FireEffect : public Effect {
private: private:
uint8_t* data; uint8_t* data;
uint8_t spark_temp(); uint8_t spark_temp();
void cooldown(); void cooldown();
void spark(); void spark();
void propagate(); void propagate();
void draw(); void draw();
static CRGBPalette16 palette; static CRGBPalette16 palette;
public: public:
void start(); void start();
void stop(); void stop();
void loop(); void loop();
}; };

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@ -8,14 +8,14 @@
#include "my_color_palettes.h" #include "my_color_palettes.h"
class MatrixEffectColumn { class MatrixEffectColumn {
private: private:
int x, y; int x, y;
int length; int length;
Window* window; Window* window;
uint16_t speed; uint16_t speed;
boolean running; boolean running;
unsigned long last_move = 0; unsigned long last_move = 0;
public: public:
MatrixEffectColumn(); MatrixEffectColumn();
MatrixEffectColumn(Window* win, int xPos); MatrixEffectColumn(Window* win, int xPos);
@ -29,9 +29,9 @@ class MatrixEffectColumn {
}; };
class MatrixEffect : public Effect { class MatrixEffect : public Effect {
private: private:
MatrixEffectColumn columns[LED_WIDTH]; MatrixEffectColumn columns[LED_WIDTH];
public: public:
boolean can_be_shown_with_clock(); boolean can_be_shown_with_clock();
MatrixEffect(); MatrixEffect();
void loop(); void loop();

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@ -6,7 +6,7 @@
#include "Effect.h" #include "Effect.h"
class Sinematrix3Effect : public Effect { class Sinematrix3Effect : public Effect {
private: private:
double pangle = 0; double pangle = 0;
double angle = 0; double angle = 0;
double sx = 0; double sx = 0;
@ -27,7 +27,7 @@ class Sinematrix3Effect : public Effect {
double fy = 1.0 / (LED_HEIGHT / PI); double fy = 1.0 / (LED_HEIGHT / PI);
Matrix rotate; Matrix rotate;
public: public:
boolean supports_window = true; boolean supports_window = true;
boolean can_be_shown_with_clock(); boolean can_be_shown_with_clock();
boolean clock_as_mask(); boolean clock_as_mask();

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@ -5,9 +5,9 @@
#include "my_fastled.h" #include "my_fastled.h"
class StaticEffect : public Effect { class StaticEffect : public Effect {
private: private:
CRGB color; CRGB color;
public: public:
StaticEffect(CRGB col); StaticEffect(CRGB col);
boolean supports_window = true; boolean supports_window = true;
void loop(); void loop();

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@ -5,11 +5,11 @@
#include <Arduino.h> #include <Arduino.h>
class TwirlEffect : public Effect { class TwirlEffect : public Effect {
private: private:
uint8_t angleOffset = 0; uint8_t angleOffset = 0;
double center_x = 8; double center_x = 8;
double center_y = 8; double center_y = 8;
public: public:
void loop(); void loop();
}; };

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@ -28,22 +28,22 @@ void blur_row(uint8_t row_index, fract8 blur_amount);
void blur_column(uint8_t column_index, fract8 blur_amount); void blur_column(uint8_t column_index, fract8 blur_amount);
inline double sines(double x, double y) { inline double sines(double x, double y) {
return ((cos(x) * sin(y)) * 0.5) + 0.5; return ((cos(x) * sin(y)) * 0.5) + 0.5;
} }
inline double basefield(double x, double y) { inline double basefield(double x, double y) {
return (cos(x) * sin(y) * cos(sqrt((x*x) + (y*y)))); return (cos(x) * sin(y) * cos(sqrt((x*x) + (y*y))));
} }
inline double addmod(double x, double mod, double delta) { inline double addmod(double x, double mod, double delta) {
x = x + delta; x = x + delta;
while( x >= mod ) x -= mod; while( x >= mod ) x -= mod;
while( x < 0.0 ) x += mod; while( x < 0.0 ) x += mod;
return x; return x;
} }
inline double addmodpi(double x, double delta) { inline double addmodpi(double x, double delta) {
return addmod(x, 2*PI, delta); return addmod(x, 2*PI, delta);
} }

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@ -4,34 +4,34 @@
#include <Arduino.h> #include <Arduino.h>
typedef struct { typedef struct {
uint8_t *colors; uint8_t *colors;
uint8_t *data; uint8_t *data;
uint16_t *offsets; uint16_t *offsets;
uint16_t *delays; uint16_t *delays;
boolean individual_delays; boolean individual_delays;
int color_count; int color_count;
int frame_count; int frame_count;
int w; int w;
int h; int h;
} AnimationData; } AnimationData;
typedef struct { typedef struct {
uint8_t x; uint8_t x;
uint8_t y; uint8_t y;
uint8_t w; uint8_t w;
uint8_t h; uint8_t h;
} Window; } Window;
typedef struct Vector { typedef struct Vector {
double x1; double x1;
double x2; double x2;
} Vector; } Vector;
typedef struct Matrix { typedef struct Matrix {
double a11; double a11;
double a12; double a12;
double a21; double a21;
double a22; double a22;
} Matrix; } Matrix;
typedef struct { typedef struct {

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@ -1,18 +1,18 @@
static unsigned char sprite_bell[] = { static unsigned char sprite_bell[] = {
0b00000001, 0b10000000, 0b00000001, 0b10000000,
0b00000010, 0b01000000, 0b00000010, 0b01000000,
0b00001111, 0b11110000, 0b00001111, 0b11110000,
0b00010000, 0b00001000, 0b00010000, 0b00001000,
0b00100000, 0b00100100, 0b00100000, 0b00100100,
0b00100000, 0b00110100, 0b00100000, 0b00110100,
0b00100000, 0b00110100, 0b00100000, 0b00110100,
0b00100000, 0b00110100, 0b00100000, 0b00110100,
0b00100000, 0b00110100, 0b00100000, 0b00110100,
0b00100000, 0b00110100, 0b00100000, 0b00110100,
0b00100000, 0b00000100, 0b00100000, 0b00000100,
0b01000000, 0b11111010, 0b01000000, 0b11111010,
0b01000000, 0b00000010, 0b01000000, 0b00000010,
0b00111111, 0b11111100, 0b00111111, 0b11111100,
0b00000100, 0b00100000, 0b00000100, 0b00100000,
0b00000011, 0b11000000 0b00000011, 0b11000000
}; };

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@ -4,128 +4,128 @@
#include "functions.h" #include "functions.h"
const unsigned char font5x7[] = { const unsigned char font5x7[] = {
0x00, 0x00, 0x00, 0x00, 0x00,// (space) 0x00, 0x00, 0x00, 0x00, 0x00,// (space)
0x00, 0x00, 0x5F, 0x00, 0x00,// ! 0x00, 0x00, 0x5F, 0x00, 0x00,// !
0x00, 0x07, 0x00, 0x07, 0x00,// " 0x00, 0x07, 0x00, 0x07, 0x00,// "
0x14, 0x7F, 0x14, 0x7F, 0x14,// # 0x14, 0x7F, 0x14, 0x7F, 0x14,// #
0x24, 0x2A, 0x7F, 0x2A, 0x12,// $ 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
0x23, 0x13, 0x08, 0x64, 0x62,// % 0x23, 0x13, 0x08, 0x64, 0x62,// %
0x36, 0x49, 0x55, 0x22, 0x50,// & 0x36, 0x49, 0x55, 0x22, 0x50,// &
0x00, 0x05, 0x03, 0x00, 0x00,// ' 0x00, 0x05, 0x03, 0x00, 0x00,// '
0x00, 0x1C, 0x22, 0x41, 0x00,// ( 0x00, 0x1C, 0x22, 0x41, 0x00,// (
0x00, 0x41, 0x22, 0x1C, 0x00,// ) 0x00, 0x41, 0x22, 0x1C, 0x00,// )
0x08, 0x2A, 0x1C, 0x2A, 0x08,// * 0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
0x08, 0x08, 0x3E, 0x08, 0x08,// + 0x08, 0x08, 0x3E, 0x08, 0x08,// +
0x00, 0x50, 0x30, 0x00, 0x00,// , 0x00, 0x50, 0x30, 0x00, 0x00,// ,
0x08, 0x08, 0x08, 0x08, 0x08,// - 0x08, 0x08, 0x08, 0x08, 0x08,// -
0x00, 0x60, 0x60, 0x00, 0x00,// . 0x00, 0x60, 0x60, 0x00, 0x00,// .
0x20, 0x10, 0x08, 0x04, 0x02,// / 0x20, 0x10, 0x08, 0x04, 0x02,// /
0x3E, 0x51, 0x49, 0x45, 0x3E,// 0 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
0x00, 0x42, 0x7F, 0x40, 0x00,// 1 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
0x42, 0x61, 0x51, 0x49, 0x46,// 2 0x42, 0x61, 0x51, 0x49, 0x46,// 2
0x21, 0x41, 0x45, 0x4B, 0x31,// 3 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
0x18, 0x14, 0x12, 0x7F, 0x10,// 4 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
0x27, 0x45, 0x45, 0x45, 0x39,// 5 0x27, 0x45, 0x45, 0x45, 0x39,// 5
0x3C, 0x4A, 0x49, 0x49, 0x30,// 6 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
0x01, 0x71, 0x09, 0x05, 0x03,// 7 0x01, 0x71, 0x09, 0x05, 0x03,// 7
0x36, 0x49, 0x49, 0x49, 0x36,// 8 0x36, 0x49, 0x49, 0x49, 0x36,// 8
0x06, 0x49, 0x49, 0x29, 0x1E,// 9 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
0x00, 0x36, 0x36, 0x00, 0x00,// : 0x00, 0x36, 0x36, 0x00, 0x00,// :
0x00, 0x56, 0x36, 0x00, 0x00,// ; 0x00, 0x56, 0x36, 0x00, 0x00,// ;
0x00, 0x08, 0x14, 0x22, 0x41,// < 0x00, 0x08, 0x14, 0x22, 0x41,// <
0x14, 0x14, 0x14, 0x14, 0x14,// = 0x14, 0x14, 0x14, 0x14, 0x14,// =
0x41, 0x22, 0x14, 0x08, 0x00,// > 0x41, 0x22, 0x14, 0x08, 0x00,// >
0x02, 0x01, 0x51, 0x09, 0x06,// ? 0x02, 0x01, 0x51, 0x09, 0x06,// ?
0x32, 0x49, 0x79, 0x41, 0x3E,// @ 0x32, 0x49, 0x79, 0x41, 0x3E,// @
0x7E, 0x11, 0x11, 0x11, 0x7E,// A 0x7E, 0x11, 0x11, 0x11, 0x7E,// A
0x7F, 0x49, 0x49, 0x49, 0x36,// B 0x7F, 0x49, 0x49, 0x49, 0x36,// B
0x3E, 0x41, 0x41, 0x41, 0x22,// C 0x3E, 0x41, 0x41, 0x41, 0x22,// C
0x7F, 0x41, 0x41, 0x22, 0x1C,// D 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
0x7F, 0x49, 0x49, 0x49, 0x41,// E 0x7F, 0x49, 0x49, 0x49, 0x41,// E
0x7F, 0x09, 0x09, 0x01, 0x01,// F 0x7F, 0x09, 0x09, 0x01, 0x01,// F
0x3E, 0x41, 0x41, 0x51, 0x32,// G 0x3E, 0x41, 0x41, 0x51, 0x32,// G
0x7F, 0x08, 0x08, 0x08, 0x7F,// H 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
0x00, 0x41, 0x7F, 0x41, 0x00,// I 0x00, 0x41, 0x7F, 0x41, 0x00,// I
0x20, 0x40, 0x41, 0x3F, 0x01,// J 0x20, 0x40, 0x41, 0x3F, 0x01,// J
0x7F, 0x08, 0x14, 0x22, 0x41,// K 0x7F, 0x08, 0x14, 0x22, 0x41,// K
0x7F, 0x40, 0x40, 0x40, 0x40,// L 0x7F, 0x40, 0x40, 0x40, 0x40,// L
0x7F, 0x02, 0x04, 0x02, 0x7F,// M 0x7F, 0x02, 0x04, 0x02, 0x7F,// M
0x7F, 0x04, 0x08, 0x10, 0x7F,// N 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
0x3E, 0x41, 0x41, 0x41, 0x3E,// O 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
0x7F, 0x09, 0x09, 0x09, 0x06,// P 0x7F, 0x09, 0x09, 0x09, 0x06,// P
0x3E, 0x41, 0x51, 0x21, 0x5E,// Q 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
0x7F, 0x09, 0x19, 0x29, 0x46,// R 0x7F, 0x09, 0x19, 0x29, 0x46,// R
0x46, 0x49, 0x49, 0x49, 0x31,// S 0x46, 0x49, 0x49, 0x49, 0x31,// S
0x01, 0x01, 0x7F, 0x01, 0x01,// T 0x01, 0x01, 0x7F, 0x01, 0x01,// T
0x3F, 0x40, 0x40, 0x40, 0x3F,// U 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
0x1F, 0x20, 0x40, 0x20, 0x1F,// V 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
0x7F, 0x20, 0x18, 0x20, 0x7F,// W 0x7F, 0x20, 0x18, 0x20, 0x7F,// W
0x63, 0x14, 0x08, 0x14, 0x63,// X 0x63, 0x14, 0x08, 0x14, 0x63,// X
0x03, 0x04, 0x78, 0x04, 0x03,// Y 0x03, 0x04, 0x78, 0x04, 0x03,// Y
0x61, 0x51, 0x49, 0x45, 0x43,// Z 0x61, 0x51, 0x49, 0x45, 0x43,// Z
0x00, 0x00, 0x7F, 0x41, 0x41,// [ 0x00, 0x00, 0x7F, 0x41, 0x41,// [
0x02, 0x04, 0x08, 0x10, 0x20,// "\" 0x02, 0x04, 0x08, 0x10, 0x20,// "\"
0x41, 0x41, 0x7F, 0x00, 0x00,// ] 0x41, 0x41, 0x7F, 0x00, 0x00,// ]
0x04, 0x02, 0x01, 0x02, 0x04,// ^ 0x04, 0x02, 0x01, 0x02, 0x04,// ^
0x40, 0x40, 0x40, 0x40, 0x40,// _ 0x40, 0x40, 0x40, 0x40, 0x40,// _
0x00, 0x01, 0x02, 0x04, 0x00,// ` 0x00, 0x01, 0x02, 0x04, 0x00,// `
0x20, 0x54, 0x54, 0x54, 0x78,// a 0x20, 0x54, 0x54, 0x54, 0x78,// a
0x7F, 0x48, 0x44, 0x44, 0x38,// b 0x7F, 0x48, 0x44, 0x44, 0x38,// b
0x38, 0x44, 0x44, 0x44, 0x20,// c 0x38, 0x44, 0x44, 0x44, 0x20,// c
0x38, 0x44, 0x44, 0x48, 0x7F,// d 0x38, 0x44, 0x44, 0x48, 0x7F,// d
0x38, 0x54, 0x54, 0x54, 0x18,// e 0x38, 0x54, 0x54, 0x54, 0x18,// e
0x08, 0x7E, 0x09, 0x01, 0x02,// f 0x08, 0x7E, 0x09, 0x01, 0x02,// f
0x08, 0x14, 0x54, 0x54, 0x3C,// g 0x08, 0x14, 0x54, 0x54, 0x3C,// g
0x7F, 0x08, 0x04, 0x04, 0x78,// h 0x7F, 0x08, 0x04, 0x04, 0x78,// h
0x00, 0x44, 0x7D, 0x40, 0x00,// i 0x00, 0x44, 0x7D, 0x40, 0x00,// i
0x20, 0x40, 0x44, 0x3D, 0x00,// j 0x20, 0x40, 0x44, 0x3D, 0x00,// j
0x00, 0x7F, 0x10, 0x28, 0x44,// k 0x00, 0x7F, 0x10, 0x28, 0x44,// k
0x00, 0x41, 0x7F, 0x40, 0x00,// l 0x00, 0x41, 0x7F, 0x40, 0x00,// l
0x7C, 0x04, 0x18, 0x04, 0x78,// m 0x7C, 0x04, 0x18, 0x04, 0x78,// m
0x7C, 0x08, 0x04, 0x04, 0x78,// n 0x7C, 0x08, 0x04, 0x04, 0x78,// n
0x38, 0x44, 0x44, 0x44, 0x38,// o 0x38, 0x44, 0x44, 0x44, 0x38,// o
0x7C, 0x14, 0x14, 0x14, 0x08,// p 0x7C, 0x14, 0x14, 0x14, 0x08,// p
0x08, 0x14, 0x14, 0x18, 0x7C,// q 0x08, 0x14, 0x14, 0x18, 0x7C,// q
0x7C, 0x08, 0x04, 0x04, 0x08,// r 0x7C, 0x08, 0x04, 0x04, 0x08,// r
0x48, 0x54, 0x54, 0x54, 0x20,// s 0x48, 0x54, 0x54, 0x54, 0x20,// s
0x04, 0x3F, 0x44, 0x40, 0x20,// t 0x04, 0x3F, 0x44, 0x40, 0x20,// t
0x3C, 0x40, 0x40, 0x20, 0x7C,// u 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
0x1C, 0x20, 0x40, 0x20, 0x1C,// v 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
0x3C, 0x40, 0x30, 0x40, 0x3C,// w 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
0x44, 0x28, 0x10, 0x28, 0x44,// x 0x44, 0x28, 0x10, 0x28, 0x44,// x
0x0C, 0x50, 0x50, 0x50, 0x3C,// y 0x0C, 0x50, 0x50, 0x50, 0x3C,// y
0x44, 0x64, 0x54, 0x4C, 0x44,// z 0x44, 0x64, 0x54, 0x4C, 0x44,// z
0x00, 0x08, 0x36, 0x41, 0x00,// { 0x00, 0x08, 0x36, 0x41, 0x00,// {
0x00, 0x00, 0x7F, 0x00, 0x00,// | 0x00, 0x00, 0x7F, 0x00, 0x00,// |
0x00, 0x41, 0x36, 0x08, 0x00,// } 0x00, 0x41, 0x36, 0x08, 0x00,// }
0x08, 0x08, 0x2A, 0x1C, 0x08,// -> 0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
0x08, 0x1C, 0x2A, 0x08, 0x08 // <- 0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
}; };
const unsigned char numbers4x7[] = { const unsigned char numbers4x7[] = {
0x3E, 0x51, 0x45, 0x3E,// 0 0x3E, 0x51, 0x45, 0x3E,// 0
0x00, 0x42, 0x7F, 0x40,// 1 0x00, 0x42, 0x7F, 0x40,// 1
0x42, 0x61, 0x49, 0x46,// 2 0x42, 0x61, 0x49, 0x46,// 2
0x21, 0x45, 0x4B, 0x31,// 3 0x21, 0x45, 0x4B, 0x31,// 3
0x18, 0x14, 0x7F, 0x10,// 4 0x18, 0x14, 0x7F, 0x10,// 4
0x27, 0x45, 0x45, 0x39,// 5 0x27, 0x45, 0x45, 0x39,// 5
0x3C, 0x4A, 0x49, 0x30,// 6 0x3C, 0x4A, 0x49, 0x30,// 6
0x01, 0x71, 0x09, 0x05,// 7 0x01, 0x71, 0x09, 0x05,// 7
0x36, 0x49, 0x49, 0x36,// 8 0x36, 0x49, 0x49, 0x36,// 8
0x06, 0x49, 0x29, 0x1E // 9 0x06, 0x49, 0x29, 0x1E // 9
}; };
const unsigned char numbers3x5[] = { const unsigned char numbers3x5[] = {
B01110, B10001, B01110, // 0 B01110, B10001, B01110, // 0
B01000, B11111, B00000, // 1 B01000, B11111, B00000, // 1
B01001, B10011, B01101, // 2 B01001, B10011, B01101, // 2
B10001, B10101, B01010, // 3 B10001, B10101, B01010, // 3
B11100, B00100, B11111, // 4 B11100, B00100, B11111, // 4
B11101, B10101, B10111, // 5 B11101, B10101, B10111, // 5
B01110, B10101, B10110, // 6 B01110, B10101, B10110, // 6
B10000, B10011, B11100, // 7 B10000, B10011, B11100, // 7
B11111, B10101, B11111, // 8 B11111, B10101, B11111, // 8
B11101, B10101, B11111, // 9 B11101, B10101, B11111, // 9
}; };
void drawTextSprite(Window window, const unsigned char* sprite, int w, int h, int xPos, int yPos, CRGB color, boolean invert); void drawTextSprite(Window window, const unsigned char* sprite, int w, int h, int xPos, int yPos, CRGB color, boolean invert);

