Added effect blur2d
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16
include/effect_blur2d.h
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16
include/effect_blur2d.h
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#pragma once
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#include "prototypes.h"
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#include "functions.h"
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#include "Effect.h"
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class Blur2DEffect : public Effect {
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private:
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Window* window = new Window(0, 0, LED_WIDTH, LED_HEIGHT-6);
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public:
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~Blur2DEffect();
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boolean supports_window = true;
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boolean can_be_shown_with_clock();
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void loop();
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};
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