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10be8ef7cc
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There are now global instances of Window which don't have to be created and deleted all the time.
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2020-04-30 06:41:30 +02:00 |
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3f6d4cb0be
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Moved settings from preprocessor directives to variables. Also added a way to (for now only) display them via HTTP server.
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2019-10-02 06:13:55 +02:00 |
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382631d7d7
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Effect#loop now gets the time since the last run of the loop in ms. This enables
the effects to show animations that stay fluid independent of the current frame rate.
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2019-10-01 06:29:32 +02:00 |
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6ba2854a8d
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Effect big_dynamic will now be shown with clock.
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2019-09-25 06:28:53 +02:00 |
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90c0df093e
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New Effect: BigDynamicEffect.
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2019-06-19 22:26:52 +02:00 |
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83254f2eaa
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Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
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2019-06-11 19:48:09 +02:00 |
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c5856a6f7a
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Whitespace stuff. Tabs rule!
continuous-integration/drone/push Build is failing
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2019-06-07 06:24:16 +02:00 |
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57815cb3bf
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Joined SingleDynamicEffect and MultiDynamicEffect into one file and finally got different timings for both classes to work.
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2019-06-05 06:27:07 +02:00 |
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