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@ -1,34 +1,34 @@
/** /**
Animations are structured in AnimationData as follows: Animations are structured in AnimationData as follows:
.colors contains .color_count*3 uint8_t values for R, G and B. .colors contains .color_count*3 uint8_t values for R, G and B.
.offsets contains the frame start offsets within .data + the length of the data. (So .offsets contains the frame start offsets within .data + the length of the data. (So
you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`. you can always do something like `for (int i=anim.offsets[i]; i<anim.offsets[i+1]; i++)`.
Accordingly it has a length of .frame_count+1. Accordingly it has a length of .frame_count+1.
.data contains all frames data with a run-length compression with escape char 255. .data contains all frames data with a run-length compression with escape char 255.
This data references the index of one or multiple pixels in .colors. It starts at the This data references the index of one or multiple pixels in .colors. It starts at the
top left pixel and walks each row to the right before starting the next row. top left pixel and walks each row to the right before starting the next row.
To decode it: Start at a frame (indicated by .offsets). Get one byte as x. To decode it: Start at a frame (indicated by .offsets). Get one byte as x.
If x is <255: This is a single pixel of color x. If x is <255: This is a single pixel of color x.
if x is 255: Run-length-encoding. The next byte indicates of often the byte after that if x is 255: Run-length-encoding. The next byte indicates of often the byte after that
will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}. will be repeated. So, {255, 4, 10} is equal to {10, 10, 10, 10}.
A special case that may happen in larger GIFs is that there are more than 255 repetitions A special case that may happen in larger GIFs is that there are more than 255 repetitions
of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10}, of a color. Those will be split, so 355*color #10 will be: {255, 255, 10, 255, 100, 10},
e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder. e.g. 255*10 + 100*10. Usually this shouldn't need special handling within a decoder.
Regarding colors in .data: Regarding colors in .data:
Color 0 means "keep the color from the previous frame". This color should never appear on frame #0. Color 0 means "keep the color from the previous frame". This color should never appear on frame #0.
Color 1 means "show the background color". Color 1 means "show the background color".
All other color values point to a color in .colors - with an offset of 2. All other color values point to a color in .colors - with an offset of 2.
So if in .data there's a color 3, paint this pixel in .colors[1]. So if in .data there's a color 3, paint this pixel in .colors[1].
.individual_delays contains either 1 or .frame_count delays. They are given in ms and .individual_delays contains either 1 or .frame_count delays. They are given in ms and
indicate how long the matching frame should be displayed. If all times are equal, then indicate how long the matching frame should be displayed. If all times are equal, then
it contains only one entry and .individual_delays will be false. it contains only one entry and .individual_delays will be false.
.w and .h contain the dimensions of the image. .w and .h contain the dimensions of the image.
**/ **/
#include "Animation.h" #include "Animation.h"
#include "functions.h" #include "functions.h"
@ -142,8 +142,8 @@ void Animation::drawPixel(int index, CRGB* color) {
} }
uint16_t Animation::getFrameDelay(int frame) { uint16_t Animation::getFrameDelay(int frame) {
if (this->data->individual_delays) return this->data->delays[frame]; if (this->data->individual_delays) return this->data->delays[frame];
return this->data->delays[0]; return this->data->delays[0];
} }
CRGB* Animation::getColor(uint8_t index) { CRGB* Animation::getColor(uint8_t index) {

