Added FireEffect. Its values still need a bit of tweaking to look right...

This commit is contained in:
2019-06-04 05:58:23 +02:00
parent 96442b48cc
commit f95589763e
4 changed files with 79 additions and 0 deletions

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@ -15,6 +15,7 @@
#include "effect_cycle.h"
#include "effect_confetti.h"
#include "effect_snake.h"
#include "effect_fire.h"
SimpleList<EffectEntry>* effects;
SimpleList<Effect*>* cycle_effects;
@ -35,6 +36,7 @@ CycleEffect effect_cycle;
TwirlEffect effect_twirl;
ConfettiEffect effect_confetti;
SnakeEffect effect_snake;
FireEffect effect_fire;
Effect* current_effect;
@ -57,6 +59,7 @@ void setup_effects() {
effects->add((EffectEntry){"heart", (Effect*)&effect_anim_heart});
effects->add((EffectEntry){"confetti", (Effect *)&effect_confetti});
effects->add((EffectEntry){"snake", (Effect *)&effect_snake});
effects->add((EffectEntry){"fire", (Effect *)&effect_fire});
cycle_effects->add(&effect_sinematrix3);
cycle_effects->add(&effect_single_dynamic);