pitrix/include/effect_animation.h

21 lines
575 B
C++

#pragma once
#include "Effect.h"
#include "prototypes.h"
#include "my_fastled.h"
#include "Animation.h"
class AnimationEffect : public Effect {
private:
Animation *animation;
uint16_t xOffset;
uint16_t yOffset;
public:
AnimationEffect(const char* name) : AnimationEffect(name, 0x000000, 0, 0) {}
AnimationEffect(const char* name, uint32_t bg_color) : AnimationEffect(name, bg_color, 0, 0) {}
AnimationEffect(const char* name, uint32_t bg_color, int x, int y);
~AnimationEffect();
AnimationEffect* setFgColor(uint32_t c);
void loop();
};