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@ -3,12 +3,12 @@
uint8_t animation_koopa_colors[] PROGMEM = {182, 154, 17, 0, 0, 0, 48, 48, 48, 142, 4, 6, 254, 252, 255, 3, 1, 138, 17, 239, 18}; uint8_t animation_koopa_colors[] PROGMEM = {182, 154, 17, 0, 0, 0, 48, 48, 48, 142, 4, 6, 254, 252, 255, 3, 1, 138, 17, 239, 18};
uint8_t animation_koopa_data[] PROGMEM = { uint8_t animation_koopa_data[] PROGMEM = {
255, 4, 1, 6, 255, 14, 1, 6, 6, 6, 255, 12, 1, 2, 6, 6, 6, 255, 11, 1, 2, 2, 3, 6, 6, 2, 255, 10, 1, 2, 2, 3, 6, 6, 2, 1, 1, 8, 8, 8, 6, 1, 1, 1, 2, 3, 2, 6, 6, 2, 2, 1, 8, 3, 8, 8, 3, 6, 1, 1, 255, 7, 2, 1, 8, 8, 3, 3, 8, 8, 6, 1, 2, 2, 2, 4, 2, 2, 4, 8, 8, 3, 8, 8, 3, 8, 6, 1, 2, 2, 4, 2, 2, 2, 7, 8, 3, 255, 4, 8, 3, 8, 1, 1, 1, 255, 4, 2, 7, 3, 8, 3, 8, 8, 3, 8, 3, 2, 1, 1, 1, 2, 2, 2, 7, 8, 8, 8, 3, 3, 8, 8, 8, 255, 5, 1, 2, 2, 7, 7, 8, 3, 8, 8, 3, 8, 7, 7, 1, 1, 1, 255, 4, 5, 7, 7, 255, 4, 8, 7, 7, 1, 1, 1, 5, 5, 5, 4, 2, 2, 255, 6, 7, 2, 255, 6, 1, 255, 4, 2, 1, 5, 5, 5, 2, 2, 255, 6, 1, 2, 2, 2, 255, 4, 1, 2, 2, 2, 1, 255, 4, 1, 6, 255, 14, 1, 6, 6, 6, 255, 12, 1, 2, 6, 6, 6, 255, 11, 1, 2, 2, 3, 6, 6, 2, 255, 10, 1, 2, 2, 3, 6, 6, 2, 1, 1, 8, 8, 8, 6, 1, 1, 1, 2, 3, 2, 6, 6, 2, 2, 1, 8, 3, 8, 8, 3, 6, 1, 1, 255, 7, 2, 1, 8, 8, 3, 3, 8, 8, 6, 1, 2, 2, 2, 4, 2, 2, 4, 8, 8, 3, 8, 8, 3, 8, 6, 1, 2, 2, 4, 2, 2, 2, 7, 8, 3, 255, 4, 8, 3, 8, 1, 1, 1, 255, 4, 2, 7, 3, 8, 3, 8, 8, 3, 8, 3, 2, 1, 1, 1, 2, 2, 2, 7, 8, 8, 8, 3, 3, 8, 8, 8, 255, 5, 1, 2, 2, 7, 7, 8, 3, 8, 8, 3, 8, 7, 7, 1, 1, 1, 255, 4, 5, 7, 7, 255, 4, 8, 7, 7, 1, 1, 1, 5, 5, 5, 4, 2, 2, 255, 6, 7, 2, 255, 6, 1, 255, 4, 2, 1, 5, 5, 5, 2, 2, 255, 6, 1, 2, 2, 2, 255, 4, 1, 2, 2, 2, 1,
255, 4, 0, 1, 255, 14, 0, 1, 0, 1, 255, 12, 0, 1, 255, 14, 0, 1, 0, 6, 0, 0, 1, 255, 18, 0, 255, 4, 1, 0, 0, 0, 1, 2, 0, 3, 0, 6, 0, 0, 1, 8, 0, 0, 6, 1, 0, 0, 0, 3, 0, 6, 6, 255, 4, 0, 3, 8, 8, 3, 6, 1, 255, 4, 0, 2, 0, 0, 2, 1, 0, 8, 3, 3, 8, 255, 5, 0, 2, 4, 0, 0, 4, 0, 8, 3, 0, 0, 3, 8, 6, 0, 2, 2, 4, 255, 4, 0, 8, 3, 8, 0, 0, 8, 3, 8, 1, 0, 0, 2, 255, 4, 0, 3, 0, 3, 8, 8, 3, 0, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 1, 0, 0, 0, 1, 2, 2, 7, 0, 8, 3, 0, 0, 3, 8, 0, 7, 0, 0, 255, 4, 1, 5, 7, 0, 255, 4, 8, 0, 7, 255, 6, 0, 5, 0, 0, 255, 6, 7, 255, 6, 0, 5, 5, 0, 0, 2, 2, 0, 5, 5, 0, 0, 2, 255, 4, 0, 1, 255, 14, 0, 1, 0, 1, 255, 12, 0, 1, 255, 14, 0, 1, 0, 6, 0, 0, 1, 255, 18, 0, 255, 4, 1, 0, 0, 0, 1, 2, 0, 3, 0, 6, 0, 0, 1, 8, 0, 0, 6, 1, 0, 0, 0, 3, 0, 6, 6, 255, 4, 0, 3, 8, 8, 3, 6, 1, 255, 4, 0, 2, 0, 0, 2, 1, 0, 8, 3, 3, 8, 255, 5, 0, 2, 4, 0, 0, 4, 0, 8, 3, 0, 0, 3, 8, 6, 0, 2, 2, 4, 255, 4, 0, 8, 3, 8, 0, 0, 8, 3, 8, 1, 0, 0, 2, 255, 4, 0, 3, 0, 3, 8, 8, 3, 0, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 1, 0, 0, 0, 1, 2, 2, 7, 0, 8, 3, 0, 0, 3, 8, 0, 7, 0, 0, 255, 4, 1, 5, 7, 0, 255, 4, 8, 0, 7, 255, 6, 0, 5, 0, 0, 255, 6, 7, 255, 6, 0, 5, 5, 0, 0, 2, 2, 0, 5, 5, 0, 0, 2,
255, 4, 0, 6, 255, 14, 0, 6, 0, 6, 255, 12, 0, 2, 255, 14, 0, 2, 0, 3, 0, 0, 2, 255, 25, 0, 2, 3, 0, 6, 0, 2, 255, 11, 0, 2, 0, 2, 2, 255, 17, 0, 1, 255, 11, 0, 1, 1, 0, 0, 1, 255, 9, 0, 255, 4, 1, 255, 14, 0, 1, 1, 255, 14, 0, 2, 255, 35, 0, 2, 255, 14, 0, 2, 255, 14, 0, 2, 2, 0, 0, 1, 1, 0, 1, 1, 255, 3, 0, 255, 4, 0, 6, 255, 14, 0, 6, 0, 6, 255, 12, 0, 2, 255, 14, 0, 2, 0, 3, 0, 0, 2, 255, 25, 0, 2, 3, 0, 6, 0, 2, 255, 11, 0, 2, 0, 2, 2, 255, 17, 0, 1, 255, 11, 0, 1, 1, 0, 0, 1, 255, 9, 0, 255, 4, 1, 255, 14, 0, 1, 1, 255, 14, 0, 2, 255, 35, 0, 2, 255, 14, 0, 2, 255, 14, 0, 2, 2, 0, 0, 1, 1, 0, 1, 1, 255, 3, 0,
255, 73, 0, 8, 8, 8, 6, 255, 11, 0, 8, 3, 0, 0, 3, 6, 255, 11, 0, 8, 3, 3, 8, 8, 6, 255, 4, 0, 4, 0, 0, 4, 8, 0, 3, 8, 8, 3, 255, 5, 0, 4, 2, 0, 0, 7, 0, 3, 8, 0, 0, 8, 3, 8, 0, 0, 0, 2, 2, 0, 0, 0, 3, 8, 3, 0, 0, 3, 8, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 1, 0, 0, 1, 1, 0, 0, 0, 7, 0, 3, 8, 8, 3, 0, 7, 7, 255, 4, 0, 1, 1, 2, 0, 7, 8, 0, 0, 8, 7, 0, 1, 255, 4, 0, 2, 2, 0, 2, 0, 255, 4, 7, 0, 2, 255, 4, 0, 2, 2, 0, 0, 5, 5, 1, 1, 2, 2, 2, 5, 5, 255, 4, 0, 1, 1, 5, 5, 5, 255, 4, 0, 255, 3, 5, 255, 73, 0, 8, 8, 8, 6, 255, 11, 0, 8, 3, 0, 0, 3, 6, 255, 11, 0, 8, 3, 3, 8, 8, 6, 255, 4, 0, 4, 0, 0, 4, 8, 0, 3, 8, 8, 3, 255, 5, 0, 4, 2, 0, 0, 7, 0, 3, 8, 0, 0, 8, 3, 8, 0, 0, 0, 2, 2, 0, 0, 0, 3, 8, 3, 0, 0, 3, 8, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 1, 0, 0, 1, 1, 0, 0, 0, 7, 0, 3, 8, 8, 3, 0, 7, 7, 255, 4, 0, 1, 1, 2, 0, 7, 8, 0, 0, 8, 7, 0, 1, 255, 4, 0, 2, 2, 0, 2, 0, 255, 4, 7, 0, 2, 255, 4, 0, 2, 2, 0, 0, 5, 5, 1, 1, 2, 2, 2, 5, 5, 255, 4, 0, 1, 1, 5, 5, 5, 255, 4, 0, 255, 3, 5,
255, 4, 0, 1, 255, 14, 0, 1, 0, 1, 255, 12, 0, 1, 255, 14, 0, 1, 0, 6, 0, 0, 1, 255, 18, 0, 255, 4, 1, 0, 0, 0, 1, 2, 0, 3, 0, 6, 0, 0, 1, 8, 0, 0, 6, 1, 0, 0, 0, 3, 0, 6, 6, 255, 4, 0, 3, 8, 8, 3, 6, 1, 255, 4, 0, 2, 0, 0, 2, 1, 0, 8, 3, 3, 8, 255, 5, 0, 2, 4, 0, 0, 4, 0, 8, 3, 0, 0, 3, 8, 6, 0, 2, 2, 4, 255, 4, 0, 8, 3, 8, 0, 0, 8, 3, 8, 1, 0, 0, 2, 255, 4, 0, 3, 0, 3, 8, 8, 3, 0, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 8, 255, 4, 0, 2, 2, 7, 0, 8, 3, 0, 0, 3, 8, 0, 7, 255, 4, 0, 1, 1, 0, 7, 0, 255, 4, 8, 0, 7, 255, 4, 0, 1, 0, 0, 0, 2, 255, 6, 7, 2, 255, 4, 0, 255, 4, 2, 255, 4, 0, 2, 2, 2, 0, 0, 255, 4, 0, 1, 255, 14, 0, 1, 0, 1, 255, 12, 0, 1, 255, 14, 0, 1, 0, 6, 0, 0, 1, 255, 18, 0, 255, 4, 1, 0, 0, 0, 1, 2, 0, 3, 0, 6, 0, 0, 1, 8, 0, 0, 6, 1, 0, 0, 0, 3, 0, 6, 6, 255, 4, 0, 3, 8, 8, 3, 6, 1, 255, 4, 0, 2, 0, 0, 2, 1, 0, 8, 3, 3, 8, 255, 5, 0, 2, 4, 0, 0, 4, 0, 8, 3, 0, 0, 3, 8, 6, 0, 2, 2, 4, 255, 4, 0, 8, 3, 8, 0, 0, 8, 3, 8, 1, 0, 0, 2, 255, 4, 0, 3, 0, 3, 8, 8, 3, 0, 3, 2, 0, 0, 0, 2, 0, 0, 0, 8, 0, 8, 3, 3, 8, 0, 8, 8, 255, 4, 0, 2, 2, 7, 0, 8, 3, 0, 0, 3, 8, 0, 7, 255, 4, 0, 1, 1, 0, 7, 0, 255, 4, 8, 0, 7, 255, 4, 0, 1, 0, 0, 0, 2, 255, 6, 7, 2, 255, 4, 0, 255, 4, 2, 255, 4, 0, 2, 2, 2, 0, 0,
255, 4, 0, 6, 255, 14, 0, 6, 0, 6, 255, 12, 0, 2, 255, 14, 0, 2, 0, 3, 0, 0, 2, 255, 25, 0, 2, 3, 0, 6, 0, 2, 255, 11, 0, 2, 0, 2, 2, 255, 17, 0, 1, 255, 11, 0, 1, 1, 0, 0, 1, 255, 9, 0, 255, 4, 1, 255, 14, 0, 1, 1, 255, 14, 0, 2, 255, 12, 0, 1, 255, 36, 0, 1, 255, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 2, 1, 0, 0, 1, 1, 0, 2, 2 255, 4, 0, 6, 255, 14, 0, 6, 0, 6, 255, 12, 0, 2, 255, 14, 0, 2, 0, 3, 0, 0, 2, 255, 25, 0, 2, 3, 0, 6, 0, 2, 255, 11, 0, 2, 0, 2, 2, 255, 17, 0, 1, 255, 11, 0, 1, 1, 0, 0, 1, 255, 9, 0, 255, 4, 1, 255, 14, 0, 1, 1, 255, 14, 0, 2, 255, 12, 0, 1, 255, 36, 0, 1, 255, 10, 0, 1, 0, 0, 0, 1, 0, 0, 0, 2, 1, 0, 0, 1, 1, 0, 2, 2
}; };
uint16_t animation_koopa_delays[] = {100, 100, 100, 100, 100, 100}; uint16_t animation_koopa_delays[] = {100, 100, 100, 100, 100, 100};
uint16_t animation_koopa_offsets[] = {0, 199, 390, 479, 640, 832, 926}; uint16_t animation_koopa_offsets[] = {0, 199, 390, 479, 640, 832, 926};
@ -17,38 +17,38 @@ AnimationData animation_koopa = {&animation_koopa_colors[0], &animation_koopa_da
uint8_t animation_couple_rain_colors[] PROGMEM = {0, 0, 0, 2, 139, 218, 181, 171, 255, 255, 255, 255, 255, 76, 11, 220, 206, 180, 49, 49, 49, 21, 1, 175, 100, 27, 0, 81, 66, 37, 51, 25, 253, 46, 12, 0, 218, 2, 86, 37, 175, 253, 128, 104, 60}; uint8_t animation_couple_rain_colors[] PROGMEM = {0, 0, 0, 2, 139, 218, 181, 171, 255, 255, 255, 255, 255, 76, 11, 220, 206, 180, 49, 49, 49, 21, 1, 175, 100, 27, 0, 81, 66, 37, 51, 25, 253, 46, 12, 0, 218, 2, 86, 37, 175, 253, 128, 104, 60};
uint8_t animation_couple_rain_data[] PROGMEM = { uint8_t animation_couple_rain_data[] PROGMEM = {
255, 6, 2, 3, 255, 7, 2, 3, 255, 14, 2, 3, 255, 8, 2, 3, 255, 7, 2, 3, 255, 14, 2, 3, 255, 25, 2, 3, 255, 5, 2, 3, 255, 12, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 10, 2, 3, 255, 7, 2, 3, 255, 23, 2, 3, 255, 11, 2, 3, 255, 19, 2, 3, 255, 11, 2, 3, 255, 15, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 255, 5, 2, 15, 255, 9, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 255, 15, 2, 3, 5, 2, 15, 3, 255, 7, 2, 3, 2, 2, 2, 3, 255, 8, 2, 3, 255, 4, 2, 255, 7, 5, 255, 7, 2, 3, 2, 2, 2, 3, 255, 8, 2, 3, 2, 2, 2, 5, 5, 12, 12, 5, 12, 12, 5, 5, 255, 6, 2, 3, 255, 12, 2, 3, 2, 2, 5, 5, 12, 12, 5, 5, 5, 12, 12, 5, 5, 255, 5, 2, 3, 255, 12, 2, 3, 2, 4, 4, 9, 9, 12, 5, 5, 5, 12, 9, 9, 4, 4, 255, 4, 2, 3, 255, 8, 2, 3, 2, 2, 2, 3, 2, 4, 4, 9, 9, 9, 4, 4, 4, 9, 9, 9, 4, 4, 255, 13, 2, 3, 255, 11, 2, 9, 255, 6, 2, 3, 255, 12, 2, 3, 255, 7, 2, 6, 6, 6, 2, 9, 255, 6, 2, 3, 255, 12, 2, 3, 255, 7, 2, 6, 6, 6, 2, 9, 2, 10, 10, 10, 2, 2, 3, 255, 12, 2, 3, 255, 7, 2, 10, 10, 10, 2, 9, 255, 5, 10, 2, 3, 255, 19, 2, 255, 5, 6, 12, 10, 7, 7, 7, 10, 2, 3, 255, 6, 2, 3, 255, 13, 2, 11, 7, 11, 2, 12, 10, 11, 7, 11, 10, 255, 8, 2, 3, 255, 13, 2, 7, 7, 7, 2, 7, 10, 7, 7, 7, 10, 255, 8, 2, 3, 255, 6, 2, 3, 255, 6, 2, 255, 5, 6, 13, 13, 16, 13, 13, 255, 8, 2, 3, 255, 6, 2, 3, 255, 5, 2, 255, 4, 6, 2, 2, 2, 14, 14, 14, 255, 9, 2, 3, 255, 6, 2, 3, 255, 5, 2, 7, 10, 10, 10, 2, 2, 7, 14, 14, 14, 7, 255, 15, 2, 3, 255, 6, 2, 6, 6, 6, 2, 2, 255, 5, 14, 2, 2, 2, 15, 255, 11, 2, 3, 255, 6, 2, 6, 2, 6, 2, 2, 2, 7, 2, 7, 255, 6, 2, 15, 255, 15, 2, 8, 8, 2, 8, 8, 2, 2, 8, 2, 8, 255, 6, 2, 3, 255, 37, 2, 255, 6, 2, 3, 255, 7, 2, 3, 255, 14, 2, 3, 255, 8, 2, 3, 255, 7, 2, 3, 255, 14, 2, 3, 255, 25, 2, 3, 255, 5, 2, 3, 255, 12, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 18, 2, 3, 255, 12, 2, 3, 255, 10, 2, 3, 255, 7, 2, 3, 255, 23, 2, 3, 255, 11, 2, 3, 255, 19, 2, 3, 255, 11, 2, 3, 255, 15, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 255, 5, 2, 15, 255, 9, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 2, 2, 2, 3, 255, 11, 2, 3, 255, 15, 2, 3, 5, 2, 15, 3, 255, 7, 2, 3, 2, 2, 2, 3, 255, 8, 2, 3, 255, 4, 2, 255, 7, 5, 255, 7, 2, 3, 2, 2, 2, 3, 255, 8, 2, 3, 2, 2, 2, 5, 5, 12, 12, 5, 12, 12, 5, 5, 255, 6, 2, 3, 255, 12, 2, 3, 2, 2, 5, 5, 12, 12, 5, 5, 5, 12, 12, 5, 5, 255, 5, 2, 3, 255, 12, 2, 3, 2, 4, 4, 9, 9, 12, 5, 5, 5, 12, 9, 9, 4, 4, 255, 4, 2, 3, 255, 8, 2, 3, 2, 2, 2, 3, 2, 4, 4, 9, 9, 9, 4, 4, 4, 9, 9, 9, 4, 4, 255, 13, 2, 3, 255, 11, 2, 9, 255, 6, 2, 3, 255, 12, 2, 3, 255, 7, 2, 6, 6, 6, 2, 9, 255, 6, 2, 3, 255, 12, 2, 3, 255, 7, 2, 6, 6, 6, 2, 9, 2, 10, 10, 10, 2, 2, 3, 255, 12, 2, 3, 255, 7, 2, 10, 10, 10, 2, 9, 255, 5, 10, 2, 3, 255, 19, 2, 255, 5, 6, 12, 10, 7, 7, 7, 10, 2, 3, 255, 6, 2, 3, 255, 13, 2, 11, 7, 11, 2, 12, 10, 11, 7, 11, 10, 255, 8, 2, 3, 255, 13, 2, 7, 7, 7, 2, 7, 10, 7, 7, 7, 10, 255, 8, 2, 3, 255, 6, 2, 3, 255, 6, 2, 255, 5, 6, 13, 13, 16, 13, 13, 255, 8, 2, 3, 255, 6, 2, 3, 255, 5, 2, 255, 4, 6, 2, 2, 2, 14, 14, 14, 255, 9, 2, 3, 255, 6, 2, 3, 255, 5, 2, 7, 10, 10, 10, 2, 2, 7, 14, 14, 14, 7, 255, 15, 2, 3, 255, 6, 2, 6, 6, 6, 2, 2, 255, 5, 14, 2, 2, 2, 15, 255, 11, 2, 3, 255, 6, 2, 6, 2, 6, 2, 2, 2, 7, 2, 7, 255, 6, 2, 15, 255, 15, 2, 8, 8, 2, 8, 8, 2, 2, 8, 2, 8, 255, 6, 2, 3, 255, 37, 2,
255, 19, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 21, 0, 2, 15, 255, 8, 0, 2, 255, 14, 0, 15, 0, 0, 0, 15, 2, 255, 15, 0, 3, 255, 14, 0, 2, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 50, 0, 15, 255, 5, 0, 3, 255, 5, 0, 15, 255, 20, 0, 2, 0, 15, 0, 0, 3, 255, 7, 0, 15, 255, 20, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 37, 0, 255, 19, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 21, 0, 2, 15, 255, 8, 0, 2, 255, 14, 0, 15, 0, 0, 0, 15, 2, 255, 15, 0, 3, 255, 14, 0, 2, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 50, 0, 15, 255, 5, 0, 3, 255, 5, 0, 15, 255, 20, 0, 2, 0, 15, 0, 0, 3, 255, 7, 0, 15, 255, 20, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 37, 0,
255, 6, 0, 2, 255, 7, 0, 2, 255, 14, 0, 2, 255, 31, 0, 2, 255, 21, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 15, 0, 2, 15, 0, 15, 0, 0, 0, 2, 0, 3, 255, 18, 0, 3, 0, 0, 2, 2, 0, 0, 2, 255, 4, 0, 15, 255, 7, 0, 2, 255, 31, 0, 2, 255, 35, 0, 3, 255, 23, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 11, 0, 15, 0, 2, 255, 18, 0, 2, 0, 0, 15, 255, 8, 0, 2, 2, 0, 15, 255, 19, 0, 2, 255, 10, 0, 2, 255, 23, 0, 3, 255, 31, 0, 3, 255, 34, 0, 255, 6, 0, 2, 255, 7, 0, 2, 255, 14, 0, 2, 255, 31, 0, 2, 255, 21, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 15, 0, 2, 15, 0, 15, 0, 0, 0, 2, 0, 3, 255, 18, 0, 3, 0, 0, 2, 2, 0, 0, 2, 255, 4, 0, 15, 255, 7, 0, 2, 255, 31, 0, 2, 255, 35, 0, 3, 255, 23, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 11, 0, 15, 0, 2, 255, 18, 0, 2, 0, 0, 15, 255, 8, 0, 2, 2, 0, 15, 255, 19, 0, 2, 255, 10, 0, 2, 255, 23, 0, 3, 255, 31, 0, 3, 255, 34, 0,
0, 0, 3, 255, 16, 0, 2, 255, 7, 0, 3, 255, 6, 0, 3, 0, 0, 0, 2, 255, 7, 0, 2, 255, 12, 0, 3, 255, 10, 0, 2, 255, 7, 0, 2, 255, 14, 0, 2, 255, 31, 0, 2, 255, 21, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 18, 0, 15, 255, 26, 0, 15, 2, 0, 0, 2, 0, 2, 255, 16, 0, 2, 255, 19, 0, 2, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 255, 19, 0, 2, 255, 31, 0, 2, 255, 35, 0, 3, 255, 23, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 23, 0, 15, 0, 2, 0, 0, 0, 15, 2, 3, 255, 18, 0, 3, 0, 0, 0, 2, 0, 0, 2, 255, 8, 0, 2, 15, 255, 14, 0, 3, 255, 5, 0, 15, 255, 7, 0, 2, 255, 25, 0, 15, 255, 5, 0, 2, 255, 59, 0, 0, 0, 3, 255, 16, 0, 2, 255, 7, 0, 3, 255, 6, 0, 3, 0, 0, 0, 2, 255, 7, 0, 2, 255, 12, 0, 3, 255, 10, 0, 2, 255, 7, 0, 2, 255, 14, 0, 2, 255, 31, 0, 2, 255, 21, 0, 3, 255, 31, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 14, 0, 3, 0, 0, 0, 2, 0, 0, 0, 3, 255, 8, 0, 2, 255, 5, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 255, 18, 0, 15, 255, 26, 0, 15, 2, 0, 0, 2, 0, 2, 255, 16, 0, 2, 255, 19, 0, 2, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 255, 19, 0, 2, 255, 31, 0, 2, 255, 35, 0, 3, 255, 23, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 18, 0, 2, 255, 12, 0, 2, 255, 22, 0, 3, 255, 31, 0, 3, 255, 36, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 23, 0, 15, 0, 2, 0, 0, 0, 15, 2, 3, 255, 18, 0, 3, 0, 0, 0, 2, 0, 0, 2, 255, 8, 0, 2, 15, 255, 14, 0, 3, 255, 5, 0, 15, 255, 7, 0, 2, 255, 25, 0, 15, 255, 5, 0, 2, 255, 59, 0,
