..
tools
gif2c: Now has an option --full-frames which encodes every frame completely, without the "leave the previous pixel intact" bits.
2019-06-06 06:39:52 +02:00
.gitignore
Arduino IDE -> PlatformIO
2019-05-27 21:17:05 +02:00
Animation.cpp
I just learned that unintialized variables in C can lead to lots of unexpected and hard-to-debug behaviour... :-/
2019-06-12 06:30:26 +02:00
animations.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
color_palettes.cpp
Small changes to some effects:
2019-06-12 06:32:06 +02:00
effect_animation.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_bell.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_big_clock.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_clock.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_confetti.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_cycle.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_dynamic.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_fire.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_firework.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
effect_matrix.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_sinematrix3.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_snake.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_static.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effect_twirl.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
effects.cpp
Small changes to some effects:
2019-06-12 06:32:06 +02:00
fastled.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
fonts.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
functions.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
mqtt.cpp
Handling of incoming MQTT messages improved.
2019-06-11 19:48:42 +02:00
ntp.cpp
Correctly using NTPClient. Now with callback.
2019-06-06 06:43:01 +02:00
ota.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
pitrix.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00
wifi.cpp
Whitespace stuff. Tabs rule!
2019-06-07 06:24:16 +02:00
Window.cpp
Windows. Everything now is implemented in Windows. ;-) (Okay, just the drawing stuff. And defnititely nothing by Microsoft.)
2019-06-11 19:48:09 +02:00