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0, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 51, 0, 15, 255, 24, 0, 3, 255, 6, 0, 2, 0, 3, 0, 15, 2, 0, 0, 15, 255, 10, 0, 2, 255, 5, 0, 3, 255, 8, 0, 15, 255, 4, 0, 2, 255, 4, 0, 3, 255, 6, 0, 2, 255, 9, 0, 15, 2, 0, 0, 2, 255, 5, 0, 2, 255, 4, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 5, 0, 2, 255, 14, 0, 2, 255, 35, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 31, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 4, 0, 15, 255, 26, 0, 2, 255, 4, 0, 2, 255, 20, 0, 15, 2, 255, 7, 0, 3, 255, 26, 0, 15, 255, 4, 0, 3, 0, 0, 0, 2, 15, 3, 255, 20, 0, 2, 255, 10, 0, 3, 255, 22, 0, 3, 255, 4, 0, 2, 255, 23, 0, 2, 0, 0, 3, 255, 33, 0, 0, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 51, 0, 15, 255, 24, 0, 3, 255, 6, 0, 2, 0, 3, 0, 15, 2, 0, 0, 15, 255, 10, 0, 2, 255, 5, 0, 3, 255, 8, 0, 15, 255, 4, 0, 2, 255, 4, 0, 3, 255, 6, 0, 2, 255, 9, 0, 15, 2, 0, 0, 2, 255, 5, 0, 2, 255, 4, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 5, 0, 2, 255, 14, 0, 2, 255, 35, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 31, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 255, 12, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 4, 0, 15, 255, 26, 0, 2, 255, 4, 0, 2, 255, 20, 0, 15, 2, 255, 7, 0, 3, 255, 26, 0, 15, 255, 4, 0, 3, 0, 0, 0, 2, 15, 3, 255, 20, 0, 2, 255, 10, 0, 3, 255, 22, 0, 3, 255, 4, 0, 2, 255, 23, 0, 2, 0, 0, 3, 255, 33, 0,
255, 30, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 0, 0, 2, 255, 11, 0, 2, 255, 23, 0, 2, 0, 0, 0, 2, 15, 255, 23, 0, 15, 3, 15, 255, 21, 0, 3, 0, 0, 15, 2, 255, 4, 0, 3, 255, 16, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 31, 0, 2, 0, 2, 0, 0, 0, 2, 255, 18, 0, 3, 255, 12, 0, 2, 255, 16, 0, 2, 0, 3, 0, 0, 15, 2, 255, 29, 0, 2, 0, 2, 255, 7, 0, 2, 0, 15, 255, 24, 0, 3, 255, 4, 0, 15, 255, 24, 0, 15, 0, 3, 255, 5, 0, 3, 255, 56, 0, 255, 30, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 0, 0, 2, 255, 11, 0, 2, 255, 23, 0, 2, 0, 0, 0, 2, 15, 255, 23, 0, 15, 3, 15, 255, 21, 0, 3, 0, 0, 15, 2, 255, 4, 0, 3, 255, 16, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 31, 0, 2, 0, 2, 0, 0, 0, 2, 255, 18, 0, 3, 255, 12, 0, 2, 255, 16, 0, 2, 0, 3, 0, 0, 15, 2, 255, 29, 0, 2, 0, 2, 255, 7, 0, 2, 0, 15, 255, 24, 0, 3, 255, 4, 0, 15, 255, 24, 0, 15, 0, 3, 255, 5, 0, 3, 255, 56, 0,
0, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 0, 0, 15, 0, 15, 255, 6, 0, 2, 0, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 0, 0, 0, 2, 0, 2, 255, 8, 0, 2, 255, 15, 0, 2, 255, 60, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 27, 0, 2, 0, 0, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 255, 10, 0, 15, 0, 15, 2, 255, 17, 0, 3, 0, 0, 0, 2, 15, 255, 6, 0, 2, 255, 23, 0, 15, 2, 255, 64, 0, 0, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 31, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 255, 5, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 0, 0, 15, 0, 15, 255, 6, 0, 2, 0, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 0, 0, 0, 2, 0, 2, 255, 8, 0, 2, 255, 15, 0, 2, 255, 60, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 70, 0, 2, 255, 27, 0, 2, 0, 0, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 255, 10, 0, 15, 0, 15, 2, 255, 17, 0, 3, 0, 0, 0, 2, 15, 255, 6, 0, 2, 255, 23, 0, 15, 2, 255, 64, 0,
255, 34, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 13, 0, 15, 255, 17, 0, 3, 255, 10, 0, 15, 2, 0, 2, 255, 5, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 15, 255, 4, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 44, 0, 15, 255, 25, 0, 2, 0, 0, 15, 2, 0, 2, 255, 21, 0, 15, 0, 2, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 8, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 33, 0, 255, 34, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 15, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 6, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 255, 6, 0, 3, 255, 15, 0, 3, 255, 13, 0, 15, 255, 17, 0, 3, 255, 10, 0, 15, 2, 0, 2, 255, 5, 0, 3, 255, 16, 0, 2, 255, 8, 0, 2, 15, 255, 4, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 9, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 255, 21, 0, 2, 255, 9, 0, 3, 255, 21, 0, 2, 255, 44, 0, 15, 255, 25, 0, 2, 0, 0, 15, 2, 0, 2, 255, 21, 0, 15, 0, 2, 0, 2, 255, 5, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 8, 0, 2, 255, 18, 0, 3, 0, 0, 0, 2, 255, 33, 0,
255, 10, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 8, 0, 15, 255, 6, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 4, 0, 2, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 0, 2, 255, 4, 0, 15, 255, 15, 0, 3, 255, 14, 0, 2, 255, 5, 0, 15, 255, 10, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 0, 0, 15, 255, 18, 0, 2, 255, 9, 0, 3, 0, 0, 2, 255, 18, 0, 2, 255, 9, 0, 2, 255, 23, 0, 15, 2, 255, 5, 0, 15, 255, 21, 0, 15, 255, 7, 0, 2, 255, 62, 0 255, 10, 0, 2, 255, 18, 0, 3, 255, 68, 0, 2, 255, 20, 0, 3, 255, 10, 0, 2, 255, 7, 0, 3, 0, 0, 0, 2, 255, 8, 0, 3, 255, 18, 0, 3, 0, 0, 0, 2, 255, 15, 0, 2, 255, 31, 0, 2, 255, 19, 0, 2, 255, 15, 0, 3, 255, 8, 0, 15, 255, 6, 0, 2, 255, 7, 0, 2, 255, 7, 0, 3, 255, 4, 0, 2, 255, 4, 0, 2, 0, 3, 255, 11, 0, 2, 255, 12, 0, 2, 0, 2, 255, 4, 0, 15, 255, 15, 0, 3, 255, 14, 0, 2, 255, 5, 0, 15, 255, 10, 0, 3, 255, 19, 0, 3, 255, 16, 0, 2, 255, 22, 0, 3, 255, 8, 0, 2, 0, 0, 0, 3, 255, 14, 0, 2, 0, 0, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 76, 0, 3, 255, 25, 0, 2, 255, 5, 0, 3, 255, 18, 0, 3, 255, 6, 0, 2, 255, 24, 0, 3, 255, 13, 0, 2, 255, 31, 0, 2, 255, 56, 0, 3, 255, 31, 0, 3, 255, 38, 0, 3, 0, 0, 15, 255, 18, 0, 2, 255, 9, 0, 3, 0, 0, 2, 255, 18, 0, 2, 255, 9, 0, 2, 255, 23, 0, 15, 2, 255, 5, 0, 15, 255, 21, 0, 15, 255, 7, 0, 2, 255, 62, 0
}; };
uint16_t animation_couple_rain_delays[] = {60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60}; uint16_t animation_couple_rain_delays[] = {60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60, 60};
uint16_t animation_couple_rain_offsets[] = {0, 475, 718, 961, 1222, 1476, 1734, 2002, 2276, 2528, 2787, 3050, 3304, 3567, 3824, 4106, 4382, 4650, 4916, 5208, 5459, 5731, 5988, 6243, 6497, 6769, 7004, 7263, 7543, 7790, 8035, 8288, 8522}; uint16_t animation_couple_rain_offsets[] = {0, 475, 718, 961, 1222, 1476, 1734, 2002, 2276, 2528, 2787, 3050, 3304, 3567, 3824, 4106, 4382, 4650, 4916, 5208, 5459, 5731, 5988, 6243, 6497, 6769, 7004, 7263, 7543, 7790, 8035, 8288, 8522};
@ -57,38 +57,38 @@ AnimationData animation_couple_rain = {&animation_couple_rain_colors[0], &animat
uint8_t animation_couple_snow_colors[] PROGMEM = {0, 0, 0, 255, 255, 255, 255, 60, 0, 248, 230, 196, 67, 47, 9, 34, 178, 10, 0, 142, 246, 246, 0, 73, 92, 0, 0, 27, 0, 255}; uint8_t animation_couple_snow_colors[] PROGMEM = {0, 0, 0, 255, 255, 255, 255, 60, 0, 248, 230, 196, 67, 47, 9, 34, 178, 10, 0, 142, 246, 246, 0, 73, 92, 0, 0, 27, 0, 255};
uint8_t animation_couple_snow_data[] PROGMEM = { uint8_t animation_couple_snow_data[] PROGMEM = {
2, 3, 255, 39, 2, 3, 255, 14, 2, 3, 255, 11, 2, 3, 255, 10, 2, 3, 255, 45, 2, 3, 255, 24, 2, 3, 255, 47, 2, 3, 255, 6, 2, 3, 255, 36, 2, 3, 255, 10, 2, 3, 255, 4, 2, 3, 255, 21, 2, 3, 255, 16, 2, 3, 255, 84, 2, 3, 255, 20, 2, 3, 255, 18, 2, 3, 255, 7, 2, 3, 255, 40, 2, 3, 255, 42, 2, 3, 255, 25, 2, 3, 255, 12, 2, 3, 255, 9, 2, 3, 255, 27, 2, 3, 255, 8, 2, 3, 255, 6, 2, 3, 2, 2, 2, 3, 255, 9, 2, 5, 2, 2, 2, 5, 255, 25, 2, 4, 4, 4, 2, 2, 2, 9, 9, 9, 255, 22, 2, 255, 5, 4, 2, 255, 5, 9, 255, 4, 2, 3, 255, 16, 2, 255, 5, 4, 2, 9, 10, 10, 5, 9, 255, 16, 2, 3, 255, 4, 2, 4, 6, 5, 6, 4, 2, 9, 6, 5, 6, 9, 255, 12, 2, 3, 255, 9, 2, 5, 5, 5, 2, 2, 10, 5, 5, 5, 10, 255, 7, 2, 3, 255, 14, 2, 7, 7, 7, 2, 2, 2, 11, 11, 11, 255, 22, 2, 4, 4, 7, 4, 4, 2, 9, 9, 11, 9, 255, 4, 2, 3, 255, 17, 2, 4, 4, 7, 4, 4, 9, 9, 9, 11, 9, 9, 255, 8, 2, 3, 2, 2, 2, 3, 255, 8, 2, 5, 8, 8, 8, 2, 5, 2, 9, 9, 9, 5, 255, 18, 2, 3, 2, 2, 2, 8, 2, 8, 2, 2, 2, 8, 2, 8, 255, 22, 2, 6, 6, 2, 6, 6, 2, 2, 6, 2, 6, 255, 12, 2, 255, 32, 3, 2, 3, 255, 39, 2, 3, 255, 14, 2, 3, 255, 11, 2, 3, 255, 10, 2, 3, 255, 45, 2, 3, 255, 24, 2, 3, 255, 47, 2, 3, 255, 6, 2, 3, 255, 36, 2, 3, 255, 10, 2, 3, 255, 4, 2, 3, 255, 21, 2, 3, 255, 16, 2, 3, 255, 84, 2, 3, 255, 20, 2, 3, 255, 18, 2, 3, 255, 7, 2, 3, 255, 40, 2, 3, 255, 42, 2, 3, 255, 25, 2, 3, 255, 12, 2, 3, 255, 9, 2, 3, 255, 27, 2, 3, 255, 8, 2, 3, 255, 6, 2, 3, 2, 2, 2, 3, 255, 9, 2, 5, 2, 2, 2, 5, 255, 25, 2, 4, 4, 4, 2, 2, 2, 9, 9, 9, 255, 22, 2, 255, 5, 4, 2, 255, 5, 9, 255, 4, 2, 3, 255, 16, 2, 255, 5, 4, 2, 9, 10, 10, 5, 9, 255, 16, 2, 3, 255, 4, 2, 4, 6, 5, 6, 4, 2, 9, 6, 5, 6, 9, 255, 12, 2, 3, 255, 9, 2, 5, 5, 5, 2, 2, 10, 5, 5, 5, 10, 255, 7, 2, 3, 255, 14, 2, 7, 7, 7, 2, 2, 2, 11, 11, 11, 255, 22, 2, 4, 4, 7, 4, 4, 2, 9, 9, 11, 9, 255, 4, 2, 3, 255, 17, 2, 4, 4, 7, 4, 4, 9, 9, 9, 11, 9, 9, 255, 8, 2, 3, 2, 2, 2, 3, 255, 8, 2, 5, 8, 8, 8, 2, 5, 2, 9, 9, 9, 5, 255, 18, 2, 3, 2, 2, 2, 8, 2, 8, 2, 2, 2, 8, 2, 8, 255, 22, 2, 6, 6, 2, 6, 6, 2, 2, 6, 2, 6, 255, 12, 2, 255, 32, 3,
0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 56, 0, 0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 56, 0,
255, 15, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 6, 0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 20, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 56, 0, 255, 15, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 6, 0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 20, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 56, 0,
255, 7, 0, 3, 255, 12, 0, 2, 255, 26, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 6, 0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 20, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 255, 34, 0, 255, 7, 0, 3, 255, 12, 0, 2, 255, 26, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 6, 0, 2, 255, 13, 0, 3, 255, 10, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 14, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 20, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 53, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 255, 34, 0,
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255, 6, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 13, 0, 3, 255, 8, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 5, 255, 8, 0, 3, 255, 11, 0, 3, 255, 24, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 34, 0, 255, 6, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 13, 0, 3, 255, 8, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 5, 0, 5, 255, 8, 0, 3, 255, 11, 0, 3, 255, 24, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 34, 0,
255, 22, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 13, 0, 3, 255, 8, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 14, 0, 3, 255, 11, 0, 3, 255, 24, 0, 2, 255, 34, 0, 255, 22, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 13, 0, 3, 255, 8, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 14, 0, 3, 255, 11, 0, 3, 255, 24, 0, 2, 255, 34, 0,
255, 22, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 14, 0, 3, 255, 39, 0, 255, 22, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 13, 0, 2, 255, 13, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 11, 0, 2, 255, 4, 0, 3, 255, 14, 0, 3, 255, 39, 0,
255, 4, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 39, 0, 255, 4, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 17, 0, 3, 0, 0, 3, 255, 10, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 7, 0, 2, 255, 14, 0, 2, 255, 39, 0,
255, 4, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 37, 0 255, 4, 0, 2, 255, 4, 0, 3, 255, 5, 0, 2, 255, 8, 0, 3, 255, 11, 0, 3, 255, 10, 0, 3, 255, 13, 0, 2, 255, 24, 0, 2, 255, 6, 0, 3, 255, 24, 0, 3, 255, 15, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 6, 0, 3, 255, 4, 0, 2, 255, 10, 0, 2, 255, 4, 0, 2, 255, 15, 0, 3, 255, 5, 0, 2, 255, 4, 0, 3, 255, 4, 0, 3, 255, 6, 0, 2, 255, 14, 0, 3, 255, 16, 0, 3, 255, 52, 0, 2, 255, 20, 0, 2, 255, 10, 0, 3, 255, 7, 0, 2, 255, 7, 0, 2, 255, 4, 0, 3, 255, 18, 0, 3, 255, 7, 0, 3, 255, 8, 0, 2, 255, 31, 0, 3, 255, 10, 0, 2, 255, 25, 0, 2, 255, 5, 0, 3, 255, 6, 0, 2, 255, 9, 0, 2, 255, 8, 0, 3, 255, 12, 0, 3, 255, 5, 0, 2, 0, 0, 0, 3, 255, 4, 0, 2, 255, 6, 0, 2, 0, 0, 0, 2, 255, 11, 0, 3, 255, 8, 0, 3, 255, 6, 0, 3, 0, 0, 0, 3, 255, 39, 0, 2, 0, 0, 2, 255, 10, 0, 2, 255, 31, 0, 3, 255, 11, 0, 2, 255, 27, 0, 2, 0, 0, 0, 3, 255, 22, 0, 2, 255, 4, 0, 3, 255, 26, 0, 3, 255, 27, 0, 2, 255, 31, 0, 3, 255, 4, 0, 2, 0, 0, 0, 2, 255, 27, 0, 3, 0, 0, 0, 3, 255, 5, 0, 2, 255, 31, 0, 3, 255, 50, 0, 2, 255, 6, 0, 2, 255, 24, 0, 3, 255, 37, 0
}; };
uint16_t animation_couple_snow_delays[] = {110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110}; uint16_t animation_couple_snow_delays[] = {110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110, 110};
uint16_t animation_couple_snow_offsets[] = {0, 291, 580, 875, 1162, 1443, 1728, 2023, 2310, 2583, 2864, 3151, 3445, 3746, 4035, 4320, 4609, 4905, 5205, 5502, 5803, 6108, 6417, 6722, 7011, 7295, 7583, 7884, 8189, 8486, 8779, 9068, 9354}; uint16_t animation_couple_snow_offsets[] = {0, 291, 580, 875, 1162, 1443, 1728, 2023, 2310, 2583, 2864, 3151, 3445, 3746, 4035, 4320, 4609, 4905, 5205, 5502, 5803, 6108, 6417, 6722, 7011, 7295, 7583, 7884, 8189, 8486, 8779, 9068, 9354};
@ -97,8 +97,8 @@ AnimationData animation_couple_snow = {&animation_couple_snow_colors[0], &animat
uint8_t animation_heart_colors[] PROGMEM = {255, 0, 43, 255, 141, 174, 255, 174, 206, 255, 255, 255, 255, 100, 138, 255, 122, 149}; uint8_t animation_heart_colors[] PROGMEM = {255, 0, 43, 255, 141, 174, 255, 174, 206, 255, 255, 255, 255, 100, 138, 255, 122, 149};
uint8_t animation_heart_data[] PROGMEM = { uint8_t animation_heart_data[] PROGMEM = {
255,24,1,2,2,1,2,2,255,10,1,2,5,4,2,7,6,2,255,9,1,2,4,3,7,7,6,2,255,10,1,2,2,6,2,2,255,13,1,2,255,38,1,2,2,2,1,1,1,2,2,2,255,6,1,2,3,4,3,2,1,2,7,7,6,2,255,5,1,2,4,5,4,3,2,3,3,7,6,2,255,5,1,2,3,4,255,4,3,7,7,6,2,255,6,1,2,6,6,7,7,7,6,6,2,255,8,1,2,2,6,7,6,2,2,255,11,1,2,6,2,255,14,1,2,255,10,1, 255,24,1,2,2,1,2,2,255,10,1,2,5,4,2,7,6,2,255,9,1,2,4,3,7,7,6,2,255,10,1,2,2,6,2,2,255,13,1,2,255,38,1,2,2,2,1,1,1,2,2,2,255,6,1,2,3,4,3,2,1,2,7,7,6,2,255,5,1,2,4,5,4,3,2,3,3,7,6,2,255,5,1,2,3,4,255,4,3,7,7,6,2,255,6,1,2,6,6,7,7,7,6,6,2,255,8,1,2,2,6,7,6,2,2,255,11,1,2,6,2,255,14,1,2,255,10,1,
255,6,0,2,2,2,0,0,0,2,2,2,255,6,0,2,3,4,3,0,0,0,7,7,6,2,255,5,0,2,4,5,4,3,0,3,3,7,6,2,255,5,0,2,3,4,3,0,3,3,7,7,6,2,255,6,0,2,6,6,7,7,7,6,6,2,255,8,0,2,2,6,7,6,2,2,255,11,0,2,6,2,255,14,0,2,255,6,0,1,1,1,0,0,0,1,1,1,255,6,0,255,5,1,0,255,5,1,255,5,0,1,1,1,2,2,1,2,2,1,1,1,255,5,0,1,1,2,5,4,2,7,6,2,1,1,255,6,0,1,2,4,3,0,0,0,2,1,255,8,0,1,0,2,6,2,0,1,255,11,0,1,2,1,255,14,0,1,255,10,0 255,6,0,2,2,2,0,0,0,2,2,2,255,6,0,2,3,4,3,0,0,0,7,7,6,2,255,5,0,2,4,5,4,3,0,3,3,7,6,2,255,5,0,2,3,4,3,0,3,3,7,7,6,2,255,6,0,2,6,6,7,7,7,6,6,2,255,8,0,2,2,6,7,6,2,2,255,11,0,2,6,2,255,14,0,2,255,6,0,1,1,1,0,0,0,1,1,1,255,6,0,255,5,1,0,255,5,1,255,5,0,1,1,1,2,2,1,2,2,1,1,1,255,5,0,1,1,2,5,4,2,7,6,2,1,1,255,6,0,1,2,4,3,0,0,0,2,1,255,8,0,1,0,2,6,2,0,1,255,11,0,1,2,1,255,14,0,1,255,10,0
}; };
uint16_t animation_heart_delays[] = {500,500}; uint16_t animation_heart_delays[] = {500,500};
uint16_t animation_heart_offsets[] = {0,128,299}; uint16_t animation_heart_offsets[] = {0,128,299};
@ -106,35 +106,34 @@ AnimationData animation_heart = {&animation_heart_colors[0], &animation_heart_da
uint8_t animation_weather_icons_colors[] PROGMEM = {255, 255, 255, 216, 216, 216, 45, 79, 255, 165, 153, 1, 100, 124, 251, 255, 236, 0, 255, 157, 0, 217, 212, 144, 163, 159, 109, 129, 129, 129, 67, 67, 67, 255, 0, 0, 189, 0, 0, 36, 42, 242, 5, 10, 176}; uint8_t animation_weather_icons_colors[] PROGMEM = {255, 255, 255, 216, 216, 216, 45, 79, 255, 165, 153, 1, 100, 124, 251, 255, 236, 0, 255, 157, 0, 217, 212, 144, 163, 159, 109, 129, 129, 129, 67, 67, 67, 255, 0, 0, 189, 0, 0, 36, 42, 242, 5, 10, 176};
uint8_t animation_weather_icons_data[] PROGMEM = { uint8_t animation_weather_icons_data[] PROGMEM = {
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,113,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,113,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,23,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,3,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,23,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,7,1,4,1,4,1,4,1,4,1,4,255,3,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,1,1,1,5,255,6,1,4,1,4,1,1,5,5,1,1,5,255,6,1,4,1,4,1,1,1,5,1,5,255,13,1,5,5,5,255,7,1,4,1,4,255,4,1,5,5,255,7,1,4,1,4,255,4,1,5,255,8,1,4,1,4,255,4,1,5,255,4,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,1,1,1,5,255,6,1,4,1,4,1,1,5,5,1,1,5,255,6,1,4,1,4,1,1,1,5,1,5,255,13,1,5,5,5,255,7,1,4,1,4,255,4,1,5,5,255,7,1,4,1,4,255,4,1,5,255,8,1,4,1,4,255,4,1,5,255,4,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,255,10,1,4,1,4,1,1,5,5,255,9,1,4,1,4,1,1,1,5,255,15,1,5,5,5,255,7,1,4,1,4,255,5,1,5,255,7,1,4,1,4,1,1,1,5,5,255,8,1,4,1,4,1,1,1,5,255,5,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,255,10,1,4,1,4,1,1,5,5,255,9,1,4,1,4,1,1,1,5,255,15,1,5,5,5,255,7,1,4,1,4,255,5,1,5,255,7,1,4,1,4,1,1,1,5,5,255,8,1,4,1,4,1,1,1,5,255,5,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,255,10,1,4,1,4,1,1,5,5,255,9,1,4,1,4,1,1,1,5,255,15,1,5,255,9,1,4,1,4,1,1,1,5,255,9,1,4,1,4,255,4,1,5,255,8,1,4,1,4,255,4,1,5,255,4,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,5,1,4,1,4,1,1,5,255,10,1,4,1,4,1,1,5,5,255,9,1,4,1,4,1,1,1,5,255,15,1,5,255,9,1,4,1,4,1,1,1,5,255,9,1,4,1,4,255,4,1,5,255,8,1,4,1,4,255,4,1,5,255,4,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,7,1,4,1,1,1,4,255,11,1,4,1,1,1,4,255,13,1,4,255,15,1,4,255,13,1,4,1,1,1,4,255,11,1,4,1,1,1,4,255,13,1,4,255,7,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,7,1,4,1,1,1,4,255,11,1,4,1,1,1,4,255,13,1,4,255,15,1,4,255,13,1,4,1,1,1,4,255,11,1,4,1,1,1,4,255,13,1,4,255,7,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,35,1,255,12,3,255,19,1,255,14,3,255,20,1,255,10,3,255,3,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,35,1,255,12,3,255,19,1,255,14,3,255,20,1,255,10,3,255,3,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,23,1,6,1,6,1,4,255,12,1,6,6,6,255,12,1,255,4,6,4,255,12,1,6,6,4,255,12,1,4,1,4,1,4,255,21,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,23,1,6,1,6,1,4,255,12,1,6,6,6,255,12,1,255,4,6,4,255,12,1,6,6,4,255,12,1,4,1,4,1,4,255,21,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,11,1,6,1,6,1,4,1,1,6,1,6,1,4,255,5,1,6,6,6,255,4,1,6,6,6,255,5,1,255,4,6,4,1,1,255,4,6,4,255,5,1,6,6,4,255,4,1,6,6,4,255,5,1,4,1,4,1,4,1,1,4,1,4,1,4,255,26,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,11,1,6,1,6,1,4,1,1,6,1,6,1,4,255,5,1,6,6,6,255,4,1,6,6,6,255,5,1,255,4,6,4,1,1,255,4,6,4,255,5,1,6,6,4,255,4,1,6,6,4,255,5,1,4,1,4,1,4,1,1,4,1,4,1,4,255,26,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,4,1,4,1,4,1,4,1,1,6,1,6,1,4,1,1,6,1,6,1,4,255,5,1,6,6,6,255,4,1,6,6,6,255,5,1,255,4,6,4,1,1,255,4,6,4,255,5,1,6,6,4,255,4,1,6,6,4,255,5,1,4,1,4,1,4,1,1,4,1,4,1,4,1,6,1,6,1,4,255,12,1,6,6,6,255,5,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,4,1,4,1,4,1,4,1,1,6,1,6,1,4,1,1,6,1,6,1,4,255,5,1,6,6,6,255,4,1,6,6,6,255,5,1,255,4,6,4,1,1,255,4,6,4,255,5,1,6,6,4,255,4,1,6,6,4,255,5,1,4,1,4,1,4,1,1,4,1,4,1,4,1,6,1,6,1,4,255,12,1,6,6,6,255,5,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,10,1,4,1,1,1,4,1,1,1,6,1,6,1,4,1,1,1,4,1,1,1,4,255,4,1,6,6,6,255,12,1,255,4,6,4,1,1,1,4,1,1,1,4,255,4,1,6,6,4,255,4,1,4,1,1,1,4,1,1,1,4,1,4,1,4,255,19,1,4,1,1,1,4,1,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,10,1,4,1,1,1,4,1,1,1,6,1,6,1,4,1,1,1,4,1,1,1,4,255,4,1,6,6,6,255,12,1,255,4,6,4,1,1,1,4,1,1,1,4,255,4,1,6,6,4,255,4,1,4,1,1,1,4,1,1,1,4,1,4,1,4,255,19,1,4,1,1,1,4,1,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,11,1,4,255,6,1,6,1,6,1,4,255,4,1,4,255,7,1,6,6,6,255,12,1,255,4,6,4,255,12,1,6,6,4,255,5,1,4,255,6,1,4,1,4,1,4,255,4,1,4,255,21,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,11,1,4,255,6,1,6,1,6,1,4,255,4,1,4,255,7,1,6,6,6,255,12,1,255,4,6,4,255,12,1,6,6,4,255,5,1,4,255,6,1,4,1,4,1,4,255,4,1,4,255,21,1,
255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,8,1,4,1,1,4,1,1,4,1,1,1,6,1,6,1,4,1,4,1,1,4,1,1,4,255,4,1,6,6,6,255,12,1,255,4,6,4,1,4,1,1,4,1,1,4,255,4,1,6,6,4,1,1,4,1,1,4,1,1,4,1,1,1,4,1,4,1,4,255,17,1,4,1,1,4,1,1,4,1,1, 255,8,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,8,1,4,1,1,4,1,1,4,1,1,1,6,1,6,1,4,1,4,1,1,4,1,1,4,255,4,1,6,6,6,255,12,1,255,4,6,4,1,4,1,1,4,1,1,4,255,4,1,6,6,4,1,1,4,1,1,4,1,1,4,1,1,1,4,1,4,1,4,255,17,1,4,1,1,4,1,1,4,1,1,
255,7,1,7,7,255,14,1,7,7,255,8,1,7,7,1,1,255,6,7,1,1,7,7,1,1,255,14,7,1,1,1,255,4,7,255,4,8,255,4,7,255,4,1,7,7,7,255,6,8,7,7,7,255,4,1,7,7,255,8,8,7,7,1,1,255,4,7,255,8,8,255,8,7,255,8,8,255,4,7,1,1,7,7,255,8,8,7,7,255,4,1,7,7,7,255,6,8,7,7,7,255,4,1,255,4,7,255,4,8,255,4,7,1,1,1,255,14,7,1,1,7,7,1,1,255,6,7,1,1,7,7,255,8,1,7,7,255,14,1,7,7,255,7,1, 255,7,1,7,7,255,14,1,7,7,255,8,1,7,7,1,1,255,6,7,1,1,7,7,1,1,255,14,7,1,1,1,255,4,7,255,4,8,255,4,7,255,4,1,7,7,7,255,6,8,7,7,7,255,4,1,7,7,255,8,8,7,7,1,1,255,4,7,255,8,8,255,8,7,255,8,8,255,4,7,1,1,7,7,255,8,8,7,7,255,4,1,7,7,7,255,6,8,7,7,7,255,4,1,255,4,7,255,4,8,255,4,7,1,1,1,255,14,7,1,1,7,7,1,1,255,6,7,1,1,7,7,255,8,1,7,7,255,14,1,7,7,255,7,1,
255,88,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1, 255,88,1,2,2,2,255,9,1,2,1,255,7,2,255,5,1,255,11,2,3,3,1,1,255,12,2,3,3,3,1,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1,
255,32,1,7,1,1,7,7,1,1,7,255,9,1,255,6,7,255,10,1,7,7,8,8,7,7,255,9,1,7,7,255,4,8,7,7,255,8,1,7,7,255,4,8,7,7,255,9,1,7,7,8,8,7,7,1,2,2,2,255,6,1,255,5,7,255,7,2,3,1,1,7,1,1,7,7,1,255,6,2,3,3,3,255,6,1,255,7,2,255,4,3,255,5,1,255,6,2,255,4,3,255,5,1,255,5,2,255,7,3,255,48,1, 255,32,1,7,1,1,7,7,1,1,7,255,9,1,255,6,7,255,10,1,7,7,8,8,7,7,255,9,1,7,7,255,4,8,7,7,255,8,1,7,7,255,4,8,7,7,255,9,1,7,7,8,8,7,7,1,2,2,2,255,6,1,255,5,7,255,7,2,3,1,1,7,1,1,7,7,1,255,6,2,3,3,3,255,6,1,255,7,2,255,4,3,255,5,1,255,6,2,255,4,3,255,5,1,255,5,2,255,7,3,255,48,1,
255,32,1,7,1,1,7,7,1,1,7,255,9,1,255,6,7,255,10,1,7,7,8,8,7,7,255,9,1,7,7,255,4,8,7,255,4,2,255,5,1,7,7,255,4,8,255,7,2,255,4,1,7,7,255,10,2,3,3,1,1,255,12,2,3,3,3,7,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1, 255,32,1,7,1,1,7,7,1,1,7,255,9,1,255,6,7,255,10,1,7,7,8,8,7,7,255,9,1,7,7,255,4,8,7,255,4,2,255,5,1,7,7,255,4,8,255,7,2,255,4,1,7,7,255,10,2,3,3,1,1,255,12,2,3,3,3,7,255,11,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1,
255,34,1,9,9,11,11,255,11,1,9,9,11,11,12,11,255,9,1,9,10,9,255,5,11,255,8,1,9,9,11,11,12,11,11,255,4,2,255,5,1,9,10,255,4,11,255,7,2,1,1,1,9,9,9,255,10,2,3,3,1,1,255,12,2,3,3,3,255,12,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1, 255,34,1,9,9,11,11,255,11,1,9,9,11,11,12,11,255,9,1,9,10,9,255,5,11,255,8,1,9,9,11,11,12,11,11,255,4,2,255,5,1,9,10,255,4,11,255,7,2,1,1,1,9,9,9,255,10,2,3,3,1,1,255,12,2,3,3,3,255,12,2,255,4,3,255,12,2,255,4,3,1,255,10,2,255,4,3,1,1,255,8,2,255,7,3,1,1,255,5,2,255,8,3,255,33,1,
255,21,1,255,4,9,11,11,255,9,1,9,9,9,255,5,11,255,7,1,9,10,9,255,5,11,12,11,255,5,1,255,4,9,255,8,11,1,1,1,9,10,9,9,255,10,11,1,1,9,10,9,9,255,4,11,12,255,5,11,1,1,255,4,9,255,9,11,12,1,1,255,4,9,255,9,11,12,1,1,9,9,10,10,255,5,11,12,12,11,11,11,1,1,10,9,9,10,255,10,11,1,1,1,255,4,9,255,8,11,255,5,1,9,9,9,255,5,11,12,11,255,7,1,9,9,9,255,5,11,255,9,1,9,9,10,9,11,11,255,21,1, 255,21,1,255,4,9,11,11,255,9,1,9,9,9,255,5,11,255,7,1,9,10,9,255,5,11,12,11,255,5,1,255,4,9,255,8,11,1,1,1,9,10,9,9,255,10,11,1,1,9,10,9,9,255,4,11,12,255,5,11,1,1,255,4,9,255,9,11,12,1,1,255,4,9,255,9,11,12,1,1,9,9,10,10,255,5,11,12,12,11,11,11,1,1,10,9,9,10,255,10,11,1,1,1,255,4,9,255,8,11,255,5,1,9,9,9,255,5,11,12,11,255,7,1,9,9,9,255,5,11,255,9,1,9,9,10,9,11,11,255,21,1,
255,34,1,9,9,11,11,255,11,1,9,9,11,11,12,11,255,9,1,9,10,9,255,5,11,255,8,1,9,9,11,12,12,11,11,11,255,8,1,9,10,255,5,11,12,255,8,1,9,9,9,11,12,12,11,255,4,2,255,6,1,9,9,11,11,11,255,7,2,3,255,4,1,10,9,12,11,255,6,2,3,3,3,255,6,1,255,7,2,255,4,3,255,5,1,255,6,2,255,4,3,255,5,1,255,5,2,255,7,3,255,48,1, 255,34,1,9,9,11,11,255,11,1,9,9,11,11,12,11,255,9,1,9,10,9,255,5,11,255,8,1,9,9,11,12,12,11,11,11,255,8,1,9,10,255,5,11,12,255,8,1,9,9,9,11,12,12,11,255,4,2,255,6,1,9,9,11,11,11,255,7,2,3,255,4,1,10,9,12,11,255,6,2,3,3,3,255,6,1,255,7,2,255,4,3,255,5,1,255,6,2,255,4,3,255,5,1,255,5,2,255,7,3,255,48,1,
255,6,1,2,2,255,13,1,2,1,1,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,11,1,2,2,13,13,2,2,255,9,1,2,2,13,13,13,14,2,2,255,8,1,2,255,4,13,14,14,2,255,8,1,2,255,4,13,14,14,2,255,8,1,2,2,13,13,14,14,2,2,255,9,1,2,2,14,14,2,2,255,11,1,255,4,2,255,7,1, 255,6,1,2,2,255,13,1,2,1,1,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,12,1,2,13,13,2,255,11,1,2,2,13,13,2,2,255,9,1,2,2,13,13,13,14,2,2,255,8,1,2,255,4,13,14,14,2,255,8,1,2,255,4,13,14,14,2,255,8,1,2,2,13,13,14,14,2,2,255,9,1,2,2,14,14,2,2,255,11,1,255,4,2,255,7,1,
255,6,1,2,2,255,13,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,15,15,2,255,11,1,2,2,15,15,2,2,255,9,1,2,2,15,15,15,16,2,2,255,8,1,2,255,4,15,16,16,2,255,8,1,2,255,4,15,16,16,2,255,8,1,2,2,15,15,16,16,2,2,255,9,1,2,2,16,16,2,2,255,11,1,255,4,2,255,7,1, 255,6,1,2,2,255,13,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,1,1,2,255,12,1,2,15,15,2,255,11,1,2,2,15,15,2,2,255,9,1,2,2,15,15,15,16,2,2,255,8,1,2,255,4,15,16,16,2,255,8,1,2,255,4,15,16,16,2,255,8,1,2,2,15,15,16,16,2,2,255,9,1,2,2,16,16,2,2,255,11,1,255,4,2,255,7,1,
255,20,1,14,2,1,1,14,2,255,8,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,14,2,255,10,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1, 255,20,1,14,2,1,1,14,2,255,8,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,14,2,255,10,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1,
255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,1,1,14,2,255,8,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1, 255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,1,1,14,2,255,8,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1,
255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,1,1,14,2,255,8,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1, 255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,14,2,255,6,1,11,1,14,2,1,1,14,2,255,8,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1,
255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,255,8,1,11,1,14,2,1,1,14,2,14,2,255,6,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1, 255,20,1,14,2,14,2,255,10,1,11,12,14,2,14,2,14,2,255,8,1,11,1,14,2,1,1,14,2,14,2,255,6,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1,
255,20,1,14,2,1,1,14,2,255,8,1,11,12,14,2,14,2,14,2,255,8,1,11,1,14,2,14,2,1,1,14,2,255,6,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1 255,20,1,14,2,1,1,14,2,255,8,1,11,12,14,2,14,2,14,2,255,8,1,11,1,14,2,14,2,1,1,14,2,255,6,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,15,1,11,255,13,1
}; };
uint16_t animation_weather_icons_delays[] = {0}; uint16_t animation_weather_icons_delays[] = {0};
uint16_t animation_weather_icons_offsets[] = {0,69,210,354,489,621,734,821,925,1061,1216,1359,1479,1627,1772,1841,1954,2060,2166,2308,2421,2551,2681,2763,2845,2927,3009,3093}; uint16_t animation_weather_icons_offsets[] = {0,69,210,354,489,621,734,821,925,1061,1216,1359,1479,1627,1772,1841,1954,2060,2166,2308,2421,2551,2681,2763,2845,2927,3009,3093};
AnimationData animation_weather_icons = {&animation_weather_icons_colors[0], &animation_weather_icons_data[0], &animation_weather_icons_offsets[0], &animation_weather_icons_delays[0], false, 15, 27, 16, 16}; AnimationData animation_weather_icons = {&animation_weather_icons_colors[0], &animation_weather_icons_data[0], &animation_weather_icons_offsets[0], &animation_weather_icons_delays[0], false, 15, 27, 16, 16};

View File

@ -1,12 +1,12 @@
#include "my_color_palettes.h" #include "my_color_palettes.h"
__attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_fire[] FL_PROGMEM = { __attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_fire[] FL_PROGMEM = {
0, 0, 0, 0, //black 0, 0, 0, 0, //black
128, 255, 0, 0, //red 128, 255, 0, 0, //red
224, 255,255, 0, //bright yellow 224, 255,255, 0, //bright yellow
255, 255,255,255 }; //full white 255, 255,255,255 }; //full white
__attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_matrix[] FL_PROGMEM = { __attribute__ ((aligned(4))) extern const TProgmemRGBGradientPalette_byte palette_matrix[] FL_PROGMEM = {
0, 0, 0, 0, // black 0, 0, 0, 0, // black
200, 0,255, 0, // green 200, 0,255, 0, // green
255, 255,255,255 }; // white 255, 255,255,255 }; // white

View File

@ -2,23 +2,23 @@
#include "functions.h" #include "functions.h"
AnimationEffect::AnimationEffect(AnimationData* anim, CRGB* bg, int x, int y) { AnimationEffect::AnimationEffect(AnimationData* anim, CRGB* bg, int x, int y) {
this->animation_data = anim; this->animation_data = anim;
this->bg_color = bg; this->bg_color = bg;
this->xOffset = x; this->xOffset = x;
this->yOffset = y; this->yOffset = y;
} }
void AnimationEffect::start() { void AnimationEffect::start() {
this->animation = new Animation(this->animation_data); this->animation = new Animation(this->animation_data);
this->animation->setBgColor(this->bg_color); this->animation->setBgColor(this->bg_color);
this->animation->setOffsets(this->xOffset, this->yOffset); this->animation->setOffsets(this->xOffset, this->yOffset);
} }
void AnimationEffect::stop() { void AnimationEffect::stop() {
delete this->animation; delete this->animation;
} }
void AnimationEffect::loop() { void AnimationEffect::loop() {
this->animation->drawFrame(); this->animation->drawFrame();
this->animation->advance(); this->animation->advance();
} }

View File

@ -6,14 +6,14 @@
void BellEffect::loop() { void BellEffect::loop() {
Serial.println("This is Bell.loop()"); Serial.println("This is Bell.loop()");
for (int y = 0; y < 16; y++) { for (int y = 0; y < 16; y++) {
for (int x = 0; x < 2; x++) { for (int x = 0; x < 2; x++) {
for (int z = 0; z < 8; z++) { for (int z = 0; z < 8; z++) {
leds[XYsafe(x * 8 + z, y)] = (sprite_bell[y * 2 + x] >> (7 - z) & 1) ^ invert ? color_on : color_off; leds[XYsafe(x * 8 + z, y)] = (sprite_bell[y * 2 + x] >> (7 - z) & 1) ^ invert ? color_on : color_off;
}
} }
}
} }
EVERY_N_MILLISECONDS(300) { EVERY_N_MILLISECONDS(300) {
invert = !invert; invert = !invert;
} }
} }

View File

@ -5,39 +5,39 @@
#include "ntp.h" #include "ntp.h"
void BigClockEffect::drawNumber(uint8_t number, int x, int y, CRGB color) { void BigClockEffect::drawNumber(uint8_t number, int x, int y, CRGB color) {
char buffer[7]; char buffer[7];
sprintf(buffer, "%02d", number); sprintf(buffer, "%02d", number);
drawText(buffer, x, y, color); drawText(buffer, x, y, color);
} }
void BigClockEffect::drawText(char *text, int x, int y, CRGB color) { void BigClockEffect::drawText(char *text, int x, int y, CRGB color) {
for (uint8_t i = 0; i < strlen(text); i++) { for (uint8_t i = 0; i < strlen(text); i++) {
drawSprite(font_char(numbers4x7, text[i]), x + i * 4, y, color); drawSprite(font_char(numbers4x7, text[i]), x + i * 4, y, color);
} }
} }
const unsigned char* BigClockEffect::font_char(const unsigned char* font, char c) { const unsigned char* BigClockEffect::font_char(const unsigned char* font, char c) {
return font + (c - 48) * 4; return font + (c - 48) * 4;
} }
void BigClockEffect::drawSprite(const unsigned char* sprite, int xOffset, int yOffset, CRGB color) { void BigClockEffect::drawSprite(const unsigned char* sprite, int xOffset, int yOffset, CRGB color) {
for ( byte y = 0; y < 7; y++) { for ( byte y = 0; y < 7; y++) {
for ( byte x = 0; x < 4; x++) { for ( byte x = 0; x < 4; x++) {
bool on = (sprite[x] >> y & 1) * 255; bool on = (sprite[x] >> y & 1) * 255;
if (on) { if (on) {
leds[ XYsafe(x + xOffset, y + yOffset) ] = color; leds[ XYsafe(x + xOffset, y + yOffset) ] = color;
} }
}
} }
}
} }
void BigClockEffect::loop() { void BigClockEffect::loop() {
clear(); clear();
drawNumber(ntpClient.getHours(), 0, 0, color_h); drawNumber(ntpClient.getHours(), 0, 0, color_h);
drawNumber(ntpClient.getMinutes(), 8, 0, color_m); drawNumber(ntpClient.getMinutes(), 8, 0, color_m);
/*if (ntpClient.getSeconds() & 1) { /*if (ntpClient.getSeconds() & 1) {
leds[XYsafe(13, 2)] = color_colon; leds[XYsafe(13, 2)] = color_colon;
leds[XYsafe(13, 5)] = color_colon; leds[XYsafe(13, 5)] = color_colon;
}*/ }*/
drawNumber(ntpClient.getSeconds(), 8, 8, color_colon); drawNumber(ntpClient.getSeconds(), 8, 8, color_colon);
} }

View File

@ -9,33 +9,33 @@ void ClockEffect::loop() {
} }
void ClockEffect::loop(boolean invert, CRGB fg_color, CRGB bg_color) { void ClockEffect::loop(boolean invert, CRGB fg_color, CRGB bg_color) {
if (!invert) { if (!invert) {
clear(window, bg_color); clear(window, bg_color);
} else { } else {
// Manually clear the needed parts // Manually clear the needed parts
for(int i=0; i<window.w; i++) setPixel(window, i, 0, bg_color); for(int i=0; i<window.w; i++) setPixel(window, i, 0, bg_color);
for(int y=0; y<6; y++) { for(int y=0; y<6; y++) {
setPixel(window, 3, y, bg_color); setPixel(window, 3, y, bg_color);
if (y!=2 && y!=4) { if (y!=2 && y!=4) {
setPixel(window, 7, y, bg_color); setPixel(window, 7, y, bg_color);
} }
setPixel(window, 8, y, bg_color); setPixel(window, 8, y, bg_color);
setPixel(window, 12, y, bg_color); setPixel(window, 12, y, bg_color);
} }
fg_color = bg_color; fg_color = bg_color;
} }
if (ntpClient.isTimeSet()==false && (ntpClient.getSeconds() & 1)==0) { if (ntpClient.isTimeSet()==false && (ntpClient.getSeconds() & 1)==0) {
clear(window, bg_color); clear(window, bg_color);
return; return;
} }
int h = ntpClient.getHours(); int h = ntpClient.getHours();
drawDigit(window, numbers3x5, 3, 5, 0, 1, h / 10, fg_color, invert); drawDigit(window, numbers3x5, 3, 5, 0, 1, h / 10, fg_color, invert);
drawDigit(window, numbers3x5, 3, 5, 4, 1, h % 10, fg_color, invert); drawDigit(window, numbers3x5, 3, 5, 4, 1, h % 10, fg_color, invert);
int m = ntpClient.getMinutes(); int m = ntpClient.getMinutes();
drawDigit(window, numbers3x5, 3, 5, 9, 1, m / 10, fg_color, invert); drawDigit(window, numbers3x5, 3, 5, 9, 1, m / 10, fg_color, invert);
drawDigit(window, numbers3x5, 3, 5, 13, 1, m % 10, fg_color, invert); drawDigit(window, numbers3x5, 3, 5, 13, 1, m % 10, fg_color, invert);
if (ntpClient.getSeconds() & 1) { if (ntpClient.getSeconds() & 1) {
setPixel(window, 7, 2, fg_color); setPixel(window, 7, 2, fg_color);
setPixel(window, 7, 4, fg_color); setPixel(window, 7, 4, fg_color);
} }
} }

View File

@ -1,20 +1,20 @@
#include "effect_cycle.h" #include "effect_cycle.h"
void CycleEffect::changeEffect() { void CycleEffect::changeEffect() {
int new_id; int new_id;
if (EFFECT_CYCLE_RANDOM) { if (EFFECT_CYCLE_RANDOM) {
do { do {
new_id = random8(cycle_effects->size()); new_id = random8(cycle_effects->size());
} while (new_id == effect_id); } while (new_id == effect_id);
} else { } else {
new_id = (effect_id + 1) % cycle_effects->size(); new_id = (effect_id + 1) % cycle_effects->size();
} }
LOG("CycleEffect * Changing effect from #"); LOG(effect_id); LOG(" to #"); LOGln(new_id); LOG("CycleEffect * Changing effect from #"); LOG(effect_id); LOG(" to #"); LOGln(new_id);
if (effect) effect->stop(); if (effect) effect->stop();
effect = cycle_effects->get(new_id); effect = cycle_effects->get(new_id);
effect->start(); effect->start();
effect_id = new_id; effect_id = new_id;
effectSince = millis(); effectSince = millis();
} }
void CycleEffect::start() { void CycleEffect::start() {
@ -23,25 +23,25 @@ void CycleEffect::start() {
} }
void CycleEffect::stop() { void CycleEffect::stop() {
effect_id = -1; effect_id = -1;
if (effect) effect->stop(); if (effect) effect->stop();
} }
boolean CycleEffect::can_be_shown_with_clock() { boolean CycleEffect::can_be_shown_with_clock() {
return effect->can_be_shown_with_clock(); return effect->can_be_shown_with_clock();
}; };
boolean CycleEffect::clock_as_mask() { boolean CycleEffect::clock_as_mask() {
return effect->clock_as_mask(); return effect->clock_as_mask();
}; };
void CycleEffect::loop() { void CycleEffect::loop() {
if (!effect) changeEffect(); // If this is the first run, we have to select an effect first! if (!effect) changeEffect(); // If this is the first run, we have to select an effect first!
effect->loop(); effect->loop();
// Don't use EVERY_N_SECONDS(config_effect_cycle_time) here because that function isn't relly made // Don't use EVERY_N_SECONDS(config_effect_cycle_time) here because that function isn't relly made
// to be used with changing values. // to be used with changing values.
EVERY_N_SECONDS(1) { EVERY_N_SECONDS(1) {
if (effectSince + EFFECT_CYCLE_TIME*1000 < millis()) { if (effectSince + EFFECT_CYCLE_TIME*1000 < millis()) {
changeEffect(); changeEffect();
}
} }
}
} }

View File

@ -3,34 +3,34 @@
#include "config.h" #include "config.h"
SingleDynamicEffect::SingleDynamicEffect() { SingleDynamicEffect::SingleDynamicEffect() {
init(); init();
} }
void SingleDynamicEffect::init() { void SingleDynamicEffect::init() {
for (int i=0; i<tile_count; i++) tiles[i] = CHSV(baseHue + random8(64), 180, 255); for (int i=0; i<tile_count; i++) tiles[i] = CHSV(baseHue + random8(64), 180, 255);
} }
void SingleDynamicEffect::loop() { void SingleDynamicEffect::loop() {
EVERY_N_MILLISECONDS( EFFECT_SINGLE_DYNAMIC_LOOP_TIME ) { EVERY_N_MILLISECONDS( EFFECT_SINGLE_DYNAMIC_LOOP_TIME ) {
tiles[random8(tile_count)] = CHSV(baseHue + random8(64), 180, 255); tiles[random8(tile_count)] = CHSV(baseHue + random8(64), 180, 255);
} }
this->draw(); this->draw();
} }
void SingleDynamicEffect::draw() { void SingleDynamicEffect::draw() {
for (int x=0; x<window.w; x++) for (int y=0; y<window.h; y++) { for (int x=0; x<window.w; x++) for (int y=0; y<window.h; y++) {
int index = y/2 * window.w/2 + x/2; int index = y/2 * window.w/2 + x/2;
setPixel(window, x, y, tiles[index]); setPixel(window, x, y, tiles[index]);
} }
} }
boolean SingleDynamicEffect::can_be_shown_with_clock() { boolean SingleDynamicEffect::can_be_shown_with_clock() {
return true; return true;
} }
void MultiDynamicEffect::loop() { void MultiDynamicEffect::loop() {
EVERY_N_MILLISECONDS( EFFECT_MULTI_DYNAMIC_LOOP_TIME ) { EVERY_N_MILLISECONDS( EFFECT_MULTI_DYNAMIC_LOOP_TIME ) {
for (int i=0; i<tile_count; i++) tiles[i] = CHSV(baseHue + random8(64), 180, 255); for (int i=0; i<tile_count; i++) tiles[i] = CHSV(baseHue + random8(64), 180, 255);
} }
this->draw(); this->draw();
} }

View File

@ -6,7 +6,7 @@
void FireworkEffect::loop() { void FireworkEffect::loop() {
blur(EFFECT_FIREWORK_BLUR); blur(EFFECT_FIREWORK_BLUR);
fadeToBlackBy(leds, LED_COUNT, EFFECT_FIREWORK_FADEOUT_SPEED); fadeToBlackBy(leds, LED_COUNT, EFFECT_FIREWORK_FADEOUT_SPEED);
if (random8(EFFECT_FIREWORK_SHOT_CHANCE)==0) { if (random8(EFFECT_FIREWORK_SHOT_CHANCE)==0) {
leds[random16(LED_COUNT)] = CHSV(random8(), 255, 255); leds[random16(LED_COUNT)] = CHSV(random8(), 255, 255);
} }

View File

@ -6,57 +6,57 @@ MatrixEffectColumn::MatrixEffectColumn() {
} }
MatrixEffectColumn::MatrixEffectColumn(Window* win, int xPos) : MatrixEffectColumn() { MatrixEffectColumn::MatrixEffectColumn(Window* win, int xPos) : MatrixEffectColumn() {
window = win; window = win;
x = xPos; x = xPos;
start(); start();
y = random8(0, win->h); y = random8(0, win->h);
} }
void MatrixEffectColumn::start() { void MatrixEffectColumn::start() {
y=-1; y=-1;
length = random8(EFFECT_MATRIX_LENGTH_MIN, EFFECT_MATRIX_LENGTH_MAX); length = random8(EFFECT_MATRIX_LENGTH_MIN, EFFECT_MATRIX_LENGTH_MAX);
running = true; running = true;
speed = random8(EFFECT_MATRIX_SPEED_MIN, EFFECT_MATRIX_SPEED_MAX); speed = random8(EFFECT_MATRIX_SPEED_MIN, EFFECT_MATRIX_SPEED_MAX);
} }
void MatrixEffectColumn::advance() { void MatrixEffectColumn::advance() {
y++; y++;
if (y-length > window->h) running = false; if (y-length > window->h) running = false;
} }
void MatrixEffectColumn::draw() { void MatrixEffectColumn::draw() {
for(int i=0; i<length; i++) { for(int i=0; i<length; i++) {
if (i==0) { if (i==0) {
setPixel(*window, x, y-i, CRGB(255, 255, 255)); setPixel(*window, x, y-i, CRGB(255, 255, 255));
} else { } else {
setPixel(*window, x, y-i, ColorFromPalette((CRGBPalette16)palette_matrix, 255 * (length - i) / length)); setPixel(*window, x, y-i, ColorFromPalette((CRGBPalette16)palette_matrix, 255 * (length - i) / length));
}
} }
}
} }
void MatrixEffectColumn::loop() { void MatrixEffectColumn::loop() {
if (!running) { if (!running) {
if (random8() < 20) { if (random8() < 20) {
// Start the column again. // Start the column again.
start(); start();
} }
} else { } else {
if (millis() - last_move > speed) { if (millis() - last_move > speed) {
advance(); advance();
last_move = millis(); last_move = millis();
} }
draw(); draw();
} }
} }
boolean MatrixEffect::can_be_shown_with_clock() { return true; }; boolean MatrixEffect::can_be_shown_with_clock() { return true; };
MatrixEffect::MatrixEffect() { MatrixEffect::MatrixEffect() {
for (int i=0; i<LED_WIDTH; i++) columns[i] = MatrixEffectColumn(&window, i); for (int i=0; i<LED_WIDTH; i++) columns[i] = MatrixEffectColumn(&window, i);
} }
void MatrixEffect::loop() { void MatrixEffect::loop() {
clear(window); clear(window);
for (int i=0; i<LED_WIDTH; i++) columns[i].loop(); for (int i=0; i<LED_WIDTH; i++) columns[i].loop();
} }

View File

@ -6,45 +6,45 @@
boolean Sinematrix3Effect::can_be_shown_with_clock() { return true; }; boolean Sinematrix3Effect::can_be_shown_with_clock() { return true; };
boolean Sinematrix3Effect::clock_as_mask() { return true; }; boolean Sinematrix3Effect::clock_as_mask() { return true; };
void Sinematrix3Effect::loop() { void Sinematrix3Effect::loop() {
pangle = addmodpi( pangle, 0.0133 + (angle / 256) ); pangle = addmodpi( pangle, 0.0133 + (angle / 256) );
angle = cos(pangle) * PI; angle = cos(pangle) * PI;
sx = addmodpi( sx, 0.00673 ); sx = addmodpi( sx, 0.00673 );
sy = addmodpi( sy, 0.00437 ); sy = addmodpi( sy, 0.00437 );
tx = addmodpi( tx, 0.00239 ); tx = addmodpi( tx, 0.00239 );
ty = addmodpi( ty, 0.00293 ); ty = addmodpi( ty, 0.00293 );
cx = addmodpi( cx, 0.00197 ); cx = addmodpi( cx, 0.00197 );
cy = addmodpi( cy, 0.00227 ); cy = addmodpi( cy, 0.00227 );
rcx = (LED_WIDTH / 2) + (sin(cx) * LED_WIDTH); rcx = (LED_WIDTH / 2) + (sin(cx) * LED_WIDTH);
rcy = (LED_HEIGHT / 2) + (sin(cy) * LED_HEIGHT); rcy = (LED_HEIGHT / 2) + (sin(cy) * LED_HEIGHT);
angle2 = addmodpi( angle2, 0.0029 ); angle2 = addmodpi( angle2, 0.0029 );
sx2 = addmodpi( sx2, 0.0041); sx2 = addmodpi( sx2, 0.0041);
sy2 = addmodpi( sy2, 0.0031); sy2 = addmodpi( sy2, 0.0031);
tx2 = addmodpi( tx2, 0.0011 ); tx2 = addmodpi( tx2, 0.0011 );
ty2 = addmodpi( ty2, 0.0023 ); ty2 = addmodpi( ty2, 0.0023 );
basecol = addmod( basecol, 1.0, 0.007 ); basecol = addmod( basecol, 1.0, 0.007 );
rotate = { rotate = {
.a11 = cos(angle), .a11 = cos(angle),
.a12 = -sin(angle), .a12 = -sin(angle),
.a21 = sin(angle), .a21 = sin(angle),
.a22 = cos(angle) .a22 = cos(angle)
}; };
Matrix zoom = { Matrix zoom = {
.a11 = sin(sx) / 4.0 + 0.15, .a11 = sin(sx) / 4.0 + 0.15,
.a12 = 0, //atan(cos(sx2)), .a12 = 0, //atan(cos(sx2)),
.a21 = 0, //atan(cos(sy2)), .a21 = 0, //atan(cos(sy2)),
.a22 = cos(sy) / 4.0 + 0.15 .a22 = cos(sy) / 4.0 + 0.15
}; };
Vector translate = { Vector translate = {
.x1 = sin(tx) * LED_WIDTH, .x1 = sin(tx) * LED_WIDTH,
.x2 = sin(ty) * LED_HEIGHT .x2 = sin(ty) * LED_HEIGHT
}; };
for ( int x = 0; x < LED_WIDTH; x++ ) { for ( int x = 0; x < LED_WIDTH; x++ ) {
for ( int y = 0; y < LED_HEIGHT; y++ ) { for ( int y = 0; y < LED_HEIGHT; y++ ) {
Vector c = add(multiply( multiply(rotate, zoom), { .x1 = x - rcx, .x2 = y - rcy } ), translate); Vector c = add(multiply( multiply(rotate, zoom), { .x1 = x - rcx, .x2 = y - rcy } ), translate);
int sat = (basecol + basefield(c.x1, c.x2)) * 255; int sat = (basecol + basefield(c.x1, c.x2)) * 255;
setPixel(window, x, y, CHSV(sat, 120, 255)); setPixel(window, x, y, CHSV(sat, 120, 255));
}
} }
}
} }

View File

@ -13,7 +13,7 @@ void SnakeEffect::loop() {
} }
fadeToBlackBy(leds, LED_COUNT, 2); fadeToBlackBy(leds, LED_COUNT, 2);
setPixel(window, this->coords.x, this->coords.y, CHSV(hue, 200, 255)); setPixel(window, this->coords.x, this->coords.y, CHSV(hue, 200, 255));
hue++; hue++;
} }

View File

@ -2,10 +2,10 @@
#include "functions.h" #include "functions.h"
void TwirlEffect::loop() { void TwirlEffect::loop() {
for (int x=0; x<window.w; x++) for (int y=0; y<window.h; y++) { for (int x=0; x<window.w; x++) for (int y=0; y<window.h; y++) {
uint8_t angle = (x==center_x && y==center_y) ? 0 : atan2(y - center_y, x - center_x) / M_PI * 128 + 128 + angleOffset; uint8_t angle = (x==center_x && y==center_y) ? 0 : atan2(y - center_y, x - center_x) / M_PI * 128 + 128 + angleOffset;
uint8_t brightness = sqrt16((center_x - x) * (center_x - x) + (center_y - y) * (center_y - y)) & 0xFF; uint8_t brightness = sqrt16((center_x - x) * (center_x - x) + (center_y - y) * (center_y - y)) & 0xFF;
setPixel(window, x, y, CHSV(angle, (brightness<<5) & 0xFF, 255)); setPixel(window, x, y, CHSV(angle, (brightness<<5) & 0xFF, 255));
} }
angleOffset += 1; angleOffset += 1;
} }

View File

@ -3,7 +3,7 @@
CRGB leds[LED_COUNT]; CRGB leds[LED_COUNT];
void fastled_setup() { void fastled_setup() {
FastLED.addLeds<LED_TYPE,DATA_PIN,COLOR_ORDER>(leds, LED_COUNT).setCorrection(TypicalLEDStrip); FastLED.addLeds<LED_TYPE,DATA_PIN,COLOR_ORDER>(leds, LED_COUNT).setCorrection(TypicalLEDStrip);
FastLED.setBrightness(BRIGHTNESS); FastLED.setBrightness(BRIGHTNESS);
FastLED.setDither(TEMPORAL_DITHERING); FastLED.setDither(TEMPORAL_DITHERING);
}; };

View File

@ -3,42 +3,42 @@
#include "my_fastled.h" #include "my_fastled.h"
uint16_t XYsafe(int x, int y) { uint16_t XYsafe(int x, int y) {
if ( x >= LED_WIDTH) return 0; if ( x >= LED_WIDTH) return 0;
if ( y >= LED_HEIGHT) return 0; if ( y >= LED_HEIGHT) return 0;
if ( x < 0) return 0; if ( x < 0) return 0;
if ( y < 0) return 0; if ( y < 0) return 0;
// Invert y // Invert y
y = LED_HEIGHT - 1 - y; y = LED_HEIGHT - 1 - y;
if (y & 1) x = LED_WIDTH - 1 - x; if (y & 1) x = LED_WIDTH - 1 - x;
// Invert x // Invert x
//x = LED_WIDTH - 1 - x; //x = LED_WIDTH - 1 - x;
return y*LED_WIDTH+x; return y*LED_WIDTH+x;
} }
void setPixel(int x, int y, CRGB color) { void setPixel(int x, int y, CRGB color) {
if ( x >= LED_WIDTH) return; if ( x >= LED_WIDTH) return;
if ( y >= LED_HEIGHT) return; if ( y >= LED_HEIGHT) return;
if ( x < 0) return; if ( x < 0) return;
if ( y < 0) return; if ( y < 0) return;
uint16_t index = XYsafe(x, y); uint16_t index = XYsafe(x, y);
leds[index] = color; leds[index] = color;
} }
void setPixel(int i, CRGB color) { void setPixel(int i, CRGB color) {
int x = i % LED_WIDTH; int x = i % LED_WIDTH;
int y = i / LED_WIDTH; int y = i / LED_WIDTH;
setPixel(x, y, color); setPixel(x, y, color);
} }
void setPixel(Window win, int x, int y, CRGB color) { void setPixel(Window win, int x, int y, CRGB color) {
if (x >= win.w || y >= win.h || x < 0 || y < 0) return; if (x >= win.w || y >= win.h || x < 0 || y < 0) return;
setPixel(win.x + x, win.y + y, color); setPixel(win.x + x, win.y + y, color);
} }
void addPixelColor(int i, CRGB color) { void addPixelColor(int i, CRGB color) {
@ -46,74 +46,74 @@ void addPixelColor(int i, CRGB color) {
} }
void clear(Window window, CRGB color) { void clear(Window window, CRGB color) {
for ( byte y = 0; y < window.h; y++) { for ( byte y = 0; y < window.h; y++) {
for ( byte x = 0; x < window.w; x++) { for ( byte x = 0; x < window.w; x++) {
setPixel(window, x, y, color); setPixel(window, x, y, color);
}
} }
}
} }
void clear(Window window) { void clear(Window window) {
clear(window, CRGB(0)); clear(window, CRGB(0));
} }
void clear() { void clear() {
Window w = {0, 0, LED_WIDTH, LED_HEIGHT}; Window w = {0, 0, LED_WIDTH, LED_HEIGHT};
clear(w); clear(w);
} }
void blur(fract8 blur_amount) { void blur(fract8 blur_amount) {
// Based on FastLED code // Based on FastLED code
for (uint8_t i=0; i<LED_HEIGHT; i++) blur_row(i, blur_amount); for (uint8_t i=0; i<LED_HEIGHT; i++) blur_row(i, blur_amount);
for (uint8_t i=0; i<LED_WIDTH; i++) blur_column(i, blur_amount); for (uint8_t i=0; i<LED_WIDTH; i++) blur_column(i, blur_amount);
} }
void blur_row(uint8_t row_index, fract8 blur_amount) { void blur_row(uint8_t row_index, fract8 blur_amount) {
CRGB* row = &leds[row_index * LED_WIDTH]; CRGB* row = &leds[row_index * LED_WIDTH];
CRGB carryover = CRGB::Black; CRGB carryover = CRGB::Black;
for (uint8_t x=0; x<LED_WIDTH; x++) { for (uint8_t x=0; x<LED_WIDTH; x++) {
CRGB seep = row[x].nscale8(blur_amount); CRGB seep = row[x].nscale8(blur_amount);
row[x] += carryover; row[x] += carryover;
if (x>0) row[x-1] += seep; if (x>0) row[x-1] += seep;
carryover = seep; carryover = seep;
} }
} }
void blur_column(uint8_t col_index, fract8 blur_amount) { void blur_column(uint8_t col_index, fract8 blur_amount) {
CRGB carryover = CRGB::Black; CRGB carryover = CRGB::Black;
for (uint8_t y=0; y<LED_HEIGHT; y++) { for (uint8_t y=0; y<LED_HEIGHT; y++) {
uint16_t led_index = XYsafe(col_index, y); uint16_t led_index = XYsafe(col_index, y);
CRGB seep = leds[led_index].nscale8(blur_amount); CRGB seep = leds[led_index].nscale8(blur_amount);
leds[led_index] += carryover; leds[led_index] += carryover;
if (y>0) leds[XYsafe(col_index, y-1)] += seep; if (y>0) leds[XYsafe(col_index, y-1)] += seep;
carryover = seep; carryover = seep;
} }
} }
struct Matrix multiply(struct Matrix m1, struct Matrix m2) { struct Matrix multiply(struct Matrix m1, struct Matrix m2) {
Matrix r = { Matrix r = {
.a11 = m1.a11*m2.a11 + m1.a12*m2.a21, .a11 = m1.a11*m2.a11 + m1.a12*m2.a21,
.a12 = m1.a11*m2.a12 + m1.a12*m2.a22, .a12 = m1.a11*m2.a12 + m1.a12*m2.a22,
.a21 = m1.a21*m2.a11 + m1.a22*m2.a21, .a21 = m1.a21*m2.a11 + m1.a22*m2.a21,
.a22 = m1.a21*m2.a12 + m1.a22*m2.a22 .a22 = m1.a21*m2.a12 + m1.a22*m2.a22
}; };
return r; return r;
}; };
struct Vector multiply(struct Matrix m, struct Vector v) { struct Vector multiply(struct Matrix m, struct Vector v) {
Vector r = { Vector r = {
.x1 = (m.a11*v.x1) + (m.a12*v.x2), .x1 = (m.a11*v.x1) + (m.a12*v.x2),
.x2 = (m.a21*v.x1) + (m.a22*v.x2) .x2 = (m.a21*v.x1) + (m.a22*v.x2)
}; };
return r; return r;
} }
struct Vector add(struct Vector v1, struct Vector v2) { struct Vector add(struct Vector v1, struct Vector v2) {
Vector r = { Vector r = {
.x1 = v1.x1 + v2.x2, .x1 = v1.x1 + v2.x2,
.x2 = v1.x2 + v2.x2 .x2 = v1.x2 + v2.x2
}; };
return r; return r;
} }

View File

@ -2,15 +2,15 @@
#include "config.h" #include "config.h"
#ifndef MQTT_ENABLE #ifndef MQTT_ENABLE
#pragma message "MQTT_ENABLE is false. Skipping MQTT." #pragma message "MQTT_ENABLE is false. Skipping MQTT."
#else #else
#if defined( ESP8266 ) #if defined( ESP8266 )
#include <ESP8266WiFi.h> #include <ESP8266WiFi.h>
#elif defined( ESP32 ) #elif defined( ESP32 )
#include <WiFi.h> #include <WiFi.h>
#else #else
#error "Neither ESP32 nor ESP8266 set..." #error "Neither ESP32 nor ESP8266 set..."
#endif #endif
#include <PubSubClient.h> #include <PubSubClient.h>
#include "EffectEntry.h" #include "EffectEntry.h"
@ -26,102 +26,102 @@ uint8_t weather_icon_ids[6] = {0, 0, 0, 0, 0, 0};
int8_t weather_temperatures[6] = {0, 0, 0, 0, 0, 0}; int8_t weather_temperatures[6] = {0, 0, 0, 0, 0, 0};
void mqtt_callback(char* complete_topic, byte* pl, unsigned int length) { void mqtt_callback(char* complete_topic, byte* pl, unsigned int length) {
pl[length] = '\0'; pl[length] = '\0';
char* payload = (char*)pl; char* payload = (char*)pl;
LOG("MQTT * Received data for topic "); LOGln(complete_topic); LOG("MQTT * Received data for topic "); LOGln(complete_topic);
if (strncmp(complete_topic, MQTT_TOPIC_WEATHER, strlen(MQTT_TOPIC_WEATHER))==0) { if (strncmp(complete_topic, MQTT_TOPIC_WEATHER, strlen(MQTT_TOPIC_WEATHER))==0) {
// Weather stuff // Weather stuff
complete_topic += strlen(MQTT_TOPIC_WEATHER); complete_topic += strlen(MQTT_TOPIC_WEATHER);
if (strncmp(complete_topic, "icons/", 6)==0) { if (strncmp(complete_topic, "icons/", 6)==0) {
complete_topic += 6; // strlen("icons/")=6 complete_topic += 6; // strlen("icons/")=6
uint8_t id = complete_topic[0] - '0'; // ID is 1 digit. Substract '0' from it to get it as number. uint8_t id = complete_topic[0] - '0'; // ID is 1 digit. Substract '0' from it to get it as number.
if (id>=6) return; if (id>=6) return;
weather_icon_ids[id] = atol(payload); weather_icon_ids[id] = atol(payload);
} else if (strncmp(complete_topic, "temperatures/", 13)==0) { } else if (strncmp(complete_topic, "temperatures/", 13)==0) {
complete_topic += 13; // strlen("temperatures/")=13 complete_topic += 13; // strlen("temperatures/")=13
uint8_t id = complete_topic[0] - '0'; // ID is 1 digit. Substract '0' from it to get it as number. uint8_t id = complete_topic[0] - '0'; // ID is 1 digit. Substract '0' from it to get it as number.
if (id>=6) return; if (id>=6) return;
weather_temperatures[id] = atol(payload); weather_temperatures[id] = atol(payload);
}
return;
} }
return;
}
char* topic = complete_topic + strlen(MQTT_TOPIC); // Strip MQTT_TOPIC from the beginning
// Here, payload is a char* (but has to be casted). char* topic = complete_topic + strlen(MQTT_TOPIC); // Strip MQTT_TOPIC from the beginning
if(strcmp(topic, "mode")==0) {
for (int i=0; i<effects->size(); i++) {
EffectEntry e = effects->get(i);
if (strcmp(e.name, payload)==0) {
//Serial.printf("Effect found in mqtt_callback: %p\n", (void *)&e->effect);
current_effect->stop();
current_effect = e.effect;
current_effect->start();
clear();
return;
}
}
} else if (strcmp(topic, "reboot")==0) {
ESP.restart();
}
long value = atol(payload); // Here, payload is a char* (but has to be casted).
if(strcmp(topic, "mode")==0) {
for (int i=0; i<effects->size(); i++) {
EffectEntry e = effects->get(i);
if (strcmp(e.name, payload)==0) {
//Serial.printf("Effect found in mqtt_callback: %p\n", (void *)&e->effect);
current_effect->stop();
current_effect = e.effect;
current_effect->start();
clear();
return;
}
}
} else if (strcmp(topic, "reboot")==0) {
ESP.restart();
}
if (strcmp(topic, "brightness")==0 && value > 0 && value <= 255) { long value = atol(payload);
FastLED.setBrightness(value);
} if (strcmp(topic, "brightness")==0 && value > 0 && value <= 255) {
FastLED.setBrightness(value);
}
} }
boolean mqtt_connect() { boolean mqtt_connect() {
char client_id[30]; char client_id[30];
int chipid; int chipid;
#if defined( ESP8266 ) #if defined( ESP8266 )
chipid = ESP.getChipId(); chipid = ESP.getChipId();
#elif defined( ESP32 ) #elif defined( ESP32 )
chipid = ESP.getEfuseMac() & 0xFFFFFF; chipid = ESP.getEfuseMac() & 0xFFFFFF;
#else #else
#error Neither ESP32 nor ESP8266 set. #error Neither ESP32 nor ESP8266 set.
#endif #endif
snprintf(client_id, 30, HOSTNAME, chipid); snprintf(client_id, 30, HOSTNAME, chipid);
LOG("MQTT * Connecting to MQTT server with client id "); LOGln(client_id); LOG("MQTT * Connecting to MQTT server with client id "); LOGln(client_id);
if (mqtt_client.connect(client_id, MQTT_USER, MQTT_PASS, MQTT_TOPIC "status", 0, true, "OFFLINE", true)) { if (mqtt_client.connect(client_id, MQTT_USER, MQTT_PASS, MQTT_TOPIC "status", 0, true, "OFFLINE", true)) {
LOGln("MQTT * Connected."); LOGln("MQTT * Connected.");
mqtt_client.publish(MQTT_TOPIC "status", "ONLINE"); mqtt_client.publish(MQTT_TOPIC "status", "ONLINE");
mqtt_client.subscribe(MQTT_TOPIC "+"); mqtt_client.subscribe(MQTT_TOPIC "+");
mqtt_client.subscribe(MQTT_TOPIC_WEATHER "#"); mqtt_client.subscribe(MQTT_TOPIC_WEATHER "#");
} }
return mqtt_client.connected(); return mqtt_client.connected();
} }
void mqtt_setup() { void mqtt_setup() {
mqtt_client.setServer(MQTT_SERVER, MQTT_PORT); mqtt_client.setServer(MQTT_SERVER, MQTT_PORT);
mqtt_client.setCallback(mqtt_callback); mqtt_client.setCallback(mqtt_callback);
mqtt_last_reconnect_attempt = 0; mqtt_last_reconnect_attempt = 0;
} }
void mqtt_loop() { void mqtt_loop() {
if (!mqtt_client.connected()) { if (!mqtt_client.connected()) {
long now = millis(); long now = millis();
if (now - mqtt_last_reconnect_attempt > 5000) { if (now - mqtt_last_reconnect_attempt > 5000) {
mqtt_last_reconnect_attempt = now; mqtt_last_reconnect_attempt = now;
if (mqtt_connect()) { if (mqtt_connect()) {
mqtt_last_reconnect_attempt = 0; mqtt_last_reconnect_attempt = 0;
} }
} }
} else { } else {
mqtt_client.loop(); mqtt_client.loop();
} }
} }
String mqtt_log_str = String(); String mqtt_log_str = String();
void mqtt_publish(const char* topic, int number) { void mqtt_publish(const char* topic, int number) {
char t[127]; char t[127];
sprintf(t, MQTT_TOPIC "%s", topic); sprintf(t, MQTT_TOPIC "%s", topic);
char b[32]; char b[32];
sprintf(b, "%d", number); sprintf(b, "%d", number);
mqtt_client.publish(t, b); mqtt_client.publish(t, b);
} }
void mqtt_log(const char* message) { void mqtt_log(const char* message) {
@ -129,23 +129,23 @@ void mqtt_log(const char* message) {
} }
void mqtt_log(int number) { void mqtt_log(int number) {
mqtt_log(String(number).c_str()); mqtt_log(String(number).c_str());
} }
void mqtt_log(long unsigned int number) { void mqtt_log(long unsigned int number) {
mqtt_log(String(number).c_str()); mqtt_log(String(number).c_str());
} }
void mqtt_log_ln(int number) { void mqtt_log_ln(int number) {
mqtt_log_ln(String(number).c_str()); mqtt_log_ln(String(number).c_str());
} }
void mqtt_log_ln(long unsigned int number) { void mqtt_log_ln(long unsigned int number) {
mqtt_log_ln(String(number).c_str()); mqtt_log_ln(String(number).c_str());
} }
void mqtt_log_ln(const char* message) { void mqtt_log_ln(const char* message) {
if (mqtt_log_str.length()==0) { if (mqtt_log_str.length()==0) {
mqtt_log_send(message); mqtt_log_send(message);
return; return;
} else { } else {

View File

@ -1,4 +1,5 @@
#include <ArduinoOTA.h> #include <ArduinoOTA.h>
#if defined( ESP8266 ) #if defined( ESP8266 )
#include <ESP8266mDNS.h> #include <ESP8266mDNS.h>
#elif defined( ESP32 ) #elif defined( ESP32 )
@ -6,50 +7,51 @@
#else #else
#error Neither ESP32 nor ESP8266 set! #error Neither ESP32 nor ESP8266 set!
#endif #endif
#include <ArduinoOTA.h> #include <ArduinoOTA.h>
#include "config.h" #include "config.h"
void ota_setup() { void ota_setup() {
ArduinoOTA.onStart([]() { ArduinoOTA.onStart([]() {
String type; String type;
if (ArduinoOTA.getCommand() == U_FLASH) if (ArduinoOTA.getCommand() == U_FLASH)
type = "sketch"; type = "sketch";
else // U_SPIFFS else // U_SPIFFS
type = "filesystem"; type = "filesystem";
// NOTE: if updating SPIFFS this would be the place to unmount SPIFFS using SPIFFS.end() // NOTE: if updating SPIFFS this would be the place to unmount SPIFFS using SPIFFS.end()
Serial.println("OTA * Start updating " + type); Serial.println("OTA * Start updating " + type);
}); });
ArduinoOTA.onEnd([]() { ArduinoOTA.onEnd([]() {
Serial.println("\nOTA * End"); Serial.println("\nOTA * End");
}); });
ArduinoOTA.onProgress([](unsigned int progress, unsigned int total) { ArduinoOTA.onProgress([](unsigned int progress, unsigned int total) {
Serial.printf("OTA * Progress: %u%%\r", (progress / (total / 100))); Serial.printf("OTA * Progress: %u%%\r", (progress / (total / 100)));
}); });
ArduinoOTA.onError([](ota_error_t error) { ArduinoOTA.onError([](ota_error_t error) {
Serial.printf("OTA * Error[%u]: ", error); Serial.printf("OTA * Error[%u]: ", error);
if (error == OTA_AUTH_ERROR) Serial.println("Auth Failed"); if (error == OTA_AUTH_ERROR) Serial.println("Auth Failed");
else if (error == OTA_BEGIN_ERROR) Serial.println("Begin Failed"); else if (error == OTA_BEGIN_ERROR) Serial.println("Begin Failed");
else if (error == OTA_CONNECT_ERROR) Serial.println("Connect Failed"); else if (error == OTA_CONNECT_ERROR) Serial.println("Connect Failed");
else if (error == OTA_RECEIVE_ERROR) Serial.println("Receive Failed"); else if (error == OTA_RECEIVE_ERROR) Serial.println("Receive Failed");
else if (error == OTA_END_ERROR) Serial.println("End Failed"); else if (error == OTA_END_ERROR) Serial.println("End Failed");
}); });
char client_id[30]; char client_id[30];
int chipid; int chipid;
#if defined( ESP8266 ) #if defined( ESP8266 )
chipid = ESP.getChipId(); chipid = ESP.getChipId();
#elif defined( ESP32 ) #elif defined( ESP32 )
chipid = ESP.getEfuseMac() & 0xFFFFFF; chipid = ESP.getEfuseMac() & 0xFFFFFF;
#else #else
#error Neither ESP32 nor ESP8266 set. #error Neither ESP32 nor ESP8266 set.
#endif #endif
snprintf(client_id, 30, HOSTNAME, chipid); snprintf(client_id, 30, HOSTNAME, chipid);
LOG("OTA * Starting OTA with client_id "); LOGln(client_id); LOG("OTA * Starting OTA with client_id "); LOGln(client_id);
ArduinoOTA.setHostname(client_id); ArduinoOTA.setHostname(client_id);
ArduinoOTA.begin(); ArduinoOTA.begin();
} }
void ota_loop() { void ota_loop() {
ArduinoOTA.handle(); ArduinoOTA.handle();
} }

View File

@ -19,75 +19,75 @@ long loop_started_at = 0;
uint8_t baseHue = 0; // defined as extern in prototypes.h uint8_t baseHue = 0; // defined as extern in prototypes.h
void setup() { void setup() {
Serial.begin(74880); Serial.begin(74880);
LOGln("Core * Starting"); LOGln("Core * Starting");
setup_effects(); setup_effects();
wifi_setup(); wifi_setup();
ntp_setup(); ntp_setup();
ota_setup(); ota_setup();
fastled_setup(); fastled_setup();
ntpClient.begin(); ntpClient.begin();
#ifdef MQTT_ENABLE #ifdef MQTT_ENABLE
mqtt_setup(); mqtt_setup();
#endif #endif
LOGln("Core * Setup complete"); LOGln("Core * Setup complete");
current_effect->start(); current_effect->start();
} }
void loop() { void loop() {
loop_started_at = millis(); loop_started_at = millis();
ota_loop(); ota_loop();
if (starting_up > 0) { if (starting_up > 0) {
EVERY_N_SECONDS(1) { EVERY_N_SECONDS(1) {
Serial.print("Core * Waiting for OTA... "); Serial.println(starting_up); Serial.print("Core * Waiting for OTA... "); Serial.println(starting_up);
starting_up--; starting_up--;
clear(); clear();
for (int i=0; i<starting_up; i++) { for (int i=0; i<starting_up; i++) {
leds[XYsafe(i, 0)] = CRGB(0xff0000); leds[XYsafe(i, 0)] = CRGB(0xff0000);
} }
FastLED.show(); FastLED.show();
}
return;
} }
return;
}
ntpClient.update(); ntpClient.update();
#ifdef MQTT_ENABLE #ifdef MQTT_ENABLE
mqtt_loop(); mqtt_loop();
#endif #endif
EVERY_N_MILLISECONDS(100) { EVERY_N_MILLISECONDS(100) {
baseHue++; baseHue++;
}
EVERY_N_MILLISECONDS(1000 / FPS) {
//LOGln("Core * loop running");
current_effect->loop();
//LOGln("Core * loop ran");
if (current_effect->can_be_shown_with_clock()) {
effect_clock.loop(current_effect->clock_as_mask(), CRGB(0xFFFFFF), CRGB(0x000000));
} }
FastLED.show();
}
#if defined(MQTT_ENABLE) && defined(MQTT_REPORT_METRICS) EVERY_N_MILLISECONDS(1000 / FPS) {
EVERY_N_SECONDS(15) { //LOGln("Core * loop running");
mqtt_publish("free_heap", ESP.getFreeHeap()); current_effect->loop();
mqtt_publish("uptime", millis()/1000); //LOGln("Core * loop ran");
}
#endif // MQTT_REPORT_METRICS
if (current_effect->can_be_shown_with_clock()) {
if (MONITOR_LOOP_TIMES && millis()-loop_started_at>=MONITOR_LOOP_TIME_THRESHOLD) { effect_clock.loop(current_effect->clock_as_mask(), CRGB(0xFFFFFF), CRGB(0x000000));
LOG("Core * Loop took "); LOG(millis()-loop_started_at); LOGln("ms."); }
loop_timeouts++; FastLED.show();
LOG("Core * Timeout counter is now "); LOGln(loop_timeouts); }
if (loop_timeouts >= MONITOR_LOOP_TIME_COUNT_MAX) {
ESP.restart(); #if defined(MQTT_ENABLE) && defined(MQTT_REPORT_METRICS)
EVERY_N_SECONDS(15) {
mqtt_publish("free_heap", ESP.getFreeHeap());
mqtt_publish("uptime", millis()/1000);
}
#endif // MQTT_REPORT_METRICS
if (MONITOR_LOOP_TIMES && millis()-loop_started_at>=MONITOR_LOOP_TIME_THRESHOLD) {
LOG("Core * Loop took "); LOG(millis()-loop_started_at); LOGln("ms.");
loop_timeouts++;
LOG("Core * Timeout counter is now "); LOGln(loop_timeouts);
if (loop_timeouts >= MONITOR_LOOP_TIME_COUNT_MAX) {
ESP.restart();
}
} else if (loop_timeouts > 0) {
loop_timeouts--;
} }
} else if (loop_timeouts > 0) {
loop_timeouts--;
}
} }

View File

@ -2,25 +2,25 @@
#include "text.h" #include "text.h"
void drawTextSprite(Window window, const unsigned char* sprite, int w, int h, int xPos, int yPos, CRGB color, boolean invert) { void drawTextSprite(Window window, const unsigned char* sprite, int w, int h, int xPos, int yPos, CRGB color, boolean invert) {
for (byte y=0; y<h; y++) for (byte x=0; x<w; x++) { for (byte y=0; y<h; y++) for (byte x=0; x<w; x++) {
bool on = (sprite[x]>>(h-1-y)&1)*255; bool on = (sprite[x]>>(h-1-y)&1)*255;
if (invert) on = !on; if (invert) on = !on;
if (on) setPixel(window, x+xPos, y+yPos, color); if (on) setPixel(window, x+xPos, y+yPos, color);
} }
} }
void drawChar(Window window, const unsigned char* font, int w, int h, int x, int y, char c, CRGB color) { void drawChar(Window window, const unsigned char* font, int w, int h, int x, int y, char c, CRGB color) {
const unsigned char* sprite = &font[(c-32)*w]; const unsigned char* sprite = &font[(c-32)*w];
drawTextSprite(window, sprite, w, h, x, y, color, false); drawTextSprite(window, sprite, w, h, x, y, color, false);
} }
void drawDigit(Window window, const unsigned char* font, int w, int h, int x, int y, int digit, CRGB color, boolean invert) { void drawDigit(Window window, const unsigned char* font, int w, int h, int x, int y, int digit, CRGB color, boolean invert) {
const unsigned char* sprite = &font[digit*w]; const unsigned char* sprite = &font[digit*w];
drawTextSprite(window, sprite, w, h, x, y, color, invert); drawTextSprite(window, sprite, w, h, x, y, color, invert);
} }
void drawText(Window window, const char *font, int w, int h, char *text, int x, int y, CRGB color) { void drawText(Window window, const char *font, int w, int h, char *text, int x, int y, CRGB color) {
for (uint16_t i = 0; i < strlen(text); i++) { for (uint16_t i = 0; i < strlen(text); i++) {
drawChar(window, font5x7, 5, 7, x+i*(w+1), y, text[i], color); drawChar(window, font5x7, 5, 7, x+i*(w+1), y, text[i], color);
} }
} }

View File

@ -8,14 +8,14 @@
#include "config.h" #include "config.h"
void wifi_setup() { void wifi_setup() {
WiFi.mode(WIFI_STA); WiFi.mode(WIFI_STA);
WiFi.begin(WIFI_SSID, WIFI_PASS); WiFi.begin(WIFI_SSID, WIFI_PASS);
while (WiFi.waitForConnectResult() != WL_CONNECTED) { while (WiFi.waitForConnectResult() != WL_CONNECTED) {
Serial.println("WiFi * Connection Failed! Rebooting..."); Serial.println("WiFi * Connection Failed! Rebooting...");
delay(5000); delay(5000);
ESP.restart(); ESP.restart();
} }
Serial.println("WiFi * Ready"); Serial.println("WiFi * Ready");
Serial.print("WiFi * IP address: "); Serial.print("WiFi * IP address: ");
Serial.println(WiFi.localIP()); Serial.println(WiFi.localIP());
} }